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Outline Review of Classical Operating Systems - continued

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1 Outline Review of Classical Operating Systems - continued
Distributed Systems 4/7/2019 COP5611

2 Announcement The class email list Materials to make up
I created a class list using ACNS’ service If you do not receive an from me this morning, you need to send me an to add your address to the list Materials to make up In general, the technical issues in distributed operating systems are different to the ones in classical operating systems For this class, the following undergraduate topics may be helpful Mutual exclusion (Process synchronization) Deadlock detection File systems Memory management Scheduling 4/7/2019 COP5611

3 Operating System An operating system is a layer of software on a bare machine that performs two basic functions Resource management To manage resources so that they are used in an efficient and fair manner User friendliness 4/7/2019 COP5611

4 Distributed Systems A distributed system is a collection of independent computers that appears to its users as a single coherent system Independent computers mean that they do not share memory or clock The computers communicate with each other by exchanging messages over a communication network 4/7/2019 COP5611

5 Distributed Systems – cont.
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6 Distributed Systems – cont.
Is each of the following systems a distributed system according to our definition? Workstations at the Computer Science department World wide web 4/7/2019 COP5611

7 Distributed Systems – cont.
Motivations The availability of powerful microprocessors Significant advances in communication technology A group of people working together need to share data and expensive resources 4/7/2019 COP5611

8 Distributed Systems – cont.
Advantages The computing power of a group of cheap workstations can be enormous Decisive price/performance advantage over traditional time-sharing systems Resource sharing Enhanced performance Improved reliability and availability Modular expandability 4/7/2019 COP5611

9 Distributed System Architecture
The minicomputer model Consists of several minicomputers, each supports multiple users and provides access to remote resources The workstation model Consists of a number of workstations, each supports a single user in general The processor model The ratio of the number of processors to the number of users is greater than one 4/7/2019 COP5611

10 Distributed System Architecture – cont.
The classification given above does not consider the underlying hardware Distributed systems are often classified based on the hardware Multiprocessor systems Homogenous multi-computer systems Heterogeneous multi-computer systems 4/7/2019 COP5611

11 Basic Distributed Systems
1.6 4/7/2019 COP5611

12 Multiprocessor Systems – cont.
Multiprocessor systems are often divided into two categories In tightly coupled systems, all processors share the same memory address space and all processors can directly access a global main memory In loosely coupled systems, not only is the main memory partitioned and attached to processors, but each processor has its own address space A processor cannot directly access memory attached to other processors 4/7/2019 COP5611

13 Multiprocessor Systems – cont.
Based on the vicinity and accessibility of the main memory to the processors, there are three main types of multiprocessor system architectures UMA – Uniform memory access NUMA – Non-uniform memory access NORMA – no remote memory access 4/7/2019 COP5611

14 Multiprocessor Systems – cont.
A bus-based multiprocessor system 4/7/2019 COP5611

15 Multiprocessors Systems – cont.
4/7/2019 Multiprocessors Systems – cont. A crossbar switch An omega switching network 4/7/2019 COP5611 COP5611

16 Homogeneous Multicomputer Systems
Compared to multiprocessor systems, building multicomputer systems is relatively easy Each CPU has a direct connection to its own local memory The problem is how the CPUs communicate with each other There are kinds of multi-computer systems Bus-based / switch-based 4/7/2019 COP5611

17 Bus-Based Multicomputer Systems
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18 Homogeneous Multicomputer Systems – cont.
Grid Hypercube 1-9 4/7/2019 COP5611

19 Heterogeneous Multicomputer Systems
Most of the distributed systems are built on top of a heterogeneous multicomputer systems Computers can vary widely Some of them can be even multiprocessor or homogeneous multicomputer systems The interconnection network may be highly heterogeneous as well 4/7/2019 COP5611

20 Distributed Operating Systems
Hardware for distributed systems is important, but the software largely determines what a distributed system looks like to a user Distributed operating systems are much like the traditional operating systems Resource management User friendliness The key concept is transparency 4/7/2019 COP5611

21 Distributed Operating Systems – cont.
In a truly distributed operating system, the user views the system as a virtual uniprocessor system even though physically it consists of multiple computers In other words, the use of multiple computers and accessing remote data and resources should be invisible to the user 4/7/2019 COP5611

22 Distributed Operating Systems – cont.
Transparency Description Access Hide differences in data representation and how a resource is accessed Location Hide where a resource is located Migration Hide that a resource may move to another location Relocation Hide that a resource may be moved to another location while in use Replication Hide that a resource may be shared by several competitive users Concurrency Failure Hide the failure and recovery of a resource Persistence Hide whether a (software) resource is in memory or on disk 4/7/2019 COP5611

23 Distributed Operating Systems – cont.
Degree of transparency and performance There is a trade-off between a high degree of transparency and the performance of the system Three categories Distributed Operating System (DOS) Network Operating System (NOS) Middleware 4/7/2019 COP5611

24 Overview of Different Kinds of Distributed Systems
Description Main Goal DOS Tightly-coupled operating system for multi-processors and homogeneous multicomputers Hide and manage hardware resources NOS Loosely-coupled operating system for heterogeneous multicomputers (LAN and WAN) Offer local services to remote clients Middleware Additional layer atop of NOS implementing general-purpose services Provide distribution transparency 4/7/2019 COP5611

25 Uniprocessor Operating Systems
Separating applications from operating system code through a microkernel. 1.11 4/7/2019 COP5611

26 Multicomputer Operating Systems
General structure of a multicomputer operating system 4/7/2019 COP5611

27 Distributed Shared Memory Systems
Pages of address space distributed among four machines Situation after CPU 1 references page 10 Situation if page 10 is read only and replication is used 4/7/2019 COP5611

28 Network Operating System
1-19 4/7/2019 COP5611

29 Network Operating System – cont.
Two clients and a server in a network operating system. 4/7/2019 COP5611

30 Network Operating System – cont.
Different clients may mount the servers in different places. 4/7/2019 COP5611

31 Positioning Middleware
General structure of a distributed system as middleware. 4/7/2019 COP5611

32 Middleware and Openness
1.23 In an open middleware-based distributed system, the protocols used by each middleware layer should be the same, as well as the interfaces they offer to applications. 4/7/2019 COP5611

33 The Global Architecture of CORBA
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34 Object Model in CORBA The general organization of a CORBA system.
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35 CORBA Services 4/7/2019 COP5611 Service Description Collection
Facilities for grouping objects into lists, queue, sets, etc. Query Facilities for querying collections of objects in a declarative manner Concurrency Facilities to allow concurrent access to shared objects Transaction Flat and nested transactions on method calls over multiple objects Event Facilities for asynchronous communication through events Notification Advanced facilities for event-based asynchronous communication Externalization Facilities for marshaling and unmarshaling of objects Life cycle Facilities for creation, deletion, copying, and moving of objects Licensing Facilities for attaching a license to an object Naming Facilities for systemwide name of objects Property Facilities for associating (attribute, value) pairs with objects Trading Facilities to publish and find the services on object has to offer Persistence Facilities for persistently storing objects Relationship Facilities for expressing relationships between objects Security Mechanisms for secure channels, authorization, and auditing Time Provides the current time within specified error margins 4/7/2019 COP5611

36 Comparison Between Systems
Item Distributed OS Network OS Middleware-based OS Multiproc. Multicomp. Degree of transparency Very High High Low Same OS on all nodes Yes No Number of copies of OS 1 N Basis for communication Shared memory Messages Files Model specific Resource management Global, central Global, distributed Per node Scalability Moderately Varies Openness Closed Open 4/7/2019 COP5611

37 Issues in Distributed Operating Systems
Absence of global knowledge In a distributed system, due to the unavailability of a global memory and a global clock and due to unpredictable message delays, it is practically impossible to for a computer to collect up-to-date information about the global state of the distributed system Therefore a fundamental problem is to develop efficient techniques to implement a decentralized system wide control Another problem is how to order all the events 4/7/2019 COP5611

38 Issues in Distributed Operating Systems – cont.
Naming Plays an important role in achieving location transparency A name service maps a logical name into a physical address by making use of a table lookup, an algorithm, or a combination of both In distributed systems, the tables may be replicated and stored at many places Consider naming in a distributed file system 4/7/2019 COP5611

39 Issues in Distributed Operating Systems – cont.
Scalability Systems generally grow with time, especially distributed systems Scalability requires that the growth should not result in system unavailability or degraded performance This puts additional constraints on design approaches 4/7/2019 COP5611

40 Scalability – cont. Consider the scalability of centralized design approaches Concept Example Centralized services A single server for all users Centralized data A single on-line telephone book Centralized algorithms Doing routing based on complete information 4/7/2019 COP5611

41 Scaling Techniques The difference between letting: a server or
a client check forms as they are being filled 4/7/2019 COP5611

42 An example of dividing the DNS name space into zones.
Scalability – cont. An example of dividing the DNS name space into zones. 4/7/2019 COP5611

43 Issues in Distributed Operating Systems – cont.
Compatibility Refers to the interoperability among the resources in a system Three different levels Binary level All processors execute the same binary instruction repertoire Virtual binary level Execution level Same source code can be compiled and executed properly Protocol level 4/7/2019 COP5611

44 Issues in Distributed Operating Systems – cont.
Process synchronization The synchronization of processes in distributed systems is difficult because of the unavailability of shared memory It needs to synchronize processes running on different computers when they try to concurrently access a shared resource This is the mutual exclusion problem as in classical operating systems 4/7/2019 COP5611

45 Issues in Distributed Operating Systems – cont.
Resource management Resource management needs to make both local and remote resources available to uses in an effective manner Data migration Distributed file system Distributed shared memory Computation migration Remote procedure call Distributed scheduling 4/7/2019 COP5611

46 Issues in Distributed Operating Systems – cont.
Security and protection The same two issues as in classical operating systems need to be considered Authentication Authorization 4/7/2019 COP5611

47 Issues in Distributed Operating Systems – cont.
Structuring The distributed operating system requires some additional constraints on the structure of the underlying operating system The collective kernel structure An operating system is structured as a collection of processes that are largely independent of each other Object-oriented operating system The operating system’s services are implemented as objects 4/7/2019 COP5611

48 The Client-Server Model
The client-server model provides one organization for a distributed system The processes are organized into clients and servers Clients request services from servers which provide services A server is a process implementing a specific service A client is a process that requests a service from a server by sending it a request and subsequently waiting for the server’s reply 4/7/2019 COP5611

49 Clients and Servers General interaction between a client and a server.
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50 An Example Client and Server (1)
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51 An Example Client and Server (2)
A sample server. 4/7/2019 COP5611

52 An Example Client and Server (3)
A client using the server to copy a file. 4/7/2019 COP5611

53 Application Layering A main issue in the client-server model is there is no clear distinction between a client and a server Especially in the context of databases, the entire system is divided into three levels The user-interface level The processing level The data level 4/7/2019 COP5611

54 Processing Level The general organization of an Internet search engine into three different layers 1-28 4/7/2019 COP5611

55 Multitiered Architectures
Plausible client-server organizations 4/7/2019 COP5611

56 Multitiered Architectures – cont.
An example of a server acting as a client. 4/7/2019 COP5611

57 Modern Architectures An example of horizontal distribution of a Web service. 4/7/2019 COP5611

58 Summary Next time Definition of a distributed system Motivations
Distributed system architectures Distributed operating systems DOS / NOS / Middleware Technical issues in a distributed operating system The client-server model Next time Communication in distributed systems 4/7/2019 COP5611


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