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332:437 Lecture 16 FSM Synchronizers

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Presentation on theme: "332:437 Lecture 16 FSM Synchronizers"— Presentation transcript:

1 332:437 Lecture 16 FSM Synchronizers
Synchronization failure Runt pulses Simple synchronizers Synchronizer timing Handshake interface techniques Summary Material from An Engineering Approach to Digital Design, by William I. Fletcher, Englewood Cliffs, NJ: Prentice-Hall 4/10/2019 Bushnell: Digital Systems Design Lecture 16

2 Synchronization of Systems
Needed when merging independent systems on different clocks Problem: System controller needs to know when or within what time frame it can expect input changes from controlled/controlling systems 4/10/2019 Bushnell: Digital Systems Design Lecture 16

3 Consequences of Synchronization Failure
Input Changes missed by system controller Undefined state transitions occur 4/10/2019 Bushnell: Digital Systems Design Lecture 16

4 Input changing Near Triggering Edge of Clock
4/10/2019 Bushnell: Digital Systems Design Lecture 16

5 Output Cell in Meta-Stable Condition from “Runt” Pulse
4/10/2019 Bushnell: Digital Systems Design Lecture 16

6 Meta-Stable Condition of Flip-Flop
4/10/2019 Bushnell: Digital Systems Design Lecture 16

7 Example Synchronizer Catching Cell
Catching cell converts Pulse into level S D C R 7474 RET F/F Q SYSCLK(L) RESET(L) ASYN INPUT(L) CATCHING CELL SYNCHD INPUT(H) +v Q(H) 4/10/2019 Bushnell: Digital Systems Design Lecture 16

8 Synchronizer with Explicit Reset from System Controller
+v ASYN INPUT(H) Q(H) S D C R 7474 RET F/F Q RESET(L) SYSCLK(L) SYSTEM CONTROLLERS OUTPUT DECODER ASYN INPUT(L) CATCHING CELL OR SYNCHD INPUT(H) 4/10/2019 Bushnell: Digital Systems Design Lecture 16

9 Synching Operation of the Pulse-Catching Circuits
4/10/2019 Bushnell: Digital Systems Design Lecture 16

10 Synchronizer Timing Considerations
May be impractical to increase system clock frequency for synchronization Need to instead catch input pulse & hold it until system controller can service it. fp – frequency of input pulse fc – Clock frequency tp – Period of input pulse tc – Period of Clock First assume that fp < fc 4/10/2019 Bushnell: Digital Systems Design Lecture 16

11 Synchronizer Based on These Assumptions
tp < tc So, tp short & infrequent in relation to system clock State changes of system controller made on rising edge of system clock Time period between falling & rising edge of system clock > system’s setting time 4/10/2019 Bushnell: Digital Systems Design Lecture 16

12 Bushnell: Digital Systems Design Lecture 16
Missed Short Asynchronous Input Compared to system clock 4/10/2019 Bushnell: Digital Systems Design Lecture 16

13 Level Synchronization – When tp >> tc
Catching level that changes asynchronously with respect to system clock Use same circuit as before, but omit catching cell 4/10/2019 Bushnell: Digital Systems Design Lecture 16

14 Problem with Asynchronous Inputs
Changes in inputs may cause outputs of next state decoder to change during set-up & hold times of flip-flops Causes erratic behavior of present-state register 4/10/2019 Bushnell: Digital Systems Design Lecture 16

15 Handshake Interface Technique
One party stimulates second party Second party signals first to acknowledge receipt of signal First party can now initiate another transaction 4/10/2019 Bushnell: Digital Systems Design Lecture 16

16 Handshake Between Systems Operating Asynchronously
4/10/2019 Bushnell: Digital Systems Design Lecture 16

17 Bushnell: Digital Systems Design Lecture 16
Problem Internal input changes in one of the systems being synchronized can cause transient electrical noise on output control lines. May have to design special circuits to sense noise transient and delay action until it damps out. 4/10/2019 Bushnell: Digital Systems Design Lecture 16

18 Bushnell: Digital Systems Design Lecture 16
Summary Synchronization failure Runt pulses Simple synchronizers Synchronizer timing Handshake interface techniques 4/10/2019 Bushnell: Digital Systems Design Lecture 16


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