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Week 10 Iteration 3
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What is here Iteration 3 works like iteration 2 More OO design
This week more UML
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NextGen POS Failover to local from remote services
POS devices - cash door etc. Credit card payments Support persistent objects
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Monoploy Add lots, railroads, utility
If not owned may buy it, adjust cash if buy If owned by player nothing happens If owned by other then pay: Index of lot $25 x number owned for railroads 4 x die if utility
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Summary Chapter 28 adds Activity diagrams
Chapter 29 adds State machine diagrams
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