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TRLN Annual Meeting - July 13, 2012 Building and Sustaining a Mobile, Game-Based Library Orientation Adrienne Lai & Adam Rogers, NCSU Libraries
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Project Team
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D. H. Hill Library
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Traditional Instruction
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Scavenger Hunt: What It Is
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The Packet
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Clue
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Find & Answer
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Sync Teams iPodsLibrarians iPad
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Score
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Show PPT template Google docs
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Find the book [various titles] in the stacks. Upload a photo of it. Clue: Use a Call Number
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93% 95% considered the activity fun & enjoyable 91% learned something new about the library feel comfortable asking a library staff member for help Student Feedback
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I found that this activity engaged students… on a level that led to increased understanding, deeper learning, and almost complete recall of important library functions. Faculty Feedback
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Scavenger Hunt: Lessons
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Dont use technology for technologys sake. Lesson 1
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Start with a lightweight pilot, then iterate. Lesson 2
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TIMELINE 2011 JanFebMarAprMayJunJulAugSeptOctNovDec idea r&d pilot LAUNCH!
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Find the right partners. Lesson 3
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Meet specific, stated needs. Lesson 4
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After traditional library instruction sessions, 44%37% FALL 2010SPRING 2011 of students said they were still confused about navigating the physical spaces of the NCSU Libraries. and Students View
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Students are very hesitant to ask a librarian for help they need more face time with a librarian & it has to be active BUT Instructors View
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Dont underestimate the importance of affect. Lesson 5
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Its okay to limit how far you scale up... Lesson 6
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ENG 101 INSTRUCTION & SCAVENGER HUNTS
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Questions and feedback: Adrienne Lai | adrienne_lai@nscu.edu Adam Rogers | adam_rogers@ncsu.edu Thanks! Implementation info can be found at: http://go.ncsu.edu/trln2012
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