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Snippet Engine as a Database Server
Client Computers Normal Browser Typical Client-side Browser Optional Client-side Code (FLASH, JAVA, etc.) Optional Client-side SnEn Encryption Optional Connection Standard Internet TCP/IP Point-to-Point Socket (Encrypted XML over Internet) TCP Socket Standard Internet Standard Internet To SnEn w/o Using a Browser Web Hosting Computer Website Server Environment SnEn Database Server Server Processes HTML Command Server Gives Command to Hosting-Code TCP Socket (An XML Interface) Code Fetches Raw Data From Database Node Node Node Code Normally Processes This Raw Data But Now This Is All Done By The SnEn and Returned As XML Ready For The HTML Browser-Form Code Code Code GUI Code Fills Out Browser-Form Retained Elements of the Application Database GUI Code Sends Form to Client Browser Essential for Mission Control, Networked Games, and Robotics Each Node (thread) Can Send And Receive Commands and Data Directly With External Software Running Anywhere In The World, Thus Applications Are “Infinite”, As Many Computers Can Directly Interact To Synchronize and Augment Their Capabilities At The Thread-Level Of The CPUs
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