Presentation is loading. Please wait.

Presentation is loading. Please wait.

Rockituders Usability testing plan for Rockitude

Similar presentations


Presentation on theme: "Rockituders Usability testing plan for Rockitude"— Presentation transcript:

1 Rockituders Usability testing plan for Rockitude
School of Business and Information Management Oulu University of Applied Sciences

2 Team members List of team members
Matti Annala Adone Muchoki Henok Tilaye Sami Siuvatti

3 Case description We are testing the rockitude game for Tuonela productions the following way: How intuitive the game is for a new player How does s/he like the graphics or the visual output

4 Focus Our main focus is intuitiveness and playability, how easy is it for a new user with no instructions or help whatsoever to play the game After testing we also test for their first impressions and during game-play we also try to map any bugs they encounter

5 Test persons Describe how many test person you want to have, age distribution, sex, general background 6 people(3 males, 3 females) Ages of 14 to 40 People from all walks of life

6 Test protocol We ask them to play the game without giving them any instructions to see how intuitive the game is After, we ask them how they liked the visuals and game-play

7 Test protocol 2 The point of the game is to earn points by shaking the device as the song plays and earn points by moving it in the direction the display is showing. We intend to hand the game to the user and ask them to play without explaining anything to them and after we will write down their comments and their behaviour

8 Team members’ roles Describe what the team members will do during the test session Observing and documentation Matti Adon Introduction Henok

9 Time and location Where will you do the testing?
School premises When will you do the testing? Week 47


Download ppt "Rockituders Usability testing plan for Rockitude"

Similar presentations


Ads by Google