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Interactive MIPS Datapath Tutorial
Stephanie Holeman John Even Jeff Larson Scott Service Advisor/Client: Dr Prasant Mohapatra
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Overview Background Project Objectives Technical Approach
Achievements and Lessons Learned Future Work Questions
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Computer Architecture
Background Computer Architecture Memory I/O Devices Processor Datapath Control
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Background continued About MIPS processor uses architecture
Sony Playstation Nintendo 64 architecture RISC based Pipelined All trademarks and copyrights are property of their respective owners.
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Background continued 5 Stage Pipeline
Instruction Fetch (IF), Instruction Decode (ID), Execute (EX), Memory (MEM), Write Back (WB)
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Project Objectives Make learning less difficult
Create interactive learning tool Make tool web accessible
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Technical Approach Programming solutions considered
Hardware Description Language (HDL) Microsoft® PowerPoint® C++ Java™ Instructions to implement Control features to implement
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Our Solution Accessibility Instruction selection Control features
Java (JDK 1.17b) Netscape Navigator® and Internet Explorer® Instruction selection add, addi, and, or, lw, sw, beq, slt, nop Control features no hazard detection no data forwarding
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Summary of Achievements
Developed pseudocode Learned/Learning Java Increased team work skills Learned about conducting effective group meetings
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Future Work Ours Others Finish implementation Test and debug
Document application Others Implement additional instructions Add hazard detection/data forwarding Gather feedback from users
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Thank you for your attention
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