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Published byGeorgije Milosavljević Modified over 5 years ago
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How To Write a Play The One-Act Seminar
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Basic Drama DRAMA: Greek origin meaning “to do” or “to act”
All DRAMA springs from life: People - Problems - Particular Time & Place
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Writing a Play is an Art as well as a Craft
Basic Play Writing Writing a Play is an Art as well as a Craft
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Aristotle’s “Parts of a Play”
1.Theme: The ability to say what the circumstances allow and what is appropriate to them (the central idea that emerges from the dramatic action of the play) THEME IS NEVER A MESSAGE OR A STATEMENT IMPOSED UPON THE ACTION BY THE PLAYWRIGHT
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Aristotle’s “Parts of a Play”
2.Plot: The arrangement (structure) of the incidents in a story WHO IS DOING WHAT TO WHOM WHERE, WHEN AND WHY?
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Aristotle’s “Parts of a Play”
ELEMENTS OF PLOT Point of Attack: The point of time in the play when the dramatic action begins Exposition: Incidents or events from the past or happenings outside of the play of which the audience must be aware of in order to comprehend characters and plot
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Aristotle’s “Parts of a Play”
ELEMENTS OF PLOT C. Preparation: The earlier “planting” of certain information, so that a particular character or scene will be believable D. Conflict: An internal struggle within one person or between two or more characters; THE HEART OF THE PLOT
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Aristotle’s “Parts of a Play”
ELEMENTS OF PLOT E. Complications: The introduction of a fact or character already in the play that grows out of the conflict and delays the climax F. Crisis: The protagonist has to make a major decision that is also a key turning point in the dramatic action.
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Aristotle’s “Parts of a Play”
ELEMENTS OF PLOT G. Dramatic Question or Problem: The suspense question related to the fate of the central character’s major goal. H. Climax: The highest emotional peak in a play.
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Aristotle’s “Parts of a Play”
ELEMENTS OF PLOT I. Resolution: The point after the climax, during which any remaining questions are answered
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Aristotle’s “Parts of a Play”
3. Characters: The agents of the incidents A. Central Characters: These are characters around whom the dramatic action revolves or who have the dominant objective in the play B. Opposing Characters: These are characters who provide the basic obstacles by blocking the central character’s objective C. Contributing Characters: These are characters who line up with other characters
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Aristotle’s “Parts of a Play”
4. Music: Any music that may appear in the play 5. Dialogue: The diction of the play. Simply, it is what the character says and how he or she says it, be it street language, poetry or slang 6. Spectacle: The embellishments of a play. All the visual elements: scenery, costumes, lighting, movement, gestures, and other elements.
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Aristotle’s “Parts of a Play”
Aristotle’s Two Major Production Styles STAGE AS A PICTURE These are attempts to create a realistic picture or illusion of life as though you were peeking through a fourth wall STAGE AS A PLATFORM Presents life on stage rather than represents a picture. State is a stage, no pretense of realism
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TYPES OF PLAYS A. Tragedy: Themes are serious in depth and worthiness; the central character (hero) struggles to overcome overpowering obstacles but instead is overcome by them, resulting in death B. Drama: Themes are serious in nature; but unlike tragedy, the central character in overcoming obstacles does not die at the end of the play
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TYPES OF PLAYS C. Melodrama: Themes are exaggerated in their seriousness; the central characters overcome villains in sensational plots usually crowded with action and conflict D. Comedy: A humorous play with light or serious themes whose central characters succeed in overcoming all obstacles (High Comedy, Serious Comedy, Satire, Farce, Situation Comedy & Low Comedy)
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TYPES OF PLAYS E. Fantasy: A serious or humorous play in which “unreal” characters with human traits overcome obstacles in a land of make-believe F. Allegory: A play serious or humorous, often written in a poetic or fairy-tale style feature abstract characters
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A Word About Definitions…
DON’T GET TRAPPED BY DEFINITIONS OR TERMS - WRITE YOUR PLAY AND LET OTHERS TELL YOU WHAT THEY THINK IT IS.
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TYPES OF PLAYS G. One-Act: One Sitting - One Setting - One Sighting
Should impress upon its audience one basic idea or theme explored as fully as possible within a short time span Should have only ONE single dramatic action Should have only a FEW characters Should NOT contain long “talky” speeches Should use only ONE set
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HOW TO WRITE A ONE-ACT SHOW VS. TELL
The essential difference is that a story TELLS what took place, while a play SHOWS what is actually taking place (The stage shows what we see in our minds on the page) DRAMATIC CLOCK On the stage there is a built in urgency, a “dramatic clock” of sorts, which helps to coalesce elements of conflict, crisis, and suspense to heighten the emotional response of the audience
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HOW TO WRITE A ONE-ACT PAST VS. PRESENT TENSE
The action of the play takes place in a “perpetual present time.” On the stage it is always “now.” UNITY OF ACTION, TIME AND PLACE The incidents of the play occur in a unifying way that will make sense to an audience member
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HOW TO GET STARTED 1. GET AN IDEA: Ideas come in two forms - Personal Experience & Imagined Experience
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COMMON MISTAKES DON’T OVERLOAD THE INCIDENTS IN A PLOT
DON’T USE A NARRATOR OR CENTRAL CHARACTER TO TELL EVENTS - WHEN THE EVENTS CAN BE DRAMATIZED DO NOT CRAM AN IDEA DOWN THE AUDIENCE’S THROAT - YOU DON’T NEED TO BE A PHILOSOPHER OR SAINT YOUR ONLY REQUIREMENT IS ART
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TIPS & TRICKS KEEP A JOURNAL FOR IDEAS & NOTES
WRITE A BUNCH AT ONE TIME NOTHING IS TRULY ORIGINAL – DON’T STRESS ABOUT COPYING OR FOLLOWING ANOTHER PLOT PLOT OUT FIRST – THEN WRITE DIALOGUE VOICE IT FOR PARTICULAR PEOPLE
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