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3D Tabletop Display Interaction
PhD Proposal: Mark Hancock
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tabletop 3D display
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collaborative 3D tabletop display
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interactive, collaborative 3D tabletop display
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objectives
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objective one: study alternate perspective views
objective two: study alternate input techniques objective three: implement complete system
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objective one: projection study
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problem: multiple viewpoints
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reference point at infinity
status quo reference point at infinity ? reference point ? ? ? table surface perspective orthographic
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stitched perspective ?? table surface
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perspective lenses table surface
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factors dependent measures tasks projection shading shadows
time, accuracy, preference communication, coordination tasks not yet determined – 1 to 3 people, interact in 3D
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(intended) contribution one:
user study comparison of different projection solutions (intended) contribution two: better understanding of impact of skewed views
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objective two: technique study
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problem: how people control objects
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contribution one: contribution two: user study
more DOF improves performance & satisfaction contribution two: guidelines for shallow-depth 3D interaction submitted to CHI 2007
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objective three: complete system
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problem: enable embodied interaction
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dourish (2001)
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urp (underkoffler & ishii, 1998)
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(intended) contribution one:
integrate results of first two objectives (intended) contribution two: demonstrate possibility of embodied interaction
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objective one: study alternate perspective views
objective two: study alternate input techniques objective three: implement complete system
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projection comparison study
design & implement projection alternatives in-depth literature review build 3D environment (e.g. “virtual urp”) 3D technique study thesis writing defense summer fall winter summer fall winter summer 2006 2007 2008 thesis timeline
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