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Rotation and Orientation: Affine Combination
Jehee Lee Seoul National University
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Applications What do we do with quaternions ? Curve construction
Keyframe animation
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Applications What do we do with quaternions ? Filtering Convolution
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Applications What do we do with quaternions ? Statistical analysis
Mean
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Applications What do we do with quaternions ?
Curve construction Keyframe animation Filtering Convolution Statistical analysis Mean It’s all about weighted sum !
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Weighted Sum How to generalize slerp for n-points Methods
Affine combination of n-points Methods Re-normalization Multi-linear Global linearization Functional Optimization
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Inherent problem Weighted sum may have multiple solutions
Spherical structure Antipodal equivalence
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Re-normalization Expect result to be on the sphere Weighed sum in R
Project onto the sphere 4
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Re-normalization Pros Cons Simple Efficient Linear precision
Singularity: The weighted sum may be zero
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Multi-Linear Method Evaluate n-point weighted sum as a series of slerps Slerp Slerp
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Multi-Linear Method Evaluate n-point weighted sum as a series of slerps Slerp Slerp
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De Casteljau Algorithm
A procedure for evaluating a point on a Bezier curve t : 1-t P(t) t : 1-t t : 1-t
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Quaternion Bezier Curve
Multi-linear construction Replace linear interpolation by slerp Shoemake (1985)
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Quaternion Bezier Spline
Find a smooth quaternion Bezier spline that interpolates given unit quaternions Catmull-Rom’s derivative estimation
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Quaternion Bezier Spline
Find a smooth quaternion Bezier spline that interpolates given unit quaternions Catmull-Rom’s derivative estimation
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Quaternion Bezier Spline
Find a smooth quaternion Bezier spline that interpolates given unit quaternions Catmull-Rom’s derivative estimation Bezier control points (qi, ai, bi, qi+1) of i-th curve segment
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Slerp is not associative
Multi-Linear Method Slerp is not associative
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Multi-Linear Method Pros Cons Simple, intuitive
Inherit good properties of slerp Cons Need ordering Eg) De Casteljau algorithm Algebraically complicated
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Global Linearization
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Global Linearization Pros Cons Easy to implement Versatile
Depends on the choice of the reference frame Singularity near the antipole
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Functional Optimization
In vector spaces We assume that this weighted sum was derived from a certain energy function
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Functional Optimization
In vector spaces Functional Minimize Weighted sum
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Functional Optimization
In orientation space Buss and Fillmore (2001) Spherical distance Affine combination satisfies
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Functional Optimization
Pros Theoretically rigorous Correct (?) Cons Need numerical iterations (Newton-Rapson) Slow
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Summary Re-normalization Multi-linear method Global linearization
Practically useful for some applications Multi-linear method Slerp ordering Global linearization Well defined reference frame Functional optimization Rigorous, correct
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Summary We don’t have an ultimate solution
An appropriate solution may be determined by application More specific problems may have better solutions For convolution filters, points have an ordering
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