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Published byLiana Johan Modified over 6 years ago
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A collaboration between Rafael Advanced Defense Systems Ltd.
WarRoom A collaboration between Technion's CGGC and Rafael Advanced Defense Systems Ltd.
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Mission Statement To synchronize accurate location data between HoloLens's to be used to display military simulations The simulation is a War Room that is accessed by multiple HoloLens’s. The Administrator (the first HoloLens to log into the server) can place a terrain, target and launcher to be displayed amongst all the HoloLens's in the simulation A user can move the terrain, target and launcher along with firing the launcher A user can also receive data on the simulation models. Offline Mode.
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Goals and Objectives Synchronize data between HoloLens’s
Establish the plane on a real world surface Realistic ballistics (Synchronized) Up close interfacing with objects (Synchronized) Customizability Menu’s allowing advanced placement Menu’s allowing Connection to different servers and offline mode.
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Encountered Problems Version Updates
Unity had over 10 updates since the beginning of the semester Each update effected functionality of the HoloLens, with different code and API’s The holotoolkit was also updated accordingly Non Functioning API’s (Partially due to version) Custom message from the Holotoolkit (due to constraints of unity version) Hardware constraints Sync should have been first Anchoring FPS and Graphics checking for every change of code Code/Graphics Optimization Limited resources (Less resources available for HoloLens than older technology i.e. Oculus or Vive)
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