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Creating a 3D Game With Textures and Lighting
John Fitzsimmons, TJHSST, Computer Systems Lab Research Project,
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Objective The goal is to create a first person shooter in 3D by using the C++ programming language along with OpenGL. Textures are to be used to enhance the visuals of various objects and lighting is for effects, such as dark/light areas or flashes.
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Method Research OpenGL and C++ to create a system for display, movement, interaction, and creating an environment. Basically, learn OpenGL and make the player able to move around and shoot stuff.
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Sample Results Pictures depicting progress so far. Lighting has not been added and textures do not work for unknown reasons. Currently, work is being done to load an environment from a text file.
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