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The original crowdfinding app
Crowdfinder The original crowdfinding app
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of Duke students have lost an item on campus
93% of Duke students have lost an item on campus *From 2017 survey of Duke Students
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Available Options
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“The Island of Misplaced Toys”
77% Never found the item *From 2017 survey of Duke Students
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71% Have found a lost an item
In Reality... 68% Could not return it *From 2017 survey of Duke Students
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Crowdfinder Lost, Found, Returned
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The Origin of Crowdfinder
Reduce crime → Reduce crime on campus → Re-structure lost and found Customer interviews / collecting survey data Testing demand- laptop thievery Challenges faced: Narrowing scope Incentive structure Honing in on our brand / user ⇒ the community
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Key Takeaways Community of safety is the fundamental priority
Uncertainty will inevitably lead to inaction Getting to a “critical mass” is important
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Building a Brand Instagram
Scaling Duke student customer base through social media Tracking/analyzing engagement results Current follow-back rate of 18.3% Current progress: 216 Instagram followers Current goal: 963 total Duke followers Advertising / Promotional Materials Business card campaign- left by abandoned items Custom sticker campaign across campus Facebook “follow-us” contest
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Organizational Chart / Scalability
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Current Success Metric = Followers
Business Model Costs Talent Salaries Sales & Marketing Advertisements Promotional Materials Complete Projections Here Revenues Advertisements Missing Items Data Percent of Rewards Given Current Success Metric = Followers
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Proven Success “Crowdfinder was a wonderful service. I frequently lose stuff on campus, and I was thrilled to be returned with one of my water bottles. Hopefully Crowdfinder can help me retrieve all of the other stuff I've lost on campus!" - Kathleen Marsh
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Our Vision Solution System Community
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The original crowdfinding app
Crowdfinder The original crowdfinding app
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