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Designing and designers
Looking at the different approaches to designing. Brian Russell Nicola Deacon
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How Design Evolves Technology Push and Market Pull
Technology Push is a process by which the advances in science and technology are used to create new products that consumers might want. For example, mobile phones have developed from a simple communication device for making calls to personal computing devices or ‘personal digital assistants’ (PDAs). Market Pull describes how the inspiration for new products often comes from the needs of society. Market research and analysis of existing products can help manufacturers improve their products. A good example is the development of gloves that allow you to still use a touch screen phone. Environmental, Social and Political factors might also influence the need to develop new products. For example Fair Trade chocolate and electric powered cars.
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The Influence of Fashion
The influence of fashion and trends on product design cannot be over-estimated. Many manufacturers employ agencies to predict trends in colour, pattern and style. Many products will have seasonal changes, with customers changing their wardrobe on a annual basis and their home interior every 3-5 years. Fashion can be influence by changes in society and the economy. For example: During the 80’s the UK economy was booming and there was a rapid increase in demand for ‘designer’ products to furnish the city apartments of upwardly mobile consumers. Modern high-quality leather and chrome furniture was popular and fitted well with the money-driven business-like ethic of young, ambitious professionals. Today people generally have more eclectic tastes and demand products that will enable them to achieve a more individual look. This poses a challenge to manufacturers, who have to respond quickly to market pressures.
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Design Methodology Empirical designing Intuitive designing
Systematic designing
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Empirical designing Trial and error designing
Modelling most likely route Dyson use modelling and testing as their preferred method of designing
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Intuitive designing Sum of past knowledge Often very specialised areas
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Systematic designing Separate discreet stages
Sub-systems often dealt with by others Teamwork most common
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Where do we get new ideas?
Nature Geometry/mathematics The man made world Other designers Other products Rarely from looking at a piece of blank paper!
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Nature Patterns and texture Structure and form Colour
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Observational work of plants
Designers such as William Morris have used detailed drawings of plants to create new designs
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Looking at anatomy George Carwardine designed the first Anglepoise lamp in the 1930s based upon how the human arm works
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Geometry & mathematics
Geometry and mathematics is all around us
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Islamic design Mathematics is a strong influence
Based on grid patterns
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Celtic design Still a popular influence today Based on geometric grids
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Fibonacci series A series of numbers to create well proportioned rectangles 1,2,3,5,8,13,21,34,55,89 Any adjacent numbers
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Geometric form Particularly used in architecture and some domestic products
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Grids Often the starting point for textile designs
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Geodesic domes Very strong structures based on geometric shapes
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Existing products Which came first?
Ideas are often developed from existing products
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Retro design Modern products based on styling from the past
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Philippe Starck Often unusual Always fun Not always practical
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James Dyson Best known for the innovative cleaners
Strong use of colour and form
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Jonathan Ive Senior VP at Apple
Innovative styling and micro electronics
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Robin Day World’s best selling chair
Developed polypropylene moulding techniques
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Mary Quant Led the sixties look Short skirts Geometric designs
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Philip Treacy Unusual forms
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Richard Sapper High Tech Post Modernism
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Giorgio Armani Softer suits Lightweight fabrics Well tailored
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Charles Rennie Mackintosh
Mix of geometry and stylised natural form
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Vernon Panton Exciting plastic furniture
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Henry Beck London Underground map Format copied around the world
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Arne Jacobsen Futuristic at the time Laminated plywood
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Design movements Arts & Crafts movement Art Nouveau Art Deco Bauhaus
Modernism Memphis Post Modernism
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Art Nouveau Nature a strong influence
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Art Deco Geometry a strong influence High glamour
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Bauhaus First real attempt to train product designers
Form follows function
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De Stijl Absolute abstraction Simple slabs
Primary colours, black & white
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Memphis Surface pattern Strong colours Rebellion
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Design task Research and undertake a study of a 20th/21st century designer and their designs which have an impact today’s society. Materials Influences Technologies Presentations in one week’s time
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