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Computer Architecture
CS:APP Chapter 4 Computer Architecture Logic Design CENG Computer Organization Murat Manguoglu Adapted from slides of the textbook: CS:APP3e
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Overview of Logic Design
Fundamental Hardware Requirements Communication How to get values from one place to another Computation Storage Bits are Our Friends Everything expressed in terms of values 0 and 1 Low or high voltage on wire Compute Boolean functions Store bits of information
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Digital Signals Voltage Time 1 Use voltage thresholds to extract discrete values from continuous signal Simplest version: 1-bit signal Either high range (1) or low range (0) With guard range between them Not strongly affected by noise or low quality circuit elements Can make circuits simple, small, and fast
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Computing with Logic Gates
Outputs are Boolean functions of inputs Respond continuously to changes in inputs With some, small delay Rising Delay Falling Delay a && b b Voltage a Time
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Combinational Circuits
Acyclic Network Primary Inputs Outputs Acyclic Network of Logic Gates Continously responds to changes on primary inputs Primary outputs become (after some delay) Boolean functions of primary inputs
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bool eq = (a&&b)||(!a&&!b)
Bit Equality Bit equal a b eq HCL Expression bool eq = (a&&b)||(!a&&!b) Generate 1 if a and b are equal Hardware Control Language (HCL) Very simple hardware description language Boolean operations have syntax similar to C logical operations We’ll use it to describe control logic for processors
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Word-Level Representation
Word Equality Word-Level Representation b63 Bit equal a63 eq63 b62 a62 eq62 b1 a1 eq1 b0 a0 eq0 Eq = B A Eq HCL Representation bool Eq = (A == B) 64-bit word size HCL representation Equality operation Generates Boolean value
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Bit-Level Multiplexor
s Bit MUX HCL Expression bool out = (s&&a)||(!s&&b) b out a Control signal s Data signals a and b Output a when s=1, b when s=0
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Word-Level Representation
Word Multiplexor Word-Level Representation b63 s a63 out63 b62 a62 out62 b0 a0 out0 s B A Out MUX HCL Representation int Out = [ s : A; 1 : B; ]; Select input word A or B depending on control signal s HCL representation Case expression Series of test : value pairs Output value for first successful test
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HCL Word-Level Examples
Minimum of 3 Words Find minimum of three input words HCL case expression Final case guarantees match int Min3 = [ A < B && A < C : A; B < A && B < C : B; : C; ]; A Min3 MIN3 B C 4-Way Multiplexor D0 D3 Out4 s0 s1 MUX4 D2 D1 Select one of 4 inputs based on two control bits HCL case expression Simplify tests by assuming sequential matching int Out4 = [ !s1&&!s0: D0; !s1 : D1; !s0 : D2; : D3; ];
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Arithmetic Logic Unit Combinational logic
Y X X + Y A L U Y X X - Y 1 A L U Y X X & Y 2 A L U Y X X ^ Y 3 A B A B A B A B OF ZF CF OF ZF CF OF ZF CF OF ZF CF Combinational logic Continuously responding to inputs Control signal selects function computed Corresponding to 4 arithmetic/logical operations in Y86-64 Also computes values for condition codes
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Storing 1 Bit Bistable Element Q+ Q– q !q q = 0 or 1 Vin V1 V2
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Storing 1 Bit (cont.) Bistable Element Q+ Q– Stable 1 Vin V1 V2
q = 0 or 1 Stable 1 Vin V1 V2 Vin = V2 Vin V1 V2 Metastable Stable 0
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Physical Analogy . . . Stable 1 Metastable Stable 0 Metastable
Stable left Stable right . .
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Storing and Accessing 1 Bit
Bistable Element Q+ Q– q !q q = 0 or 1 Q+ Q– R S R-S Latch (Flip-Flop) Resetting 1 Setting 1 Storing !q q
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1-Bit Latch (Flip-Flop)
D Latch Q+ Q– R S D C Data Clock Latching 1 d !d Storing d !d q !q
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Transparent 1-Bit Latch
Latching 1 d !d C D Q+ Time Changing D When in latching mode, combinational propogation from D to Q+ and Q– Value latched depends on value of D as C falls
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Edge-Triggered Latch D R Q+ Q– C S T
Data Q+ Q– C S T Clock Trigger Only in latching mode for brief period Rising clock edge Value latched depends on data as clock rises Output remains stable at all other times C D Q+ Time T
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Registers Stores word of data Collection of edge-triggered latches
Structure D C Q+ i7 i6 i5 i4 i3 i2 i1 i0 o7 o6 o5 o4 o3 o2 o1 o0 Clock I O Clock Stores word of data Different from program registers seen in assembly code Collection of edge-triggered latches Loads input on rising edge of clock
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Register Operation y x State = x State = y Output = y Rising clock
Input = y Output = x Stores data bits For most of time acts as barrier between input and output As clock rises, loads input
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State Machine Example Comb. Logic Out In Load Clock
Out MUX 1 Clock In Load Accumulator circuit Load or accumulate on each cycle x0 x1 x2 x3 x4 x5 x0+x1 x0+x1+x2 x3+x4 x3+x4+x5 Clock Load In Out
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Random-Access Memory Stores multiple words of memory Register file
B W dstW srcA valA srcB valB valW Read ports Write port Clock Stores multiple words of memory Address input specifies which word to read or write Register file Holds values of program registers %rax, %rsp, etc. Register identifier serves as address ID 15 (0xF) implies no read or write performed Multiple Ports Can read and/or write multiple words in one cycle Each has separate address and data input/output
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Register File Timing Reading Writing Like combinational logic
Output data generated based on input address After some delay Writing Like register Update only as clock rises Register file A B srcA valA srcB valB 2 x x 2 y 2 Register file W dstW valW Clock x Register file W dstW valW Clock y 2 Rising clock
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Source: https://en.wikipedia.org/wiki/Processor_register
Architecture GPRs/data+address registers FP registers z/Architecture 16 Xilinx Spartan 1 3 Xeon Phi[7] 32 x86-64[6][5] W65C816S SPARC 31 SH 16-bit 6 Power Architecture PIC microcontroller Motorola 68k[9] 8 data (d0-d7), 8 address (a0-a7) 8 (if FP present) Motorola 6800[8] 2 data, 1 index MIPS Itanium 128 IBM/360 4 (if FP present) IBM POWER IBM Cell SPE IA-32[5] 8 stack of 8 (if FP present), 8 (if SSE/MMX present) Epiphany 64 (per core) Emotion Engine 4 1 + 32 CUDA 8/16/32/64/128 AVR microcontroller ARM 64/32-bit[12] ARM 32-bit 14 Varies (up to 32) Alpha 8080[3] 1 accumulator, 6 others 8008[2] 6502 65002 4004[1] 1 accumulator, 16 others 16-bit x86[4] stack of 8 (if FP present) Source:
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Summary Computation Storage Performed by combinational logic
Computes Boolean functions Continuously reacts to input changes Storage Registers Hold single words Loaded as clock rises Random-access memories Hold multiple words Possible multiple read or write ports Read word when address input changes Write word as clock rises
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Computer Architecture
CS:APP Chapter 4 Computer Architecture Sequential Implementation CENG Computer Organization Murat Manguoglu Adapted from slides of the textbook:
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Y86-64 Instruction Set #1 Byte 1 2 3 4 5 6 7 8 9 halt nop 1
1 2 3 4 5 6 7 8 9 halt nop 1 cmovXX rA, rB 2 fn rA rB irmovq V, rB 3 F rB V rmmovq rA, D(rB) 4 rA rB D mrmovq D(rB), rA 5 rA rB D OPq rA, rB 6 fn rA rB jXX Dest 7 fn Dest call Dest 8 Dest ret 9 pushq rA A rA F popq rA B rA F
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Y86-64 Instruction Set #2 Byte rrmovq 7 1 2 3 4 5 6 7 8 9 cmovle 7 1
Byte 1 2 3 4 5 6 7 8 9 cmovle 7 1 halt cmovl 7 2 nop 1 cmove 7 3 cmovXX rA, rB 2 fn rA rB cmovne 7 4 irmovq V, rB 3 F rB V cmovge 7 5 rmmovq rA, D(rB) 4 rA rB D cmovg 7 6 mrmovq D(rB), rA 5 rA rB D OPq rA, rB 6 fn rA rB jXX Dest 7 fn Dest call Dest 8 Dest ret 9 pushq rA A rA F popq rA B rA F
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Y86-64 Instruction Set #3 Byte 1 2 3 4 5 6 7 8 9 halt nop 1
1 2 3 4 5 6 7 8 9 halt nop 1 cmovXX rA, rB 2 fn rA rB irmovq V, rB 3 F rB V rmmovq rA, D(rB) 4 rA rB D addq 6 subq 1 andq 2 xorq 3 mrmovq D(rB), rA 5 rA rB D OPq rA, rB 6 fn rA rB jXX Dest 7 fn Dest call Dest 8 Dest ret 9 pushq rA A rA F popq rA B rA F
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Y86-64 Instruction Set #4 Byte jmp 7 jle 1 jl 2 je 3 jne 4 jge 5 jg 6
jle 1 jl 2 je 3 jne 4 jge 5 jg 6 Byte 1 2 3 4 5 6 7 8 9 halt nop 1 cmovXX rA, rB 2 fn rA rB irmovq V, rB 3 F rB V rmmovq rA, D(rB) 4 rA rB D mrmovq D(rB), rA 5 rA rB D OPq rA, rB 6 fn rA rB jXX Dest 7 fn Dest call Dest 8 Dest ret 9 pushq rA A rA F popq rA B rA F
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Building Blocks = Combinational Logic Storage Elements MUX 1 Clock
fun B = Combinational Logic Compute Boolean functions of inputs Continuously respond to input changes Operate on data and implement control Storage Elements Store bits Addressable memories Non-addressable registers Loaded only as clock rises MUX 1 Register file A B W dstW srcA valA srcB valB valW Clock Clock
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Hardware Control Language
Very simple hardware description language Can only express limited aspects of hardware operation Parts we want to explore and modify Data Types bool: Boolean a, b, c, … int: words A, B, C, … Does not specify word size---bytes, 32-bit words, … Statements bool a = bool-expr ; int A = int-expr ;
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HCL Operations Boolean Expressions Word Expressions
Classify by type of value returned Boolean Expressions Logic Operations a && b, a || b, !a Word Comparisons A == B, A != B, A < B, A <= B, A >= B, A > B Set Membership A in { B, C, D } Same as A == B || A == C || A == D Word Expressions Case expressions [ a : A; b : B; c : C ] Evaluate test expressions a, b, c, … in sequence Return word expression A, B, C, … for first successful test
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SEQ Hardware Structure
newPC PC valE , valM Write back valM State Program counter register (PC) Condition code register (CC) Register File Memories Access same memory space Data: for reading/writing program data Instruction: for reading instructions Instruction Flow Read instruction at address specified by PC Process through stages Update program counter Data Data Memory memory memory Addr , Data valE CC CC Execute Cnd ALU ALU aluA , aluB valA , valB Decode srcA , srcB dstA , dstB Register Register A A B B Register Register M M file file file file E E icode , ifun valP rA , rB valC Instruction Instruction PC PC Fetch memory memory increment increment PC
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SEQ Stages Fetch Decode Execute Memory Write Back PC
newPC PC valE , valM Write back valM Fetch Read instruction from instruction memory Decode Read program registers Execute Compute value or address Memory Read or write data Write Back Write program registers PC Update program counter Data Data Memory memory memory Addr , Data valE CC CC Execute Cnd ALU ALU aluA , aluB valA , valB Decode srcA , srcB dstA , dstB Register Register A A B B Register Register M M file file file file E E icode , ifun valP rA , rB valC Instruction Instruction PC PC Fetch memory memory increment increment PC
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Instruction Decoding Instruction Format Optional Optional icode ifun
5 rA rB D icode ifun rA rB valC Instruction Format Instruction byte icode:ifun Optional register byte rA:rB Optional constant word valC
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Executing Arith./Logical Operation
OPq rA, rB 6 fn rA rB Fetch Read 2 bytes Decode Read operand registers Execute Perform operation Set condition codes Memory Do nothing Write back Update register PC Update Increment PC by 2
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Stage Computation: Arith/Log. Ops
OPq rA, rB icode:ifun M1[PC] rA:rB M1[PC+1] valP PC+2 Fetch Read instruction byte Read register byte Compute next PC valA R[rA] valB R[rB] Decode Read operand A Read operand B valE valB OP valA Set CC Execute Perform ALU operation Set condition code register Memory R[rB] valE Write back Write back result PC valP PC update Update PC Formulate instruction execution as sequence of simple steps Use same general form for all instructions
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Executing rmmovq Fetch Decode Execute Memory Write back PC Update
rmmovq rA, D(rB) 4 rA rB D Fetch Read 10 bytes Decode Read operand registers Execute Compute effective address Memory Write to memory Write back Do nothing PC Update Increment PC by 10
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Stage Computation: rmmovq
rmmovq rA, D(rB) Fetch icode:ifun M1[PC] Read instruction byte rA:rB M1[PC+1] Read register byte valC M8[PC+2] Read displacement D valP PC+10 Compute next PC valA R[rA] valB R[rB] Decode Read operand A Read operand B valE valB + valC Execute Compute effective address M8[valE] valA Memory Write value to memory Write back PC valP PC update Update PC Use ALU for address computation
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Executing popq Fetch Decode Execute Memory Write back PC Update
popq rA b rA 8 Fetch Read 2 bytes Decode Read stack pointer Execute Increment stack pointer by 8 Memory Read from old stack pointer Write back Update stack pointer Write result to register PC Update Increment PC by 2
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Stage Computation: popq
popq rA icode:ifun M1[PC] rA:rB M1[PC+1] valP PC+2 Fetch Read instruction byte Read register byte Compute next PC valA R[%rsp] valB R[%rsp] Decode Read stack pointer valE valB + 8 Execute Increment stack pointer valM M8[valA] Memory Read from stack R[%rsp] valE R[rA] valM Write back Update stack pointer Write back result PC valP PC update Update PC Use ALU to increment stack pointer Must update two registers Popped value New stack pointer
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Executing Conditional Moves
cmovXX rA, rB 2 fn rA rB Fetch Read 2 bytes Decode Read operand registers Execute If !cnd, then set destination register to 0xF Memory Do nothing Write back Update register (or not) PC Update Increment PC by 2
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Stage Computation: Cond. Move
cmovXX rA, rB icode:ifun M1[PC] rA:rB M1[PC+1] valP PC+2 Fetch Read instruction byte Read register byte Compute next PC valA R[rA] valB 0 Decode Read operand A valE valB + valA If ! Cond(CC,ifun) rB 0xF Execute Pass valA through ALU (Disable register update) Memory R[rB] valE Write back Write back result PC valP PC update Update PC Read register rA and pass through ALU Cancel move by setting destination register to 0xF If condition codes & move condition indicate no move
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Executing Jumps Fetch Decode Execute Memory Write back PC Update
jXX Dest 7 fn Dest Not taken fall thru: XX target: XX Taken Fetch Read 9 bytes Increment PC by 9 Decode Do nothing Execute Determine whether to take branch based on jump condition and condition codes Memory Do nothing Write back PC Update Set PC to Dest if branch taken or to incremented PC if not branch
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Stage Computation: Jumps
jXX Dest icode:ifun M1[PC] valC M8[PC+1] valP PC+9 Fetch Read instruction byte Read destination address Fall through address Decode Cnd Cond(CC,ifun) Execute Take branch? Memory Write back PC Cnd ? valC : valP PC update Update PC Compute both addresses Choose based on setting of condition codes and branch condition
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Executing call Fetch Memory Decode Write back Execute PC Update
call Dest 8 Dest XX return: target: Fetch Read 9 bytes Increment PC by 9 Decode Read stack pointer Execute Decrement stack pointer by 8 Memory Write incremented PC to new value of stack pointer Write back Update stack pointer PC Update Set PC to Dest
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Stage Computation: call
call Dest icode:ifun M1[PC] valC M8[PC+1] valP PC+9 Fetch Read instruction byte Read destination address Compute return point valB R[%rsp] Decode Read stack pointer valE valB + –8 Execute Decrement stack pointer M8[valE] valP Memory Write return value on stack R[%rsp] valE Write back Update stack pointer PC valC PC update Set PC to destination Use ALU to decrement stack pointer Store incremented PC
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Executing ret Fetch Decode Execute Memory Write back PC Update
9 return: XX Fetch Read 1 byte Decode Read stack pointer Execute Increment stack pointer by 8 Memory Read return address from old stack pointer Write back Update stack pointer PC Update Set PC to return address
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Stage Computation: ret
icode:ifun M1[PC] Fetch Read instruction byte valA R[%rsp] valB R[%rsp] Decode Read operand stack pointer valE valB + 8 Execute Increment stack pointer valM M8[valA] Memory Read return address R[%rsp] valE Write back Update stack pointer PC valM PC update Set PC to return address Use ALU to increment stack pointer Read return address from memory
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Computation Steps All instructions follow same general pattern
OPq rA, rB Fetch icode,ifun icode:ifun M1[PC] Read instruction byte rA,rB rA:rB M1[PC+1] Read register byte valC [Read constant word] valP valP PC+2 Compute next PC Decode valA, srcA valA R[rA] Read operand A valB, srcB valB R[rB] Read operand B Execute valE valE valB OP valA Perform ALU operation Cond code Set CC Set/use cond. code reg Memory valM [Memory read/write] Write back dstE R[rB] valE Write back ALU result dstM [Write back memory result] PC update PC PC valP Update PC All instructions follow same general pattern Differ in what gets computed on each step
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Computation Steps All instructions follow same general pattern
call Dest Fetch icode,ifun icode:ifun M1[PC] Read instruction byte rA,rB [Read register byte] valC valC M8[PC+1] Read constant word valP valP PC+9 Compute next PC Decode valA, srcA [Read operand A] valB, srcB valB R[%rsp] Read operand B Execute valE valE valB + –8 Perform ALU operation Cond code [Set /use cond. code reg] Memory valM M8[valE] valP Memory read/write Write back dstE R[%rsp] valE Write back ALU result dstM [Write back memory result] PC update PC PC valC Update PC All instructions follow same general pattern Differ in what gets computed on each step
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Computed Values Fetch Decode Execute Memory icode Instruction code
ifun Instruction function rA Instr. Register A rB Instr. Register B valC Instruction constant valP Incremented PC Decode srcA Register ID A srcB Register ID B dstE Destination Register E dstM Destination Register M valA Register value A valB Register value B Execute valE ALU result Cnd Branch/move flag Memory valM Value from memory
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SEQ Hardware Key Blue boxes: predesigned hardware blocks
E.g., memories, ALU Gray boxes: control logic Describe in HCL White ovals: labels for signals Thick lines: bit word values Thin lines: bit values Dotted lines: bit values
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Fetch Logic Predefined Blocks PC: Register containing PC
Instruction memory PC increment rB icode ifun rA valC valP Need regids Instr valid Align Split Bytes 1-9 Byte 0 imem_error Fetch Logic Predefined Blocks PC: Register containing PC Instruction memory: Read 10 bytes (PC to PC+9) Signal invalid address Split: Divide instruction byte into icode and ifun Align: Get fields for rA, rB, and valC
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Fetch Logic Control Logic Instr. Valid: Is this instruction valid?
memory PC increment rB icode ifun rA valC valP Need regids Instr valid Align Split Bytes 1-9 Byte 0 imem_error Fetch Logic Control Logic Instr. Valid: Is this instruction valid? icode, ifun: Generate no-op if invalid address Need regids: Does this instruction have a register byte? Need valC: Does this instruction have a constant word?
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Fetch Control Logic in HCL
Instruction memory PC Split Byte 0 imem_error icode ifun # Determine instruction code int icode = [ imem_error: INOP; 1: imem_icode; ]; # Determine instruction function int ifun = [ imem_error: FNONE; 1: imem_ifun;
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Fetch Control Logic in HCL
popq rA A rA F jXX Dest 7 fn Dest B call Dest 8 cmovXX rA, rB 2 rB irmovq V, rB 3 V rmmovq rA, D(rB) 4 D mrmovq D(rB), rA 5 OPq rA, rB 6 ret 9 nop 1 halt bool need_regids = icode in { IRRMOVQ, IOPQ, IPUSHQ, IPOPQ, IIRMOVQ, IRMMOVQ, IMRMOVQ }; bool instr_valid = icode in { INOP, IHALT, IRRMOVQ, IIRMOVQ, IRMMOVQ, IMRMOVQ, IOPQ, IJXX, ICALL, IRET, IPUSHQ, IPOPQ };
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Register File Decode Logic Control Logic Signals Read ports A, B
Write ports E, M Addresses are register IDs or 15 (0xF) (no access) rB dstE dstM srcA srcB Register file A B M E icode rA valB valA valE valM Cnd Control Logic srcA, srcB: read port addresses dstE, dstM: write port addresses Signals Cnd: Indicate whether or not to perform conditional move Computed in Execute stage
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A Source cmovXX rA, rB valA R[rA] Decode Read operand A
rmmovq rA, D(rB) popq rA valA R[%rsp] Read stack pointer jXX Dest No operand call Dest ret OPq rA, rB int srcA = [ icode in { IRRMOVQ, IRMMOVQ, IOPQ, IPUSHQ } : rA; icode in { IPOPQ, IRET } : RRSP; 1 : RNONE; # Don't need register ];
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E Destination None R[%rsp] valE Update stack pointer R[rB] valE
cmovXX rA, rB Write-back rmmovq rA, D(rB) popq rA jXX Dest call Dest ret Conditionally write back result OPq rA, rB Write back result int dstE = [ icode in { IRRMOVQ } && Cnd : rB; icode in { IIRMOVQ, IOPQ} : rB; icode in { IPUSHQ, IPOPQ, ICALL, IRET } : RRSP; 1 : RNONE; # Don't write any register ];
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Execute Logic Units Control Logic ALU CC cond
Implements 4 required functions Generates condition code values CC Register with 3 condition code bits cond Computes conditional jump/move flag Control Logic Set CC: Should condition code register be loaded? ALU A: Input A to ALU ALU B: Input B to ALU ALU fun: What function should ALU compute? CC ALU A B fun. Cnd icode ifun valC valB valA valE Set cond
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ALU A Input int aluA = [ icode in { IRRMOVQ, IOPQ } : valA;
valE valB + –8 Decrement stack pointer No operation valE valB + 8 Increment stack pointer valE valB + valC Compute effective address valE 0 + valA Pass valA through ALU cmovXX rA, rB Execute rmmovq rA, D(rB) popq rA jXX Dest call Dest ret valE valB OP valA Perform ALU operation OPq rA, rB int aluA = [ icode in { IRRMOVQ, IOPQ } : valA; icode in { IIRMOVQ, IRMMOVQ, IMRMOVQ } : valC; icode in { ICALL, IPUSHQ } : -8; icode in { IRET, IPOPQ } : 8; # Other instructions don't need ALU ];
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ALU Oper- ation valE valB + –8 Decrement stack pointer No operation
Increment stack pointer valE valB + valC Compute effective address valE 0 + valA Pass valA through ALU cmovXX rA, rB Execute rmmovl rA, D(rB) popq rA jXX Dest call Dest ret valE valB OP valA Perform ALU operation OPl rA, rB ALU Oper- ation int alufun = [ icode == IOPQ : ifun; 1 : ALUADD; ];
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Memory Control Logic Memory Logic Reads or writes memory word
Data memory Mem. read addr write data out data valE valM valA valP data in icode Stat dmem_error instr_valid imem_error stat Memory Reads or writes memory word Control Logic stat: What is instruction status? Mem. read: should word be read? Mem. write: should word be written? Mem. addr.: Select address Mem. data.: Select data
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Control Logic Instruction Status stat: What is instruction status?
Data memory Mem. read addr write data out data valE valM valA valP data in icode Stat dmem_error instr_valid imem_error stat Control Logic stat: What is instruction status? ## Determine instruction status int Stat = [ imem_error || dmem_error : SADR; !instr_valid: SINS; icode == IHALT : SHLT; 1 : SAOK; ];
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Memory Address OPq rA, rB Memory rmmovq rA, D(rB) popq rA jXX Dest
call Dest ret No operation M8[valE] valA Write value to memory valM M8[valA] Read from stack M8[valE] valP Write return value on stack Read return address int mem_addr = [ icode in { IRMMOVQ, IPUSHQ, ICALL, IMRMOVQ } : valE; icode in { IPOPQ, IRET } : valA; # Other instructions don't need address ];
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Memory Read OPq rA, rB Memory rmmovq rA, D(rB) popq rA jXX Dest
call Dest ret No operation M8[valE] valA Write value to memory valM M8[valA] Read from stack M8[valE] valP Write return value on stack Read return address bool mem_read = icode in { IMRMOVQ, IPOPQ, IRET };
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New PC PC Update Logic Select next value of PC New PC Cnd icode valC
valP valM New PC Select next value of PC
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PC Update OPq rA, rB rmmovq rA, D(rB) popq rA jXX Dest call Dest ret
PC valP PC update Update PC PC Cnd ? valC : valP PC valC Set PC to destination PC valM Set PC to return address int new_pc = [ icode == ICALL : valC; icode == IJXX && Cnd : valC; icode == IRET : valM; 1 : valP; ];
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State Combinational Logic SEQ Operation PC register
Cond. Code register Data memory Register file All updated as clock rises Combinational Logic ALU Control logic Memory reads Instruction memory Combinational logic Data memory Register file %rbx = 0x100 PC 0x014 CC 100 Read ports Write
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state set according to second irmovq instruction
SEQ Operation #2 0x014: addq %rdx,%rbx # %rbx <-- 0x300 CC <-- 000 0x016: je dest # Not taken 0x01f: rmmovq %rbx,0(%rdx) # M[0x200] <-- 0x300 Cycle 3: Cycle 4: Cycle 5: 0x00a: irmovq $0x200,%rdx # %rdx <-- 0x200 Cycle 2: 0x000: irmovq $0x100,%rbx # %rbx <-- 0x100 Cycle 1: Clock Cycle 1 j l m k Cycle 2 Cycle 3 Cycle 4 Combinational logic Data memory Register file %rbx = 0x100 PC 0x014 CC 100 Read ports Write state set according to second irmovq instruction combinational logic starting to react to state changes
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state set according to second irmovq instruction
SEQ Operation #3 0x014: addq %rdx,%rbx # %rbx <-- 0x300 CC <-- 000 0x016: je dest # Not taken 0x01f: rmmovq %rbx,0(%rdx) # M[0x200] <-- 0x300 Cycle 3: Cycle 4: Cycle 5: 0x00a: irmovq $0x200,%rdx # %rdx <-- 0x200 Cycle 2: 0x000: irmovq $0x100,%rbx # %rbx <-- 0x100 Cycle 1: Clock Cycle 1 j l m k Cycle 2 Cycle 3 Cycle 4 Combinational logic Data memory Register file %rbx = 0x100 PC 0x014 CC 100 Read ports Write 0x016 000 %rbx <-- 0x300 state set according to second irmovq instruction combinational logic generates results for addq instruction Combinational logic Data memory Register file %rbx = 0x300 PC 0x016 CC 000 Read ports Write Combinational logic Data memory Register file %rbx = 0x300 PC 0x016 CC 000 Read ports Write Combinational logic Data memory Register file %rbx = 0x300 PC 0x016 CC 000 Read ports Write Combinational logic Data memory Register file %rbx = 0x300 PC 0x016 CC 000 Read ports Write Combinational logic Data memory Register file %rbx = 0x300 PC 0x016 CC 000 Read ports Write Combinational logic Data memory Register file %rbx = 0x300 PC 0x016 CC 000 Read ports Write Combinational logic Data memory Register file %rbx = 0x300 PC 0x016 CC 000 Read ports Write Combinational logic Data memory Register file %rbx = 0x300 PC 0x016 CC 000 Read ports Write Combinational logic Data memory Register file %rbx = 0x300 PC 0x016 CC 000 Read ports Write
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state set according to addq instruction
SEQ Operation #4 0x014: addq %rdx,%rbx # %rbx <-- 0x300 CC <-- 000 0x016: je dest # Not taken 0x01f: rmmovq %rbx,0(%rdx) # M[0x200] <-- 0x300 Cycle 3: Cycle 4: Cycle 5: 0x00a: irmovq $0x200,%rdx # %rdx <-- 0x200 Cycle 2: 0x000: irmovq $0x100,%rbx # %rbx <-- 0x100 Cycle 1: Clock Cycle 1 j l m k Cycle 2 Cycle 3 Cycle 4 Combinational logic Data memory Register file %rbx = 0x300 PC 0x016 CC 000 Read ports Write state set according to addq instruction combinational logic starting to react to state changes Combinational logic Data memory Register file %rbx = 0x300 PC 0x016 CC 000 Read ports Write Combinational logic Data memory Register file %rbx = 0x300 PC 0x016 CC 000 Read ports Write Combinational logic Data memory Register file %rbx = 0x300 PC 0x016 CC 000 Read ports Write Combinational logic Data memory Register file %rbx = 0x300 PC 0x016 CC 000 Read ports Write
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SEQ Operation #5 state set according to addq instruction
0x014: addq %rdx,%rbx # %rbx <-- 0x300 CC <-- 000 0x016: je dest # Not taken 0x01f: rmmovq %rbx,0(%rdx) # M[0x200] <-- 0x300 Cycle 3: Cycle 4: Cycle 5: 0x00a: irmovq $0x200,%rdx # %rdx <-- 0x200 Cycle 2: 0x000: irmovq $0x100,%rbx # %rbx <-- 0x100 Cycle 1: Clock Cycle 1 j l m k Cycle 2 Cycle 3 Cycle 4 Combinational logic Data memory Register file %rbx = 0x300 PC 0x016 CC 000 Read ports Write 0x01f state set according to addq instruction combinational logic generates results for je instruction Combinational logic Data memory Register file %rbx = 0x300 PC 0x016 CC 000 Read ports Write 0x01f Combinational logic Data memory Register file %rbx = 0x300 PC 0x016 CC 000 Read ports Write 0x01f Combinational logic Data memory Register file %rbx = 0x300 PC 0x016 CC 000 Read ports Write 0x01f
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Implementation Limitations SEQ Summary
Express every instruction as series of simple steps Follow same general flow for each instruction type Assemble registers, memories, predesigned combinational blocks Connect with control logic Limitations Too slow to be practical In one cycle, must propagate through instruction memory, register file, ALU, and data memory Would need to run clock very slowly Hardware units only active for fraction of clock cycle
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