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Wait-Free Linked-Lists Shahar Timnat, Anastasia Braginsky, Alex Kogan, Erez Petrank Technion, Israel Presented by Shahar Timnat 469-+
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Our Contribution A fast, wait-free linked-list The first wait-free list fast enough to be used in practice
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Agenda What is a wait-free linked-list? Related work and existing tools Wait-Free Linked-List design Performance 3
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Concurrent Data Structures Allow several threads to read or modify the data-structure simultaneously Increasing demands due to highly-parallel systems
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Progress Guarantees Obstruction Free – A thread running exclusively will make a progress Lock Free – At least one of the running threads will make a progress Wait Free – every thread that gets the CPU will make a progress.
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Wait Free Algorithms Provides the strongest progress guarantee Always desirable, particularly in real-time systems. Relatively rare Hard to design Typically slower
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The Linked List Interface Following the traditional choice; a sorted list-based set of integers insert(int x); delete(int x); contains(int x); 469-+
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Prior Wait-Free Lists Only Universal Constructions Non-scalable (by nature ?) Achieve good complexity, but poor performance State-of-the-art construction (Chuong, Ellen, Ramachandran) significantly under-perform our construction.
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Our wait-free versus a universal construction
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Linked-Lists with Progress Guarantee No practical wait-free linked-lists available Lock-free linked-lists exists Most notably: Harriss linked-list
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Existing Lock-Free List (by Harris) Deletion in two steps Logical: Mark the next field using a CAS Physical: Remove the node 469469
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Existing Lock-Free List (by Harris) Use the least significant bit in each next field, as a mark bit The mark bit signals that a node is logically deleted The Nodes next field cannot be changed (the CAS will fail) if it is logically deleted 469469
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Help Mechanism A common technique to achieve wait- freedom Each thread declares in a designated state array the operation it desires Many threads may attempt to execute it
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Help Mechanism - Difficulties Multiple threads should be able to work concurrently on the same operation Many potential races Difficult to design Usually slower
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Help Mechanism – Usually slower Much more synchronization needed At times many threads are attempting to help the same operation (Can we use help without suffering slower execution ?)
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Means of Using Help Serialize everything (non-scalable) Eager help Delayed help Fast-Path-Slow-Path
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Complication: Deletion Owning T1, T2 both attempt delete(6) 469-+
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Complication: Deletion Owning T1, T2 both attempt delete(6) T1, T2 both declare in the state array 469-+
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Complication: Deletion Owning T1, T2 both attempt delete(6) T1, T2 both declare in the state array T3 sees T1 declaration and tries to help it, while T4 helps T2 469-+
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Complication: Deletion Owning T1, T2 both attempt delete(6) T1, T2 both declare in the state array T3 sees T1 declaration and tries to help it, while T4 helps T2 469-+
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Complication: Deletion Owning If both helpers T3, T4 go to sleep after the mark was done, which thread (T1 or T2) should return true and which false? 469-+
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Means of Using Help Serialize everything (non-scalable) Eager help Delayed help Fast-Path-Slow-Path In A Serialized help, this could not happen!
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"Solution: use a success bit Each node holds an extra success bit (initially 0) Potential owners compete to CAS it to 1 (no help in this part) Note the node is deleted before it is decided which thread owns its deletion
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Means of Using Help Serialize everything (non-scalable) Eager help Delayed help Fast-Path-Slow-Path Opportunistic help
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Helping an Insert Operation Search Direct Insert Report
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Helping an Insert Operation Search Direct Insert Report 469 Status: Pending Operation: Insert New node: 7
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Helping an Insert Operation Search Direct Insert Report 469 Status: Pending Operation: Insert New node: 7
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Helping an Insert Operation Search Direct Insert Report 469 Status: Pending Operation: Insert New node: 7
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Helping an Insert Operation Search Direct Insert Report 469 CAS Status: Pending Operation: Insert New node: 7
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Helping an Insert Operation Search Direct Insert Report 469 Status: Pending Operation: Insert New node: 7 Status: Success Operation: Insert New node: CAS
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Helping an Insert Operation helpInsert (state s) { (pred,succ) = search(s.key) /* Search */ if (found key) CAS (state[tid],s, failure); /* Report Failure */ else { s.node.next = succ; /* Direct */ if (CAS(pred.next, succ, s.node) /* Insert */ CAS(state[tid],s,success); /* Report */ }
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Good Enough ? helpInsert (state s) { (pred,succ) = search(s.key) /* Search */ if (found key) CAS (state[tid],s, failure); /* Report Failure */ else { s.node.next = succ; /* Direct */ if (CAS(pred.next, succ, s.node) /* Insert */ CAS(state[tid],s,success); /* Report */ }
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Incorrect Result Returned consider 2 threads helping insert(7) T1 { found (6,9) node.next = &9 inserts new node. CAS(state[tid],s,success) } 469 T2 { found(6,7) CAS(state[tid],s,failure) } 7
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Incorrect Result Returned consider 2 threads helping insert(7) T1 { found (6,9) node.next = &9 inserts new node CAS(state[tid],s,success) } 469 T2 { found(6,7) CAS(state[tid],s,failure) } 7
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Incorrect Result Returned consider 2 threads helping insert(7) T1 { found (6,9) node.next = &9 inserts new node CAS(state[tid],s,success) } 469 T2 { found(6,7) CAS(state[tid],s,failure) } 7
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Incorrect Result Returned consider 2 threads helping insert(7) T1 { found (6,9) node.next = &9 inserts new node. CAS(state[tid],s,success) } 469 T2 { found(6,7) CAS(state[tid],s,failure) } 7
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Incorrect Result Returned consider 2 threads helping insert(7) T1 { found (6,9) node.next = &9 inserts new node. CAS(state[tid],s,success) } 469 T2 { found(6,7) CAS(state[tid],s,failure) } 7
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Incorrect Result Returned consider 2 threads helping insert(7) T1 { found (6,9) node.next = &9 inserts new node CAS(state[tid],s,success) } 469 T2 { found(6,7) CAS(state[tid],s,failure) } 7
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Fix: helpInsert (state s) { (pred,succ) = search(s.key) if (found key && foundNode != s.node) CAS (state[tid],s, failure); else { s.node.next = succ; if (CAS(pred.next, succ, s.node) CAS(state[tid],s,success); } Good Enough ?
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Incorrect Result Returned 2 T1 { found (6,9) node.next = &9 inserts new node CAS(->success ) } 469 T2 { found(6,7) CAS(->failure} T3 { Delete(7) Insert(7) } 7
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Incorrect Result Returned 2 T1 { found (6,9) node.next = &9 inserts new node CAS(->success) } 469 T2 { found(6,7) CAS(->failure} T3 { Delete(7) Insert(7) } 7
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Incorrect Result Returned 2 T1 { found (6,9) node.next = &9 inserts new node CAS(->success) } 467 T2 { found(6,7) CAS(->failure} T3 { Delete(7) Insert(7) } 9
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Incorrect Result Returned 2 T1 { found (6,9) node.next = &9 inserts new node CAS(->success) } 467 T2 { found(6,7) CAS(->failure} T3 { Delete(7) Insert(7) } 9
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Incorrect Result Returned 2 T1 { found (6,9) node.next = &9 inserts new node CAS(->success) } 467 T2 { found(6,7) CAS(->failure} T3 { Delete(7) Insert(7) } 97
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Incorrect Result Returned 2 T1 { found (6,9) node.next = &9 inserts new node CAS(->success) } 467 T2 { found(6,7) CAS(->failure} T3 { Delete(7) Insert(7) } 97
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Incorrect Result Returned 2 T1 { found (6,9) node.next = &9 inserts new node CAS(->success) } 467 T2 { found(6,7) CAS(->failure} T3 { Delete(7) Insert(7) } 97
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Incorrect Result Returned 2 T1 { found (6,9) node.next = &9 inserts new node CAS(->success) } 467 T2 { found(6,7) CAS(->failure} T3 { Delete(7) Insert(7) } 97
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Fix: helpInsert (state s) { (pred,succ) = search(s.key) if (found key && foundNode != s.node && !s.node.marked) CAS (state[tid],s, failure); else { s.node.next = succ; if (CAS(pred.next, succ, s.node) CAS(state[tid],s,success); } Good Enough ?
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Ill-timed Direct consider 2 threads helping insert(7) T1 { found (6,9) node.next = &9 } 469 T2 { found (6,9) node.next = &9 inserts the new node CAS(->success)...Insert(8) (after 7) } 7
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Ill-timed Direct consider 2 threads helping insert(7) T1 { found (6,9) node.next = &9 } 469 T2 { found (6,9) node.next = &9 inserts the new node CAS(->success)...Insert(8) (after 7) } 7
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Ill-timed Direct consider 2 threads helping insert(7) T1 { found (6,9) node.next = &9 } 469 T2 { found (6,9) node.next = &9 inserts the new node CAS(->success)...Insert(8) (after 7) } 7
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Ill-timed Direct consider 2 threads helping insert(7) T1 { found (6,9) node.next = &9 } 469 T2 { found (6,9) node.next = &9 inserts the new node CAS(->success)...Insert(8) (after 7) } 7
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Ill-timed Direct consider 2 threads helping insert(7) T1 { found (6,9) node.next = &9 } 469 T2 { found (6,9) node.next = &9 inserts the new node CAS(->success)...Insert(8) (after 7) } 7
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Ill-timed Direct consider 2 threads helping insert(7) T1 { found (6,9) node.next = &9 } 468 T2 { found (6,9) node.next = &9 inserts the new node CAS(->success)...Insert(8) (after 7) } 79
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Ill-timed Direct consider 2 threads helping insert(7) T1 { found (6,9) node.next = &9 } 468 T2 { found (6,9) node.next = &9 inserts the new node CAS(->success)...Insert(8) (after 7) } 79
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Fix: helpInsert (state s) { node_next = s.node.next; (pred,succ) = search(s.key)/*Remove marked*/ if (found key && foundNode != s.node && !s.node.marked) CAS (state[tid],s, failure); else { s.node.next = succ; if (!CAS(s.node.next, node_next, succ)) restart if (CAS(pred.next, succ, s.node) CAS(state[tid],s,success); } Good Enough ?
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More Races Exist Additional races were handled in both the delete and insert operations We constructed a formal proof for the correctness of the algorithm
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Main Invariant Each modification of a nodes next field belongs into one of four categories Marking (change the mark bit to true) Snipping (removing a marked node) Redirection (of an infant node) Insertion (a non-infant to an infant) Proof by induction and by following the code lines
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Fast-Path-Slow-Path (Kogan and Petrank, PPOPP 2012) Each thread: Tries to complete the operation without help Asks For help Only if it failed due to contention (Almost) as fast as the lock-free Gives the stronger wait-free guarantee
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Fast-Path-Slow-Path Previously implemented for a queue Requires the wait-free algorithm and the lock-free one to work concurrently Our algorithm was carefully chosen to allow a fast-path-slow-path execution
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Proof Structure Basic Invariants: A nodes key never changes A marked node is never unmarked A marked nodes next field never changes (And more…)
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Proving the Main Invariant Examine each code line that modifies a node Use induction on the execution steps
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Performance We measured our Algorithm against Harriss lock-free algorithm We measured our algorithm using Immediate help Deferred help FPSP
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Performance We report the results of a micro- benchmark: 1024 possible keys, 512 on average 60% contains, 20% insert, 20% delete Measured on: Intel Xeon (8 concurrent threads) Sun ULTRA SPARC (32 concurrent threads)
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Performance
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When employing the FPSP technique together with our algorithm: 0-2% difference on Intel (R) Exon (R) 9-11% difference on on UltraSPARC
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Conclusions We designed the first practical wait-free linked-list Performance measurement shows our algorithm to work almost as fast as the lock-free list, and give a stronger progress guarantee A formal correctness proof is available
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Questions ?
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