Presentation is loading. Please wait.

Presentation is loading. Please wait.

3.02D Design Multimedia Presentations

Similar presentations


Presentation on theme: "3.02D Design Multimedia Presentations"— Presentation transcript:

1 3.02D Design Multimedia Presentations
3.02 Demonstrate interactive multimedia presentations

2 Multimedia Authoring Programs

3 Multimedia Authoring Programs
Software that allows the designer to: Create multimedia presentations Create interactive elements Design screen layouts Produce content with paint, text, and animation tools Incorporate text, sound, video, animation, and graphics Create hyperlinks

4 Examples of Authoring Software
Microsoft PowerPoint Windows Movie Maker Adobe Director ToolBook Adobe Authorware OpenOffice Impress IBM Lotus Symphony

5 Basic Parts of Multimedia Presentations

6 Basic Parts of Presentations: Menus and Navigation Buttons
Menus are a list of options that link to other parts of the presentation. Can be text or images. Navigation Buttons – buttons used to link to other parts of the presentation and allow the user to navigate through the presentation.

7 Basic Parts of Presentations: Hyperlinks
Hyperlinks are “hot spots” or “jumps” that locate another file or page. They are represented by a graphic or colored and underlined text. Hyperlink to video clip Some of the many hyperlinks

8 Basic Parts of Presentations: Hyperlinks
Hyperlinks allow the end user to navigate between slides, additional elements (i.e. Word and Excel documents), audio, video clips, and other interactive parts of the presentation. Hyperlinks also allow the user to launch the Internet browser and open a selected site in cyberspace.

9 Basic Parts of Presentations: Transitions
A slide transition is the visual effect of a slide as it moves on and off the screen during a slide show. Each slide can only have one transition. Transition features which can be changed by the user include: Speed Sound Direction Timing

10 Basic Parts of Presentations: Build Effects
A build effect is applied to text to make it appear on a slide in increments of one letter, word, or section at a time in order to keep viewers’ attention. Keeps the audience from reading ahead. Additional build effects can be used with audio clips, video clips, graphics, and other parts of the presentation.

11 Basic Design Guidelines

12 Basic Design Guidelines
Use no more than three different typefaces and sizes. Choose colors that harmonize and are appropriate with the theme. Use typefaces and colors consistently throughout the presentation. Use enhancements such as bold, italics, and shadowing to emphasize key points.

13 Basic Design Guidelines
Do not use underline, because it is often confused with hyperlinks. Use white space to balance elements. End the presentation with a blank slide containing only the slide design.

14 Design Elements of Multimedia Presentations

15 Design Elements of Multimedia Presentations
Optical center Optical weight Unity Intra-screen unity Inter-screen unity Balance Asymmetrical balance Symmetrical balance No balance Movement Teacher Notes: As multimedia has grown in power and popularity, design guidelines have been established. Balance is the distribution of optical weight in layouts. Asymmetrical balance is achieved by arranging non-identical elements on opposite sides of imaginary center lines. Symmetrical balance is achieved by arranging mirrored elements equally on opposite sides of center lines. No balance is achieved by placing elements in a layout without balancing on either side of the center line. Movement determines how will the viewers’ eyes move through the elements on the screen. Optical center refers to the first place the viewer’s eyes encounter when they look at a page or screen. It is a point slightly above and to the right of the physical center of the screen. Optical weight refers to the ability of elements to attract the viewer’s eye. Nature of an element refers to its shape, color, brightness, and type. Intra-screen unity refers to how the elements on a screen relate to each other. Inter-screen unity refers to the design viewers encounter when moving from one screen to another.

16 Creating Multimedia Presentations

17 Creating Presentations
Plan Prepare Practice Present

18 Plan the Multimedia Presentation
Planning ensures a successful multimedia project. The rule of thumb for multimedia development is 80% planning + 20% production = 100% success

19 Plan the Multimedia Presentation
Develop the theme (concept or idea) What is the purpose of the presentation? Example – How to Use a Digital Camera State the goals, objectives, and purpose What do you want to accomplish? Example – Taking low-light pictures and downloading images to a computer

20 Plan the Multimedia Presentation
3. Identify the target audience Who will use and see the presentation? Target audiences can be categorized by demographics, lifestyles, or attitudes. The more information known about the audience, the more likely the presentation will meet their needs successfully. Example – Have the people in the target audience ever owned a digital camera?

21 Plan the Multimedia Presentation
Determine the treatment to be used. Determines how the multimedia presentation will look. Determined largely by the concepts, goals, objectives, and target audience.

22 Plan the Multimedia Presentation
Treatment includes: Tone - Will the presentation be serious, humorous, light, heavy, formal, or informal? Metaphor – Will a comparison be used to provide interest or to aid in understanding? Example - Comparing the complexity of building a house to building a webpage Approach – How much direction will be given to the end user? NOTE: A rule of thumb: children’s presentations need less options while adults’ presentations need more navigation options. Emphasis – How much weight will be given to each of the various elements in the presentation?

23 Plan the Multimedia Presentation
5. Determine the specific elements to be used, where to place equipment and the playback system(s) needed.

24 Plan the Multimedia Presentation
Storyboard projects including all navigation links. A sample storyboard with its navigational links. Font colors, background color, and other design ideas can also be noted at this stage.

25 Prepare the Multimedia Presentation
Gather materials and computerize the multimedia presentation. Create a reference page and use proper formatting based on: APA manual MLA manual Other style guides Review the finished project for any copyright infringements. Preview and test the multimedia presentation.

26 Practice Presenting the Multimedia Presentation
Know Content Use proper English/grammar Avoid filler words Speak clearly

27 Present the Multimedia Presentation
Make eye contact with audience Use appropriate speed of speech Include an opening and closing Stay within allotted time

28 Interactive Multimedia Presentations

29 Interactive Multimedia Presentations
Originally The presenter controlled the order of the presentation while the audience watched. = Linear presentations Today Users interact with presentations and control the order the information is viewed. = Non-linear presentations A key feature in multimedia today is its interactive ability. A user can interact with the presentation and control the flow and direction of the information. Presentations used to be linear, which means the originator of the presentations controlled what happened next. Non-linear interactive multimedia will become commonplace in our daily lives.

30 Interactive Multimedia Titles
Viewers use navigational or action buttons on screen or websites to determine: What content is delivered When it is delivered How it is delivered Example of navigational buttons In the active role, the user determines what content is delivered, when it is delivered and how it is delivered. The presentation becomes more interesting and purposeful to the end user. Back to beginning slide (home) Back to previous slide Forward to next slide

31 Interactive Multimedia Titles
Users can interact with the presentation via: Mouse Clicks Mouse Rollovers Voice activation Keyboards Touch Screens

32 Example of an Interactive Multimedia Presentation
The user can continue on with this presentation OR Click on the Component A link Click on the Component B link

33 Example of an Interactive Multimedia Presentation
Users will see this slide if they continue the presentation without selecting a link. OR Users will see this slide if they click on the Component A link. Users will see this slide if they click on the Component B link. These images are used as links to a video clip.

34 Example of an Interactive Multimedia Presentation
As users continue with the presentation, additional links may be encountered which offer more choices and information. This example provides links to two Word documents. Users can click on the Word icon to view Word documents.

35 Review Design Multimedia Presentations Multimedia Authoring Programs
Basic Parts of Multimedia Presentations Basic Design Guidelines Design Elements of Multimedia Presentations Creating Multimedia Presentations Interactive Multimedia Presentations

36 Review Creating Multimedia Presentations
Plan the Multimedia Presentation Develop the theme. State the goals, objectives, and purpose. Identify the target audience. Prepare the Multimedia Presentation Determine the treatment. Determine the specific elements to be used, where to place equipment, and possible playback system(s) needed. Storyboard project including all navigation links. Create reference page and use proper formatting. Review the finished project for any copyright infringements. Preview and test the multimedia presentation. Practice presenting the multimedia presentation. Present the Multimedia presentation.


Download ppt "3.02D Design Multimedia Presentations"

Similar presentations


Ads by Google