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CX-CBP in 3.65GHz – Simulation results

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Presentation on theme: "CX-CBP in 3.65GHz – Simulation results"— Presentation transcript:

1 CX-CBP in 3.65GHz – Simulation results
Nov. 2008 CX-CBP in 3.65GHz – Simulation results Date: Authors: Notice: This document has been prepared to assist IEEE It is offered as a basis for discussion and is not binding on the contributing individual(s) or organization(s). The material in this document is subject to change in form and content after further study. The contributor(s) reserve(s) the right to add, amend or withdraw material contained herein. Release: The contributor grants a free, irrevocable license to the IEEE to incorporate material contained in this contribution, and any modifications thereof, in the creation of an IEEE Standards publication; to copyright in the IEEE’s name any IEEE Standards publication even though it may include portions of this contribution; and at the IEEE’s sole discretion to permit others to reproduce in whole or in part the resulting IEEE Standards publication. The contributor also acknowledges and accepts that this contribution may be made public by IEEE Patent Policy and Procedures: The contributor is familiar with the IEEE 802 Patent Policy and Procedures < ieee802.org/guides/bylaws/sb-bylaws.pdf>, including the statement "IEEE standards may include the known use of patent(s), including patent applications, provided the IEEE receives assurance from the patent holder or applicant with respect to patents essential for compliance with both mandatory and optional portions of the standard." Early disclosure to the TAG of patent information that might be relevant to the standard is essential to reduce the possibility for delays in the development process and increase the likelihood that the draft publication will be approved for publication. Please notify the Chair as early as possible, in written or electronic form, if patented technology (or technology under patent application) might be incorporated into a draft standard being developed within the IEEE TAG. If you have questions, contact the IEEE Patent Committee Administrator at Alvarion

2 802.16h CX-CBP – Frame structure
Nov. 2008 802.16h CX-CBP – Frame structure CX-Frame structure is shown below: Alvarion

3 CX-CBP General features
Nov. 2008 CX-CBP General features Equal operational time assigned to each technology 10ms for each CXCBI and CXCSBI Operation during CXCBI Scheduled transmit opportunities Listen-before-talk Contention window and quiet periods Longer slots are defined for h as compared with y Priority is given to y Logarithmic back-off Alvarion

4 Synchronization CX-Frame is synchronized with GPS-like time source
Nov. 2008 Synchronization CX-Frame is synchronized with GPS-like time source 802.16h-based systems are using CXSBI in a synchronized mode Sync of y with CXCBI is not mandated Two operational modes Sync. CX-CBP The AP limits the y operation to CXCBI See Annex in “Parameters for simulation of Wireless Coexistence in the US 3.65GHz band” document Un-sync. CX-CBP No limitation is imposed Alvarion

5 Nov. 2008 Parameters Based on: IEEE /11r16, Parameters for simulation of Wireless Coexistence in the US 3.65GHz band Scenario A “Outdoor-to-outdoor” Offered load for each system: In order to find the maximal capacity for each system, simulations were performed in no-interference state, and overloading each system. The maximum throughputs derived were (for 5 MHz channel): DL: 7.2 Mbps UL: 4 Mbps overall: 8 Mbps The offered load in the interference simulation for each system was based on these relations between the maximum achievable loads, modified according to the required total load Alvarion

6 Legend Abbreviations NCX: No Coexistence Protocol
Nov. 2008 Legend Abbreviations NCX: No Coexistence Protocol Reference for y / h operation SCX: Sync CX-CBP. Synchronized Coordinated Contention-Based Protocol UCX: Unsync CX-CBP. Unsynchronized Coordinated Contention-Based Protocol NI: No Interference Reference for max. performance NL: Only control elements are transmitted by the interfering system 802.16h CX-CBP: according to defined operation Alvarion

7 Nov. 2008 Cell sizes Cell size for each system was chosen to be the minimum between its DL and UL ranges. Alvarion

8 Simulation #1 Scenario A (outdoor to outdoor) 10 users per system
Nov. 2008 Simulation #1 Scenario A (outdoor to outdoor) 10 users per system Total offered load for both systems: 9.6 Mbps offered load of 5.75 Mbps 375 Kbps DL per user 200 Kbps UL per user offered load of 4 Mbps 267 Kbps DL per user 133 Kbps UL per user 5 MHz bandwidth Retransmissions in and The number of retransmissions is not limited Alvarion

9 Hidden Node Probability Behavior
Nov. 2008 Hidden Node Probability Behavior Alvarion

10 Hidden Node Probabilities (Mean)
Nov. 2008 Hidden Node Probabilities (Mean) Alvarion

11 Hidden Node Probabilities (10th percentile)
Nov. 2008 Hidden Node Probabilities (10th percentile) Alvarion

12 Hidden Node Probabilities (Median)
Nov. 2008 Hidden Node Probabilities (Median) Alvarion

13 Hidden Node Probabilities (90th percentile)
Nov. 2008 Hidden Node Probabilities (90th percentile) Alvarion

14 Nov. 2008 Mean Throughputs Alvarion

15 Nov. 2008 Median Throughputs Alvarion

16 Nov. 2008 Mean Latency Alvarion

17 Nov. 2008 Median Latency Alvarion

18 Nov. 2008 90th Percentile Latency Alvarion

19 Conclusions - 1 Hidden nodes Data throughput
Nov. 2008 Conclusions - 1 Hidden nodes CX-CBP drastically improves the hidden-nodes situation for co-located and up-link is most affected by hidden nodes Synchronization can improve the situation Data throughput DL throughput is most affected by interference CX-CBP improve the coexistence For inter-BS distances lower than 1.5-2km, sync. CX-CBP performs better At longer distances un-sync. CX-CBP should be preferred Alvarion

20 Conclusions - 2 Delay Downlink Up-link Nov. 2008
Both and have low latency Up-link – low latency 802.16 The basic latency, with no interference, is high due to limited OFDMA sub-channel capacity for each user and the very high packet size – 1500bytes In order to increase the coverage, the up-link frame is divided equally between all the active users The delay is maximum in case of no coexistence Alvarion

21 Simulation #2 Scenario A (outdoor to outdoor) 10 users per system
Nov. 2008 Simulation #2 Scenario A (outdoor to outdoor) 10 users per system Total offered load for both systems: 4.8 Mbps offered load of 2.8 Mbps 185 Kbps DL per user 98 Kbps UL per user offered load of 2 Mbps 131 Kbps DL per user 66 Kbps UL per user 5 MHz bandwidth Retransmissions in and Alvarion

22 Hidden Node Probabilities (Mean)
Nov. 2008 Hidden Node Probabilities (Mean) Alvarion

23 Hidden Node Probabilities (10th percentile)
Nov. 2008 Hidden Node Probabilities (10th percentile) Alvarion

24 Hidden Node Probabilities (Median)
Nov. 2008 Hidden Node Probabilities (Median) Alvarion

25 Hidden Node Probabilities (90th percentile)
Nov. 2008 Hidden Node Probabilities (90th percentile) Alvarion

26 Nov. 2008 Mean Throughputs Alvarion

27 10th Percentile Throughputs
Nov. 2008 10th Percentile Throughputs Alvarion

28 Nov. 2008 Median Throughputs Alvarion

29 Nov. 2008 Mean Latency Alvarion

30 Nov. 2008 Median Latency Alvarion

31 Nov. 2008 90th Percentile Latency Alvarion

32 Conclusions Hidden nodes Data throughput Delay Nov. 2008
CX-CBP drastically improves the hidden-nodes situation for co-located and up-link is most affected by hidden nodes Synchronization can improve the situation Data throughput DL throughput is most affected by interference CX-CBP improve the coexistence When co-located, un-synch. CX-CBP improves DL by 0.5 Mbps, while degrading UL by 0.1 Mbps Using sync. CX-CBP achieves “no-interference” throughputs for both and Delay Coexistence methods do not degrade the latency significantly. Alvarion

33 Simulation #3 Scenario A (outdoor to outdoor) 10 users per system
Nov. 2008 Simulation #3 Scenario A (outdoor to outdoor) 10 users per system Total offered load for both systems: 2.4 Mbps offered load of 1.4 Mbps 92 Kbps DL per user 50 Kbps UL per user offered load of 1 Mbps 66 Kbps DL per user 33 Kbps UL per user 5 MHz bandwidth Unlimited retransmissions in and Alvarion

34 Hidden Node Probabilities (Mean)
Nov. 2008 Hidden Node Probabilities (Mean) Alvarion

35 Hidden Node Probabilities (10th percentile)
Nov. 2008 Hidden Node Probabilities (10th percentile) Alvarion

36 Hidden Node Probabilities (Median)
Nov. 2008 Hidden Node Probabilities (Median) Alvarion

37 Hidden Node Probabilities (90th percentile)
Nov. 2008 Hidden Node Probabilities (90th percentile) Alvarion

38 Nov. 2008 Mean Throughputs Alvarion

39 10th Percentile Throughputs
Nov. 2008 10th Percentile Throughputs Alvarion

40 Nov. 2008 Median Throughputs Alvarion

41 Nov. 2008 Mean Latency Alvarion

42 Nov. 2008 Median Latency Alvarion

43 Nov. 2008 90th Percentile Latency Alvarion

44 Conclusions Hidden nodes Data throughput Delay
Nov. 2008 Conclusions Hidden nodes CX-CBP drastically improves the hidden-nodes situation for co-located and up-link is most affected by hidden nodes Data throughput Coexistence methods show no significant improvement over no-coexistence transmissions Unsynch. CX-CBP slightly degrades the throughput without improving throughput. Delay Overall low latency. Coexistence methods do not degrade the latency significantly. At low offered loads, coexistence methods are unnecessary. Alvarion


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