Download presentation
Presentation is loading. Please wait.
1
Presentation 4 Zach Robertson
2
Our method Pedro’s method Low threshold, false positive Low threshold, no false positive High threshold, false negative
3
Head Detector Our method Pedro’s Method
4
Train Human Model in 3D We need a good descriptor for depth as good as HOG for RGB What should we use for Depth?
5
Papers Invariant Surface Characteristics for 3d Object Recognition by Besl and Jain Mean curvature and Gaussian Curvature as visible invariant
6
Gaussian Curvature Mean Curvature
Gives where surface is convex, saddle, or flat Indicates surface shape at a pixel Mean Curvature The average of the principal curvatures If zero, minimal surface
8
Coded Produce normal vectors Produce mean curvature
Produce gaussian curvature
9
Train SVM There are 9 different possibilities
Only 8 will actually happen Created a histogram of curvature
10
Noise
11
Normal and Curvatures Norm in Z direction Norm in X direction
Norm in Y direction Mean Curvature Gaussian Curvature
12
Fixing Noise Use the median to smooth
Save images in lossless format (such as .png) Changing the range of values from 0 to 255 to 0 to 4000 Allows more detail to be maintain
13
Median Smoothed Gaussian Smoothed
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.