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Psychology 235 Dr. Blakemore

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1 Psychology 235 Dr. Blakemore
Learning

2 Basic Types of Learning
Habituation Classical Conditioning Operant Conditioning Observational Learning or Imitation

3 Operant Behaviors Behaviors that occur at some rate
Basic principle: operant behaviors are maintained, increased, or decreased (in rate) by their consequences

4 Behavior Modification
Behavior modifier Behavior analyst

5 Operant Level The rate of a behavior prior to any known conditioning or training Also known at the baseline or base rate The operant level must be measured first so that one can see changes in the behavior

6 Positive Reinforcement
SR+ Reinforcement = strengthening Positive = added Any stimulus which is added after a behavior (which follows a behavior) and increases (or maintains) that behavior’s rate whether something is reinforcing is determined by its effect on behavior

7 SR+ Some Examples Praise Money Attention

8 Shaping The reinforcement of closer and closer approximations to the desired response some behaviors are very unlikely you need to reinforce something that is close to what you want then reinforce something else that is even closer, etc.

9 Operant Conditioning and Shaping on YouTube
Shaping a rat A video about Skinner, with some shaping in it And a video about rewards and punishments with children

10 Extinction Discontinuing reinforcement
At first the rate of the behavior increases called an extinction burst then there is a gradual slow decrease in rate spontaneous recovery occurs there are no side effects it can be much faster if you reinforce an incompatible response at the same time

11 Negative Reinforcement
SR- Reinforcement = strengthening Negative = subtracted Any stimulus which is subtracted after a behavior (which is removed following a behavior) and increases (or maintains) that behavior’s rate whether something is reinforcing is determined by its effect on behavior

12 SR- Some Examples NOT PUNISHMENT!! Rat in Skinner Box
Escape and Avoidance Dog and invisible fence Child in classroom

13 Punishment Any stimulus which follows a behavior and decreases that behavior’s rate If the rate doesn’t decrease then it’s not punishment Some things that parents and teachers use as punishers actually function as reinforcers

14 Punishment, Some Examples
Rat in Skinner Box Child hitting younger brother

15 Factors that influence punishment’s effectiveness
Timing the more immediate, the more effective Intensity the more intense, the more effective Providing an explanation (especially other-oriented induction) The relationship between the child and the punisher Consistency

16 Side Effects of Punishment
Fear, anxiety, avoidance The more you punish a child, the more the child comes to fear and avoid you or the situation where punishment occurs It destroys the relationship between you Hostility and Aggression Punishment generates hostility and anger

17 Mild Punishers Time Out and Response Cost Can avoid the side effects
Become ineffective if overused

18 Time Out Time out from positive reinforcement
It should be as boring, but not frightening If it is reinforcing, it’s not a time out (e.g., room with toys, seat in center or front of room are not good time outs) It should be brief (e.g., one minute for every year of the child’s age) State the rule and the consequences and then take the child to time out. Don’t have a long discussion. Start the timer when the child is quiet -- let them see the timer After it’s over, reward them as soon as they behave acceptably

19 Response Cost The behavior has a cost -- an undesirable consequence (e.g., grounding, losing TV privileges) Different costs work for different children The consequence should be relatively mild Or it may generate hostility and you may not be willing to stick to it

20 Scheduling Reinforcement
Continuous reinforcement Occurs every time the behavior happens Intermittent Reinforcement Only happens some times Affects three things Learning new behaviors The rate of performing well learned behaviors Extinction

21 Effects on behaviors being reinforced
New learning takes place faster and more efficiently under continuous reinforcement Well learned behaviors are performed at a higher rate when the reinforcement is intermittent

22 Effects on extinction After continuous reinforcement, extinction is slow and steady After intermittent reinforcement, extinction takes much longer (much slower), and it much more difficult to establish Any reinforcement during the process makes it much more difficult to extinguish the behavior

23 What’s the solution? Extinguish unwanted behavior while at the same time reinforcing wanted, but incompatible behavior As well as trying not to get into the situation in the first place.


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