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Internet Networking recitation #8

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1 Internet Networking recitation #8
Socket Programming Spring Semester 2009, Dept. of Computer Science, Technion

2 What is socket? First appeared in 4.1 BSD UNIX 1982.
An integer associated with a network connection. Implemented as file descriptor. Types of Internet Sockets: Stream Sockets for TCP connection. Datagram Socket for UDP communication. Raw Sockets. Internet Networking

3 Socket Interface User Space App1 App2 Socket I/F IP Stack Kernel ND1
Internet Networking

4 Structures ‘Struct sockaddr’ holds socket address information:
unsigned short sa_family; // AF_INET for internet char sa_data[14]; // 14 bytes of protocol address. contains a destination address and port number for the socket. }; struct sockaddr_in’ is used to deal with ‘struct sockaddr’ for internet family (AF_INET): struct sockaddr_in { short int sin_family; // AF_INET for internet unsigned short int sin_port; // Port number struct in_addr sin_addr; // Internet address unsigned char sin_zero[8]; // padding (must be zero) Internet Networking

5 Structures (Cont.) A pointer to a ‘struct sockaddr_in’ can be cast to a pointer to a ‘struct sockaddr’ and vice-versa they both have the same size. In order to set the IP address one should use ‘struct in_addr’: struct in_addr { unsigned long s_addr; // IPv4 address }; Internet Networking

6 Bytes Order The CPU and the NIC may store and read data from the memory in a different order. Memory CPU R/W R/W NIC Internet Networking

7 Two ways to store data in the memory:
Big-Endian Little-Endian One should convert the order of the bytes (if necessary) in order to transmit them in network in the same way. Example: On a big endian machine we see Byte:     U N I X Location: On a little-endian machine we would see: Byte:     N U X I Location: Internet Networking

8 Bytes Order Accessories Function:
htons(x) – Convert short from host to network order. htonl(x) ntohs(x) ntohl(x) In order to be portable one should use this function even if not necessary. Internet Networking

9 System Calls - Socket int socket(int domain, int type, int protocol);
Return a file descriptor (or -1 in case of error). domain: AF_INET for internet. type: SOCK_STREAM for TCP, SOCK_DGRAM for UDP and SOCK_RAW for raw socket. protocol Example for UDP: // Opening socket if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0) error("Could not open socket"); Internet Networking

10 System Call - Bind Associate a socket with a port on the local machine
int bind(int sockfd, struct sockaddr *my_addr, int addrlen); ‘sockfd’ is the socket file descriptor. Associate a socket with a port on the local machine (usually used by servers). ‘my_addr’ is a pointer to a struct sockaddr that contains information about the port. ‘addrlen’ is set to sizeof(struct sockaddr). return 0 on success or -1 on failure (when?). Internet Networking

11 Example: // INADDR_ANY allowed to work without knowing the IP address of the machine running on #define SERVER_PORT 5555 struct sockaddr_in server_addr; server_addr.sin_family = AF_INET; server_addr.sin_addr.s_addr = htonl(INADDR_ANY); server_addr.sin_port = htons(SERVER_PORT); if (bind(sockfd, (struct sockaddr*)&server_addr, sizeof(server_addr)) < 0) error("Could not bind to the socket"); Internet Networking

12 Wait for incoming connections - listen
int listen(int sockfd, int backlog); Define the maximum of pending TCP connections. ‘sockfd’ is the socket file descriptor. ‘backlog is the number of pending connections incoming connections wait in this queue until accept(). this is the limit on how many can queue up Internet Networking

13 Wait for incoming connections and accept
int accept(int sockfd, void *addr, int *addrlen); used by a TCP server to accept pending connection. Blocked until a connection is arrived. Return a new socket file descriptor used to receive and send data on this connection by send() and recv() for example. The original keeps listening on its port ‘sockfd’ is the new socket file descriptor. ‘addr’ contains information (port and IP address) of the incoming connection (who is calling). ‘addrlen’ is a local integer variable set to sizeof(struct sockaddr_in). Internet Networking

14 Connect to a Remote Host
int connect(int sockfd, struct sockaddr *serv_addr, int addrlen); Used by clients to connect a socket to a server. ‘sockfd’ is the socket file descriptor. ‘struct sockaddr’ contains the destination port and IP address ‘addrlen’ set to sizeof(struct sockaddr). Internet Networking

15 Data Transfer – Send over stream sockets (TCP)
int send(int sockfd, const void *msg, int len, int flags); Transmit data through a socket. Can be used only when the socket is connected. Return the number of bytes that has been sent (or -1 in case of error). ‘buf’ is a pointer to the buffer to be sent, while ‘len’ is its length. Flags – mostly zero. Flag example: MSG_DONTROUTE Don't use a gateway to send out the packet, only send to hosts on directly connected networks. Internet Networking

16 Data Transfer – Receive over stream sockets (TCP)
int recv(int sockfd, void *buf, int len, unsigned int flags); Obtain data from the socket. Used only when the socket is in a connected state. ‘buf’ is a pointer to the buffer for holding the received data and ‘len’ is its length. Returns the number of bytes actually sent (or -1). Internet Networking

17 Data Transfer – Send over Datagram sockets (UDP)
Datagram sockets are not connected to a remote host int sendto(int sockfd, const void *msg, int len, unsigned int flags, const struct sockaddr *to, int tolen); Transmit data to through a socket. The destination (port and IP address) is specified in the call. Used for UDP communication. Internet Networking

18 Data Transfer – Receive over stream sockets (UDP)
int recvfrom(int sockfd, void *buf, int len, unsigned int flags, struct sockaddr *from, int *fromlen); Obtain data from the socket. from is a pointer to a local struct sockaddr that will be filled with the IP address and port of the originating machine. fromlen is a pointer to a local int that should be initialized to sizeof(struct sockaddr). When the function returns, fromlen will contain the length of the address actually stored in from. Returns the number of bytes actually sent. Internet Networking

19 Shut Down and Close int shutdown(int sockfd, int how); close(sockfd);
sockfd - socket file descriptor to shutdown How: 0 - Further receives are disallowed 1 - Further sends are disallowed 2 - Further sends and receives are disallowed (like close()) close(sockfd); Only close() frees the socket descriptor Internet Networking

20 Client-Server Model UDP Client sd=socket(…) sendto(sd,…)
recvfrom(sd,…) close(sd) UDP Server sd=socket(…) bind(sd,…) recvfrom(sd,…) sendto(sd,…) close(sd) Internet Networking

21 Client-Server Model TCP Client sd=socket(…) connect(sd) send(sd,…)
recv(sd,…) close(sd) TCP Server sd=socket(…) bind(sd,…) listen(sd,…) new_sd=accept(sd,…) fork() recv(new_sd,…) send(new_sd,…) close(new_sd) Internet Networking

22 Port Assignment Ports 0 through 1023 are reserved.
In order to let the system to assign the port number, one should set the port number (e.g. in ‘bind’) to zero. Internet Networking


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