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INTRODUCTION TO COMPETITION
LEARN TO TRAIN INTRODUCTION TO COMPETITION PLAY, TRAIN, COMPETE
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DOUBLE POWER Too much of anything has the power to do harm.
L2T: PLAY, TRAIN, COMPETE DOUBLE POWER Too much of anything has the power to do harm. Things are never as good as they seem and never as bad as they seem. Reality is somewhere in between. Find the appropriate balance.
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BELL CURVE _ _ + TOO LITTLE TOO MUCH RIGHT AMOUNT
L2T: PLAY, TRAIN, COMPETE BELL CURVE TOO LITTLE _ TOO MUCH _ RIGHT AMOUNT +
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L2T: PLAY, TRAIN, COMPETE BALANCE PLAY TRAIN COMPETE
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PLAY, TRAIN, COMPETE PLAY TRAIN COMPETE Which is which?
L2T: PLAY, TRAIN, COMPETE PLAY, TRAIN, COMPETE Which is which? PLAY TRAIN COMPETE
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L2T: PLAY, TRAIN, COMPETE ELEMENT OF EACH PLAY TRAIN COMPETE
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WHAT DOES IT LOOK LIKE, FEEL LIKE, SOUND LIKE AT YOUR STAGE?
L2T: PLAY, TRAIN, COMPETE WHAT DOES IT LOOK LIKE, FEEL LIKE, SOUND LIKE AT YOUR STAGE? PLAY TRAIN COMPETE Enjoyment Goal Test Playful element Working to improve Challenge Exploring Focus Against myself, time, number of repetitions, opponent, team Self-directed Preparing yourself for the challenge Self-satisfaction Sense of accomplishment
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WHAT IS TOO MUCH? TOO LITTLE? JUST RIGHT?
L2T: PLAY, TRAIN, COMPETE WHAT IS TOO MUCH? TOO LITTLE? JUST RIGHT? TOO LITTLE TOO MUCH JUST RIGHT
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CANADIAN SPORT FOR LIFE (CS4L)
L2T: PLAY, TRAIN, COMPETE CANADIAN SPORT FOR LIFE (CS4L) T2W 21+21+ L2W 18-2118-21 ELITE PATHWAY RECREATIONAL PATHWAY T2C 16-1815-18 Active for Life T2T 12-1611-15 L2T 9-128-11 PHYSICAL LITERACY FUNdamentals 6-96-8 Active Start 0-5 years old
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ACTIVE START PLAY 6 5 4 3 2 1 TRAIN 0-5 years L2T Active Start COMPETE
L2T: PLAY, TRAIN, COMPETE ACTIVE START 0-5 years Active Start 1 2 3 4 5 6 TRAIN COMPETE PLAY PHYSICAL LITERACY L2T
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FUNdamentals 6 5 4 3 2 1 TRAIN COMPETE PLAY L2T FUNdamentals
L2T: PLAY, TRAIN, COMPETE FUNdamentals 6-9 years 6-8 years 1 2 3 4 5 6 TRAIN COMPETE PLAY Learn through play Fundamental movement skills Compete with self PHYSICAL LITERACY L2T FUNdamentals Active Start
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LEARN TO TRAIN 6 5 4 3 2 1 TRAIN PLAY L2T FUNdamentals Active Start
L2T: PLAY, TRAIN, COMPETE LEARN TO TRAIN 9-12 years 8-11 years PHYSICAL LITERACY L2T FUNdamentals Active Start 1 2 3 4 5 6 TRAIN COMPETE PLAY Basic basketball skills Focus on fun and learning to apply the skills Compete with base game
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ACTIVE FOR LIFE 1 2 3 4 5 6 TRAIN L2T: PLAY, TRAIN, COMPETE
12 years + 11 years + RECREATIONAL PATHWAY 1 2 3 4 5 6 COMPETE TRAIN PLAY
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TRAIN TO TRAIN 6 5 4 3 2 1 TRAIN T2W L2W PLAY T2C T2T COMPETE
L2T: PLAY, TRAIN, COMPETE TRAIN TO TRAIN 11-16 years 11-15 years ELITE PATHWAY L2W T2C T2T 1 2 3 4 5 6 TRAIN COMPETE PLAY DEVELOPMENTAL T2W
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TRAIN TO COMPETE 6 5 4 3 2 1 TRAIN T2W L2W PLAY T2C T2T COMPETE
L2T: PLAY, TRAIN, COMPETE TRAIN TO COMPETE 16-18 years 15-18 years ELITE PATHWAY L2W T2C T2T 1 2 3 4 5 6 TRAIN COMPETE PLAY DEVELOPMENTAL T2W
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LEARN TO WIN 6 5 4 3 2 1 TRAIN T2W L2W PLAY T2C T2T COMPETE
L2T: PLAY, TRAIN, COMPETE LEARN TO WIN 18-21 years 18-21years ELITE PATHWAY L2W T2C T2T 1 2 3 4 5 6 TRAIN COMPETE PLAY DEVELOPMENTAL T2W
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TRAIN TO WIN 6 5 4 3 2 1 ELITE PATHWAY TRAIN T2W L2W PLAY T2C T2T
L2T: PLAY, TRAIN, COMPETE TRAIN TO WIN 21 years + 21years + ELITE PATHWAY L2W T2C T2T 1 2 3 4 5 6 TRAIN COMPETE PLAY T2W
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