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map3d History and Concepts

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Presentation on theme: "map3d History and Concepts"— Presentation transcript:

1 map3d History and Concepts
Rob MacLeod Bryan Worthen

2 map3d History 1990: First SGI, first GL, first map3d
1992/3: First papers: Visualization in Biomedical Computing 1992 IEEE Visualization Conference 1992 Visualizing Bioelectric Fields (Comp. Graphics and Appl.m 1993 IEEE EMBS Conference, 1993 1999: Started conversion to OpenGL 2000: First OpenGL release: Version 5.0 2003: March 2003, Version 5.4

3 Why map3d? Mapping: the driving application Graphics hardware and GL
Spatiotemporal signals Electrophysiology of the heart Graphics hardware and GL Interactivity is essential GL is (was) simple

4 Goals of map3d Read Render Provide Surface based geometries
Multichannel time signals Render Color coded maps of scalars Plots of time signals Provide Interactive control Interrogation of data Presentation graphics output

5 What Does map3d Need? Geometry Data Computer Surface or pseudo-surface
Connectivity and facets Data Time signal for each point in geometry Computer SGI, Windows, Linux Mac/OSX coming soon

6 “Looking at my data has never been so much fun!”
map3d Features “Looking at my data has never been so much fun!”

7 Map3d Rendering Nodes and mesh

8 Map3d Rendering Nodes and mesh Lighted surface

9 Map3d Rendering Nodes and mesh Lighted surface Data Gouraud

10 Map3d Rendering Nodes and mesh Lighted surface Data Gouraud
Data B-shaded

11 Map3d Rendering Nodes and mesh Lighted surface Data Gouraud
Data B-shaded Time signals

12 Map3d Rendering Nodes and mesh Lighted surface Data Gouraud
Data B-shaded Time signals Landmarks

13 New Features GTK windowing environment Menus (GTK) Replace GLUT
More control of look and feel New UI elements Menus (GTK) Reworked existing controls Added new controls

14 Window layout

15 Rendering Gouraud

16 Rendering Banded

17 Rendering Counters

18 Size Picker

19 Size Picker (2)

20 Color Picker

21 Color Picker (2)

22 Background Color

23 Reloading Data/Geometry

24 Reloading Data/Geometry

25 Reloading Data/Geometry

26 Reloading Data/Geometry

27 Reloading Data/Geometry

28 Scaling Window

29 Scaling Window

30 Scaling Window

31 Scaling Window

32 Scaling Window

33 Scaling Window

34 Scaling Window

35 Scaling Window

36 Scaling Window

37 Scaling Window

38 Scaling Window

39 What’s Next GUI File readers Layered rendering Image output
Additional control windows Changing command line parameters File readers CVRTI hierarchical files Matlab .mat files Layered rendering Mix scalar data of different types Image output Frames and sequences Vector based formats (e.g., postscript)


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