Download presentation
Presentation is loading. Please wait.
Published byWarren Danis Modified over 10 years ago
1
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio The Model of Mobile Context of Use (MCU)
2
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio People behind the model Dr. Soc. Sc (sociology) Kalle Toiskallio Lic. Soc. Sc (social psychology) Sakari Tamminen M.Tech. Sc. (usability engineering) Heini Korpilahti M. Soc. Sc (social psychology) Salla Hari Prof. Marko Nieminen
3
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio The project (1.1.2002 – 30.6.2003) Alma Media + Solid Information Technology + C3i Solutions Supports user-centred product development on its early stage Main task: model of socio-spatial contexts of use
4
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio Background 1: supporting standard definition Contributing mostly social environment in International Standardization Organisations standard ISO 9241-11 9241-11 = Ergonomic requirements for office work with visual display terminals. Part 11 = guidelines for specifying and measuring usability (definition:) effectiveness, efficiency and satisfaction in a specified context of use In the standard Context of use refers rather concisely to user, task, equipment and environment => Mobixs model of context of use gives 1) content for the definition of especially the environment and 2) practical procedure for producing systematic data for product development in its early stages, for example so called use cases
5
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio...Background 2: theoretical location Context-aware computing within HCI research (according to Paul Dourish) includes two types of research Type 1: constructively oriented line working with prototypes Type 2: research developing interactive systems around understandings of the generally operative social processes surrounding everyday interaction
6
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio Why mobile context is so difficult term Mobile context and mobility is difficult term because it is relational one. Users cannot understand the mobility as itself, it depends on context (or reference points). However, the context is not ready-made gate to be passed through (this particularly makes the handling of the term mobility so hard)
7
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio How do we create the Mobile contexts Experiential contexts are created/interpreted with the help of several attributes. These attributes are also used to create other contexts. MCU works also in analysing stationary use situations
8
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio Starting points Macro but micro levels Static/Macro frames: meeting Dynamic/Micro frames: presuppositions of atmosphere Participants and activities themselves create interpretations we could call social contexts of use Social + spatial factors of context of use are usually interwoven together
9
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio The Model of Context of Use (MCU) includes 1. The Context Attribute List. List of about 24 socio-spatial attributes 2. The Process Analysis. Iterative table for action process analysis
10
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio 1. The Context Attribute List (Socio-spatial attributes) Main categories A) User and social relations B) Tasks and psychological factors C) Environmental aspects
11
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio A) User and social relations social comparison (presented) social identity member vs. reference group several simultaneous goals intra- or inter-organisational tensions
12
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio Example of A Context Attribute
13
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio B) Tasks and psychological factors level of preparedness frequent vs singular use group vs individual use single vs multi task intensity and tempo of user (possibly as non-task based) inner or outer motivation (to reach the goal) level of habitualization intensity of the task
14
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio C) Environmental aspects traffic modes level of publicity of the place proper use of the place pre-suppositions of the place visual/haptic environment auditive env.: pluralistic/monoteistic one time tables (and time shifts in global scale)
15
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio The Process Analysis Analysis-framework for action processes in context The analysis frame has 1+6 viewpoints
16
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio Starting point of The Process Analysis Description of observed (original) action (in column 3) Goal: during the analysis, the action process is iterated towards a hypothetical, best possible process In the following the meaning of the 7 viewpoints are declared
17
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio Context attributes frame the recognizable states of actions The Context Attribute List helps to recognize the relevant attributes Naturally, also case-specific attributes can be formulated Other characteristic(s) of an event Context attributes
18
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio Context transition Context transition: describes transitions between phases of actions Changes in phases of actions help to recognize contexts
19
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio Transitory contexts 1. moving from member group to reference group 2. from single to multi use 3. changes in integrity 4. from one situational role to another 5. from a certain space to another kind of 6. changes in visual, haptic or informative environment 7. from single use to frequent use 8. from focused to diversified task 9. change of traffic mode 10. from accustomed use to unsure use
20
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio Signal of change Signals of change in interaction between users and system Visible to both machine and user
21
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio Signals visible only to the user Visible and interpreted by user(s), but not available to the machine
22
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio Signals to the system Not visible to user but device visibility of signal-based logic to user
23
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio Design notes Ideas created during the analysis process Controversies in context signals visible to user and system Design notes are then included into the next iteration of action proces Design notes can be used when writing use cases and requirement specifications
24
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio The iterative process of analysis 1. Realistic scenario/narrative/story representing synthesis of empirical (qualitative) data and retrospective experiences (first located in the column 3) 2. Analysing this scenario in column 3 by six viewpoints (attributes, transition, signals of change; to user; to system, and design notes) 3. After incorporation of these design ideas, second version of scenario can be written (conversing thus the previous scenario in column 3)
25
SoberIT Software Business and Engineering Institute HELSINKI UNIVERSITY OF TECHNOLOGY Dr. (Soc.Sc.) Kalle Toiskallio
Similar presentations
© 2024 SlidePlayer.com. Inc.
All rights reserved.