Download presentation
1
Understanding Code Mobility
Sachin Chouksey H. Qiu Xiong
2
Distributed Applications
Problems with traditional approaches Technologies,architectures,methodologies. Large scale distributed settings. Fail to provide Configurability Scalability Customizability
3
Code Mobility An emerging research field. However
Lack of standard terms and concepts. Difficult to assess and compare existing approaches. Paper presents conceptual framework. Classification Technologies Design Paradigms Applications.
4
Development Environment
Computer Networks Increasing size and performance Pervasive Ubiquitous Mobile computing World Wide Web
5
Problems Size of Networks (Scalability) Wireless Connectivity
Dynamic topologies Large scale diffusion into society Customizability Flexibility Extensibility Current proposed Approaches
6
Similar Approaches Remote Job submission Process Migration
Object Migration BUT THESE DO NOT SCALE
7
How is code mobility different ?
Internet-scale Location Aware Programmer controlled mobility Mobility for Load Balancing Service Customization Dynamic extension and application functionality Autonomy Fault tolerance Disconnected Operation
8
3D Classification Technologies Design Paradigms Application Domains
Languages & systems that provide mechanisms Used in implementation stage by developer Design Paradigms Architectural styles used C2, P2P, Client-Server Application Domains Classes of applications E-Commerce, Distributed information retrieval
9
Mobile Code Technologies
Traditional Distributed System Layers Core Operating System Network Operating System True Distributed System For Code Mobility Computational Environments (CE) CE retains identity of the host Dynamically relocate components on different hosts CE hosts Execution units (EUs) and resources
10
Mobility Mechanisms EU = Code Segment + Execution State + Data Segment
EU moves from CE to CE Orthogonal mechanisms Code and execution state mobility Data space management
11
Code and Execution State Mobility
Strong mobility Migration Proactive / Reactive Remote cloning Weak mobility Fetch / Ship Stand alone code / code fragment Synchronous / Asynchronous
12
Data Space Management Rearrange EU-Resource bindings after migration
Resource = <I,V,T> Bindings By Identifier By Value By Type Bindings constrain the data space management mechanisms Resource Relocation Binding reconfiguration
13
Current Mobile Code Technologies
Agent Tcl Ara Facile Java Java Aglets M0 Mole Obliq Safe-Tcl Sumatra TACOMA Telescript
14
Design Paradigms Design paradigms, or architectural styles, define architectural abstractions and reference structures that may be instantiated into actual software architectures
15
Why Design Paradigms? The goal of design is the creation of a software architecture, which can be defined as the decomposition of a software system in terms of software components and interactions among them Software architectures with similar characteristics can be represented by design paradigms
16
Describe Design Paradigms
Design paradigms are described in terms of interaction patterns that define the relocation of and coordination among the components needed to perform a service
17
Components Components are the constituents of a software architecture.
They can be further divided into: Code components Resource components Computational components
18
Interactions Interactions are events that involve two or more components, e.g., a message exchanged among two computational components
19
Sites Sites host components and support the execution of computational components A site represents the intuitive notion of location
20
Design Paradigms Client-Server (CS) Remote Evaluation (REV)
Code on Demand (COD) Mobile agent (MA)
21
Comparison of the Paradigms
Before After SA SB Client-Server A know-how resource B Remote Evaluation Resource Code on Demand Mobile Agent -
22
Outline Add the 1st person’s Design Paradigms Add the 3d person’s
23
Design Paradigms Design paradigms, or architectural styles, define architectural abstractions and reference structures that may be instantiated into actual software architectures
24
Why Design Paradigms? The goal of design is the creation of a software architecture, which can be defined as the decomposition of a software system in terms of software components and interactions among them Software architectures with similar characteristics can be represented by design paradigms
25
Describe Design Paradigms
Design paradigms are described in terms of interaction patterns that define the relocation of and coordination among the components needed to perform a service
26
Components Components are the constituents of a software architecture.
They can be further divided into: Code components Resource components Computational components
27
Interactions Interactions are events that involve two or more components, e.g., a message exchanged among two computational components
28
Sites Sites host components and support the execution of computational components A site represents the intuitive notion of location
29
Design Paradigms Client-Server (CS) Remote Evaluation (REV)
Code on Demand (COD) Mobile agent (MA)
30
Comparison of the Paradigms
Before After SA SB Client-Server A know-how resource B Remote Evaluation Resource Code on Demand Mobile Agent -
31
Mobile Code Applications(1)
They are still immature and lack of suitable methodologies. The benefits of mobile code are appealing.(Mobile agent systems, Internet agents) It is important to distinguish the implementation process and the paradigm.
32
Mobile Code Applications(2)
Benefits: 1. Service Customization- The interfaces or services are are not statically defined. 2. Supporting more flexible software deployment and maintenance. 3. Automatic software upgrade without human interaction on the client side.
33
Mobile Code Applications(3)
Benefits: 4. Autonomy of application components. - heterogeneous communication infrastructure complexes the network and requires autonomic design. Two solutions: Or put more operations on the clients Put more operations on the server
34
Mobile Code Applications(4)
Benefits: 5. The fault tolerance is much improved in Mobile code than the conventional client-server system. 6. A new protocol is needed to enhance the code migration among distributed systems. 7. Date management flexibility and protocol encapsulation.
35
Mobile Code Applications(5)
Application Domains for Mobile Code Distributed Information Retrieval Active Documents Advanced Telecommunication Services Remote Device Control and Configuration Workflow Management and Cooperation Active Networks Electronic Commerce
36
A Case Study In Network Management (1)
Determine if mobile code is suitable for the specific application first. Identify the corresponding paradigms. Analyze the tradeoff for each application functionality. Select the technology to implement the application according to the tradeoff.
37
A Case Study In Network Management (2)
The network congestion traffic problem: 1. The problem to solve: Decentralizing Network Traffic -Both SNMP and CMIP are inefficient while the network heavy congestion. - Some modifications have been made to solve the problem, such as the SNMPv2 with the proxy agents and the Remote Monitoring.
38
A Case Study In Network Management (3)
2. Identifying the Design Paradigms -REV paradigm can be used, which will pack up all the SNMP operations and send them on the device for the local interaction. -Only the useful target value will be sent back after execution. -The capability to retain the state across several hops will also make the whole system more autonomic.
39
A Case Study In Network Management (4)
3. Evaluating the Design Tradeoffs (details will not be discussed) -The mobile code is only convenient when a set of SNMP instructions can be “packed” efficiently into mobile code. -The choice of the paradigm is constrained by the actual values for the parameters of the application.
40
A Case Study In Network Management (5)
Choosing the Implementation Technology -In principle, design paradigms and implementation are orthogonal. Sometimes, they are different. -We also have to think about the global application development when we implement a given functionality inside it.
41
Summary and Conclusions
Mobile code is a promising solution for the design and implementation of large scale distributed applications Little attention has been paid to the formulation of a sound conceptual framework for code mobility Three classes of concepts in a proposed conceptual framework: applications, design paradigms and technologies
42
Strengths and Weaknesses
Systematically presenting knowledge about code mobility: motivations, concepts, principles, approaches, technologies, etc., therefore, providing a complete image Expounding is vivid with metaphor
43
Relevance to Embedded Systems
Many embedded systems are resource-constrained Requirements to them are higher and higher Code mobility technology providing a possible solution Many embedded systems are real-time systems that can not be stopped to do operations such as update
Similar presentations
© 2024 SlidePlayer.com. Inc.
All rights reserved.