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Principles of Design
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Principles of Design Proportion: size and shapes related to one another Balance: visually symmetrical, centered Emphasis: center of attention Rhythm: repeating patterns Unity/Harmony: overall feeling of matching
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Principles of Design Proportion and scale
Relationship of parts of same object or between different objects 2: :5 5:8 better than 1:1 or 1:2 golden rectangle 2:3 room sides 3
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Principles of Design Golden section 1, 2, 3, 5, 8, 13, 21 (sums)
1+2=3+5=8 Mostly recognized by looking at item to wall 4
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Golden Mean
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Principles of Design Scale
Relative size of an object in relation to other objects visual weight. 7
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Scale
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Principles of Design Balance Equilibrium among parts of a design
Formal=Symmetrical identical objectives arranged equal from center point Example: Informal= Asymmetrical different, but equivalent. 9
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Balance 10
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Balance 11
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Symmetrical Balance
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Symmetrical
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Formal Balance
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Asymmetrical
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Informal Balance
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Principles of Design Emphasis
Creates a center of interest or focal point in a room Should be worthy Should dominate, not overpower No feature should compete with focal point=confusion Examples: Windows, fireplaces, art, mirrors, collection, antique in a contemporary home. 24
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Emphasis
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Emphasis
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Principles of Design Rhythm Leads eyes from one area to another
Repetition- Lines, colors Gradation- Increase or decrease Radiation lines flow outward from center point Opposition- Lines meet to from right angle Transition- Curved lines carry eyes to another part- window drapery swag
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Rhythm 28
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Rhythm—opposition of right lines
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Gradation: gradual increase/decrease in design
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Gradation
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Gradation
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Transition: carrying the eyes from one part of an object to another
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Transition
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Transition
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Repitition
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Goals of Design Appropriate for dwelling Appropriate for each room
Appropriate for function Keep in mind personalities, life styles, needs, and wants. 38
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Goals of Design Harmony Agreement among parts Unity-Whole-not part
Variety- OK, but not too much…leads to confusion One color should dominate with small amounts of accents 39
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Goals of Design Beauty = Well designed and pleasing objects
Sensory Design Good designs are aesthetic Pleasing to all senses: Sense, sight, hearing, smell, and touch. 40
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