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Calibrating Map Layers
Houses Density HDensity Favor Avoid RENUMBER Housing_density ASSIGNING 1 TO 0 THRU 5 ASSIGNING 3 TO 5 THRU ASSIGNING 6 TO 15 THRU 40 ASSIGNING 9 TO 40 THRU FOR HDensity 9 (avoid) 6 1 (favor) 3 Base Maps Derived RProximity SAreas VExposure RENUMBER Road_proximity ASSIGNING 1 TO 0 THRU 2 ASSIGNING 3 TO 2 THRU 5 ASSIGNING 6 TO 5 THRU 15 ASSIGNING 9 TO 15 THRU FOR RProximity RENUMBER SensitiveAreas_proximity ASSIGNING 9 TO 0 ASSIGNING 6 TO .001 THRU 2 ASSIGNING 3 TO 2 THRU 4 ASSIGNING 1 TO 4 THRU FOR SAreas RENUMBER Houses_ visualExposure ASSIGNING 1 TO 0 THRU 8 ASSIGNING 3 TO 8 THRU 12 ASSIGNING 6 TO 12 THRU 20 ASSIGNING 9 TO 20 THRU FOR VExposure (Berry)
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Weighting Map Layers HDensity = 3.0 RProximity = 6.0 SAreas = 1.0
VExposure = #1 (Berry) Weight Discrete Cost Map Weighted Average = [Sum of the Products] / [Sum of the Weights] wAvg #1 = [(3 * 1) + (6 * 1) + (1 * 10) + (1 * 10)] / [ ] = 29 / 22 = (Favor) #1 = 1.3 (Favor) 1.3 Most Preferred Least Preferred (Favor) (Avoid) 1.0 10.0 10 times more important #2 #2 = 7.2 (Avoid) 7.2 wAvg #2 = [(3 * 1) + (6 * 1) + (9 * 10) + (6 * 10)] / [ ] = 159 / 22 = (Avoid) 3.0 6.0 9.0 Simple average = = 11 / 4 = (somewhat favor)
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