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Option 2: Garbage thrower
Hw6 helper Option 1: Human gaits Option 2: Garbage thrower Wikipedia: Gait is the pattern of movement of the limbs of animals, including humans, during locomotion over a solid substrate.
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Use keyframe interpolation for feet position
Use ik for joint angles time Right Left period
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Left foot coordinates (in Torso coordinate system)
k1 k2 k3 k4 k5 Left foot coordinates (in Torso coordinate system) K1 -2.05 -3.35 K2 0.2 -2.33 -2.80 K3 0.4 -1.12 -3.17 K4 0.6 1.40 -3.63 k5 0.8 1.86 -3.73 k6 1 (add right foot) (move torso) (ik: done in torso coordinate system) (left foot with fixed torso point)
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k6 k7 k8 k5
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Dimensioning Femur: Tibia: 2 2.2 4.1 1.2 3.9
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Development Stages (mousemove controlled)
(left foot with fixed torso point)
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https://jsfiddle.net/jmcjc5u/pzkzebzv/4/
L1 L2 L3 L4 L5 L6 L7 L8 L9=L1 R1 R2 R3 L4 L5 L6 L7 L8 L9=L1 R6 L1 (white) -2.05 -3.35 L2 0.125 -2.33 -2.80 R7 L3 0.25 -1.12 -3.17 R8 L4 0.375 1.40 -3.63 R1=R9 L5 0.5 1.86 -3.73 R2 L6 0.625 1.12 -3.54 R3 L7 0.75 0.19 R4 L8 0.875 -0.84 R5 L9=L1 1
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https://jsfiddle.net/jmcjc5u/2xp5bj02/1/
Relation between T (keyframe period) and angular speed Integrate with Drive, Pursuit, …
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Steady state; Need to work out idle to walk
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Hw: give walk, ask them to do run
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https://jsfiddle.net/game3js/achcL9k1/
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https://jsfiddle.net/game3js/bz4g5zz0/
Add a trash can Add dat-GUI to control pitching Add ball trajectory Toggle air resistance
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