Download presentation
Presentation is loading. Please wait.
1
Cootie Catcher: Piecewise Graphing Vocabulary
Pair students. Buddy A gets one cootie catcher. Buddy B gets the other cootie catcher. Using Buddy B’s cootie catcher, Buddy A picks a number. Buddy B moves the cootie catcher vertical and/or horizontal x number of times (e.g., 2 – up then out). Buddy A chooses to answer one of the four questions shown about the “Take a Hike” piecewise function. Buddy B checks the answer by lifting the flap. Repeat process with Buddy B. Note: Once a question is selected, it cannot be selected again. © 2010, Dr. Jennifer L. Bell, LaGrange High School, LaGrange, Georgia
2
Cootie Catcher or Fortune Teller – to fill-in on computer
domain of 5th piece range of 3rd piece 1 2 3.5 ≤ x ≤ 5 or [3.5, 5] Or 4 ≤ y ≤ 5.5 [4, 5.5] interval(s) of remaining constant f(0.25) 1 km [1, 1.5] ∪ [2.75, 3.5] or 1 ≤ x ≤ 1.5 & 2.75 ≤ x ≤ 3.5 Buddy A 3 km 5 How many pieces exist? y=0 f(4) (2.75 ≤ x ≤ 3.5 or [2.75, 3.5]) y = 5.5 3 4 equation of the 4th piece y-intercepts Cootie Catcher or Fortune Teller – to fill-in on computer
3
Cootie Catcher or Fortune Teller – to fill-in on computer
domain of 4th piece range of 1st piece 1 2 or 2.75 ≤ x ≤ 3.75 [2.75, 3.75] or 0 ≤ y ≤ 4 [0, 4] interval(s) of increasing f(1) 4 km [0, 1] ∪ [1.5, 2.75] or 0 ≤ x ≤ 1 & 1.5 ≤ x ≤ 2.75 Buddy B 1.5 km 3.5 ≤ x ≤ 5 or [3.5, 5] Interval(s) of decreasing x=0 f(4.5) (1 ≤ x ≤ 1.5 or [1, 1.5]) y = 4 3 4 equation of the 2nd piece x-intercepts Cootie Catcher or Fortune Teller – to fill-in on computer
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.