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Haptic Systems Mohsen Mahvash Lecture 7 18/1/06
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Haptic rendering of contact
A review of the last lecture Change of force at the edges Force shading Friction rendering References
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A review of last lecture
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Change of force direction
During sliding contact, at the moment that the god-object is crossing an edge, the direction of force changes.
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Change of force amplitude
During sliding contact, at the moment that the god-object is crossing an edge, the amplitude of the force changes.
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Vertex normal
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Vertex local surface A local coordinate can be defined at each vertex of the object
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local coordinates at contact points
The direction of normal vector smoothly changes during sliding contact Local surfaces at different contact points
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Proxy location proxy Local surface tip project Object surface tip
tip project: the closest point of the local surface to the tip proxy: the closest point of the active surface to the tip project
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A friction model for haptic rendering
Coulomb model A friction model for haptic rendering
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Friction rendering Local surface Object surface
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References: C.B. Zilles, J.K. Salisbury, A constraint-based god-object method for haptic display International Conference on Intelligent Robots and Systems-Volume 3. 1995. D. C. Ruspini, K Kolarov, O Khatib - The haptic display of complex graphical environments, SIGGRAPH, 1997. Mahvash, M., Hayward, V High Fidelity Haptic Synthesis of Contact With Deformable Bodies. IEEE Computer Graphics and Applications. 24(2): 48-55, 2004. V Hayward, B Armstrong, A New Computational Model of Friction Applied to Haptic Rendering, Lecture Notes in Control and Information Sciences, Vol. 250, Springer-Verlag, pp Tomorrow Haptic assistance: Applications and Design Considerations (guest lecturer Panadda Marayong)
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