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The Transmission Control Protocol (TCP)
Application Services (Telnet, FTP, , WWW) Reliable Stream Transport (TCP) Connectionless Packet Delivery Service (IP) Unreliable Transport Service (UDP)
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The Transmission Control Protocol (TCP)
TCP is a protocol that specifies: How to distinguish among multiple destinations on a given machine How to initiate and terminate a stream transfer Format of the data and acknowledgments that two computers exchange to achieve a reliable transfer Procedures the computers use to ensure that the data arrives correctly
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ACKNOWLEDGMENT NUMBER
TCP Segment Format TCP divides the data stream into segments for transmission: ... CHECKSUM URGENT POINTER OPTIONS (IF ANY) PADDING DATA HLEN RESERVED CODE BITS WINDOW ACKNOWLEDGMENT NUMBER SOURCE PORT DESTINATION PORT SEQUENCE NUMBER
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TCP Segment Header Fields
Code bits - identify the contents of the segment: Window - how much data the sender is willing to accept (flow control) Urgent pointer - specifies the position in the segment where urgent data ends
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Out of Band Data TCP provides a mechanism to handle urgent data
Urgent data is received before octets already in the stream Sender: Sets urgent bit in segment header Puts urgent data at the beginning of the data field Sets urgent pointer to the end of the urgent data Receiver: Notified of the urgent data as soon as it arrives Enters “urgent mode” until all urgent data has been consumed Returns to “normal mode”
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TCP Segment Header Fields (cont)
Checksum - used to verify the integrity of the segment Computed over: Segment header Segment data Pseudo header 1’s complement addition algorithm Options - signal various options Maximum segment size
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TCP - Acknowledgments and Retransmission
Uses cumulative acknowledgment scheme: ACK 7 = “all octets up to but not including number 7 have been received correctly” Advantages ACKs are easy to generate and unambiguous Lost acknowledgments do not force retransmission Disadvantages Sender does not receive information about all successful transmissions
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TCP - Timeout and Retransmission
For each segment sent: Start timer and wait for acknowledgment Retransmit if timer expires TCP uses an adaptive retransmission algorithm because internet delays are so variable Round trip time of each connection is recomputed every time an acknowledgment arrives Timeout value is adjusted accordingly
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TCP - Timeout and Retransmission (cont)
How should the most recent round trip sample (RTS) effect the round trip time (RTT)? New RTT = (a * RTT) + ((1-a) * RTS) a = 0 a = 1 How should RTT be used to compute timeout? Timeout = b * RTT b = 1 b > 1
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Accurate Measurement of Round Trip Samples
Simple answer: Difference in time segment sent and time ACK received But what about retransmissions? Does ACK correspond to first or second copy of segment sent? Assuming ACK is for the earliest transmission causes problems Assuming ACK is for the latest transmission causes problems TCP acknowledgments are ambiguous
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Accurate Measurement of Round Trip Samples
To avoid problems with ambiguous ACKs: TCP should not update the RTT for retransmitted segments Problem: if timeout value is too small all segments will cause retransmissions and RTT will never be updated Timer back-off: if the timer expires and causes a retransmission TCP increases the timeout New timeout = c * timeout
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Karn’s Algorithm “When computing the round trip estimate, ignore samples that correspond to retransmitted segments, but use a backoff strategy, and retain the timeout value from a retransmitted packet for subsequent packets until a valid sample is obtained.”
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Responding to High Variance in Delay
Often a good estimate of the round trip time is not very useful because internet delays tend to have a high variance Most TCP implementations estimate: Average round trip time Variance Using the variance Timeout = b * RTT
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Responding to Congestion
Endpoints cannot know the details of where in the internet congestion has occurred or why Congestion will usually lengthen delays TCP’s response to lengthened delays (retransmission) can cause congestion collapse Instead, TCP must reduce transmission rates when congestion occurs
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Responding to Congestion (cont)
Augment the TCP transmission window with a congestion window: Window=min(receiver advertisement,congestion window) Multiplicative Decrease Congestion Avoidance: Upon loss of a segment reduce the congestion window by half (down to a minimum of one segment) Backoff the retransmission timer exponentially
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Responding to Congestion (cont)
Slow-start (additive) recovery: When starting traffic on a new connection or increasing traffic after a period of congestion Start the congestion window at the size of a single segment and increase the congestion window by one segment each time an ACK arrives Congestion avoidance phase (during recovery): Once the congestion window reaches half of its original size before congestion occurred Increase the size of the congestion window by 1 only if all segments in the window have been acknowledged
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TCP Timeout and Retransmission - Summary
What do we get for all this stuff: Slow-start increase Multiplicitive decrease Congestion avoidance Measurement of RTT and variance Exponential timer backoff Dramatic improvement of TCP performance without adding significant computational overhead
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Establishing a TCP Connection
The 3-way handshake Guarantee that both sides are ready for connection Allows both sides to agree on initial sequence numbers Site 1 Network Site 2 Send SYN seq=x Send SYN seq=y, ACK x+1 Send ACK y+1 Receive SYN&ACK Receive ACK Receive SYN
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Closing a TCP Connection
Applications should close a connection when they have no more data to transmit Connection can be closed in either one or both directions Site 1 finishes transmitting data and waits for ACK from site 2 Site 1 transmits a segment with the FIN bit set Site 2 acknowledges the FIN segment Site 2 notifies the application that no more data is coming Data can still be transmitted from site 2 to site 1 Site 1 will still receive and acknowledge data from site 2 Eventually, site 2 will finish transmitting and close its connection Both endpoints delete record of the connection
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Closing a TCP Connection (cont)
Site 1 Network Site 2 (app closes connection) Send FIN seq=x Receive FIN Send ACK x+1 (inform application) Receive ACK (app closes connection) Send FIN seq=y, ACK x+1 Receive FIN&ACK Send ACK y+1 Receive ACK
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TCP Connection Reset Applications normally close connections
Sometimes abnormal conditions arise that break a connection Broken connections can be reset: Site 1 sends a segment with the RST bit set Site 2 receives segment and aborts the connection Transfers in both directions cease immediately Resources for the connection are released Applications programs are informed
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Forcing Data Delivery TCP divides the stream of octets into segments for transmission This improves efficiency since octets can be buffered until a good-sized segment can be sent TCP provides a push operation for applications that want to force delivery of octets Set PSH bit Send segment
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Reserved TCP Port Numbers
Like UDP: Static port bindings for commonly used services Ports are reserved Dynamic port bindings Port numbers over 1024 Port numbers for services accessible by both UDP and TCP usually match ECHO (7) TIME (37)
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Reserved TCP Port Numbers
Port number: Service: 0 Reserved 7 Echo 17 Quote of the day 21 FTP 23 TELNET 25 SMTP 37 Time 79 Finger 80 HTTP 119 NNTP
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TCP Performance Silly Window Syndrome Sender generates data quickly
Receiver reads incoming data one octet at a time Sender Receiver
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TCP Performance (cont)
Silly Window Syndrome Each ACK advertises a small amount of space Each segment carries a small amount of data Problems: Poor use of network bandwidth Unnecessary computational overhead
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TCP Performance (cont)
Avoiding Silly Window Syndrome Use heuristics at sender to avoid transmitting a small amount of data in each segment Use heuristics at receiver to avoid sending small window advisements Receive-side silly window avoidance Monitor receive window size Delay advertising an increase until a “significant” increase is possible “Significant” = min(half the window, maximum segment size)
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Receive-Side Silly Window Avoidance Example
Receive 6 octets, send ACK 7 with window advisement of 0 Application reads one octet Application reads one octet Application reads one octet Send window advisement of 3, receive 3 octets
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Receive-Side Silly Window Avoidance
Two approaches: Receiver can ACK received octets but does not advertise an increase in its window until the increase is significant Receiver can not send ACKs when the window is not large enough to advertise Advantages/disadvantages?
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Send-Side Silly Window Avoidance
Goal: avoid sending small segments Application can generate data in small blocks TCP must collect data sent by application into a single large segment (clump) for transmission TCP must delay sending a segment until it contains a reasonable amount of data How long should TCP wait before transmitting data?
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Send-Side Silly Window Avoidance (cont)
The Nagle Algorithm: Application generates data to be sent over a connection that has already transmitted some data If all previous transmissions have been acknowledged send the data immediately If any ACKs are still pending do not transmit until: Maximum segment size is reached, or An ACK arrives Self-clocking - does not compute delays Applies even if the application requests a push
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TCP Summary Provides reliable stream delivery service
Full duplex Out-of-band for urgent data Makes efficient use of the network Piggybacking Sliding windows Efficiency End-to-end flow control Acknowledgment and retransmission Congestion recovery/avoidance
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