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Us vs. It
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Tanks vs. Robot Cooperative “Boss Fight”
Tank players must destroy the Robot before it reaches the city limits. Robot is controlled by “AI” rules.
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The Robot Has 10 Hit Points Actions:
Compute: Place target disc on board Move: 1 space towards target Laser Eye: Shoots straight forward Crush: Attack 5 adjacent spaces Self Destruct: Inflicts blast damage when destroyed.
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The Tanks Have 4 hit points Each Turn:
Shoot, Move, Move, Shoot Move: up to 1 space (not diagonal) Shoot: Horizontally or vertically for 1 damage.
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Demo Game
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Battle! Set up the game board. Tanks go first:
When tank finishes, robot moves: Execute steps in order Robot stops after step 10 Alternate Robot and Tanks until one side wins.
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Tank Rules Reminder Each Turn: Move: up to 1 space (not diagonal)
Shoot, Move, Move, Shoot Move: up to 1 space (not diagonal) Can pass through other tanks, but not stop there. Shoot: Horizontally or vertically for 1 damage. Can shoot over other tanks. Play until 3:50
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Comments?
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Your Mission: Program the robot to maximize drama.
What does that mean?
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Your Mission: Program the robot to maximize drama.
What does that mean? Inevitability Uncertainty Dramatic Arc
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Programming the Robot You can specify: Laser Damage Fist Damage
Target priorities Sequence of Actions Move Push/Block/Push Damage
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Iterate Towards Drama Fail faster! Try to get in many iterations
Play complete games Archive your iterations Work until 5:00
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5 Minute Break Stretch your legs Back here at 5:05
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Add a new feature Attack Weapon Rule Don’t ruin the drama.
Don’t change the tanks! Fail Fast! Have an alpha version by 5:15
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Beta Test at 5:25 Write your beta version down on the submission sheet. Make sure your robot has a name!
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Drama in Us vs. It Uncertainty Inevitability: Behavioral Complexity
March towards Goal Decreasing Hitpoints
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Discussion What other mechanics can create uncertainty?
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Discussion What other mechanics can create uncertainty? Randomness
Hidden Information Skill challenges Negative Feedback Escalation Etc…
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Discussion What other mechanics can create inevitability?
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Discussion What other mechanics can create inevitability? Time Limit
Pace monster Non-renewable resource Non-reversible process
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Discussion When does the climax occur?
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Discussion What is the role of the Self Destruct mechanic?
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The Message “Dramatic” does not mean “Scripted”
Drama emerges from game dynamics Inevitability Uncertainty Building to a climax Embedded vs. Emergent Narrative
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Robot battle! Let’s watch some robots fight each other!
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