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Vectors.

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Presentation on theme: "Vectors."— Presentation transcript:

1 Vectors

2 Scalars and Vectors Scalar – has only magnitude (or size)
Vector – has both magnitude and direction Examples of Scalars: Mass Distance Time Density Work Energy Examples of Vectors: Displacement Velocity Acceleration Force Momentum Angular momentum

3 Scalars and Vectors Which are scalars? Which are vectors?

4

5 Vector Addition - One Dimension
Always add vectors “tip-to-tail” Resultant is the sum of the first two vectors

6 When adding vectors together, the answer is called “The Resultant”.

7 Vector Addition – One Dimension
Always add vectors “tip-to-tail” Place the tip of the first vector next to the tail of the second “Resultant” is the sum of the first two vectors

8 Vector Addition – Two Dimensions
Still add vectors “tip-to-tail” Resultant has both magnitude (the numerical sum of the first two vectors) and direction (typically an angle or direction – north, south, etc.) Example: A hiker travels 4 miles east Which is the magnitude? Which is the direction? Is this a vector?

9 Vector Addition – Hiker Example
Example: A hiker travels 8 miles east then 2 miles north. How far is he from where he started? At what angle? Draw the resultant. Use pythagorean theorem to calculate distance. Use geometry (SOH-CAH-TOA) to calculate angle. 2 mi 8 mi

10 SOH-CAH-TOA SOH: CAH: TOA: R x y θ

11 Vector Addition You are in a plane flying east at 45 km/hr when you hit a crosswind moving north at 25 km/hr. What is your resultant velocity? + 25 km/hr north 45 km/hr east V=? 25 km/hr north =? 45 km/hr east

12 V=? Vy = 25 km/hr =? Vx = 45 km/hr  = north of east

13 Resolving Vectors into components

14 Resolving Vectors Component – the projection of a vector onto a coordinate axis Vectors are at angles Want the x-component and y-component i.e., the x “piece” and the y “piece” of the vector VECTOR “Y-component” “x-component”

15 Resolving Vectors You travel 30 meters at an angle that is 250 north of east. Resolve this vector into its components 30 m 250

16 30 m 250

17 Positive or Negative Components?
y X = pos Y = pos X = neg Y = pos x X = neg Y = neg X = pos Y = neg

18 “Breaking Vectors down into Components” Practice… (& Walking the Vectors Lab, if time)


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