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WAVES . . . The motion of the ocean . . .
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Basic Wave Structure: Wavelength Crest Trough Height Water Depth
Still Water Line Trough Water Depth Height Ocean Bottom
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Deep Water Wave: Water depth is greater than ½ the wavelength
Particle motion in orbital pattern
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Shallow Water Wave: Wavelength greater than water depth
Particle motion in flat elliptical pattern
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Transitional Wave: Wavelength greater than 2X but less than 20X the water depth Particle motion in flat elliptical pattern
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Water Particle Motion Wavelength decreases as depth decreases
Deep Water Wave Shallow Water Wave Wavelength decreases as depth decreases
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Progressive Waves: Appear to be moving in a definite direction
Wind generated, Catastrophic, Internal (example: rock dropped into pond)
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Standing Waves: Appear as vertical undulation of sea, does not propagate (move) (example: sailboat in harbor moving up and down but no apparent waves “passing by”)
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Wave Interference: Constructive Destructive Mixed
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Constructive Interference:
Two waves meet crest to crest and trough to trough Resulting new wave has same original wavelength and height is the total sum of two original waves
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Destructive Interference:
Two waves meet crest to trough and trough to crest Resulting new wave is canceled out leaving calm surface
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Mixed Interference: Two waves of different heights and lengths meet
Resulting new wave has irregular wave pattern created, sequence of high waves followed by sequence of low waves
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Fetch – the distance over which the wind blows in one direction
Wave Action: Refraction Reflection Diffraction Fetch – the distance over which the wind blows in one direction
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Refraction: Process by which the part of wave in shallow water is slowed down to cause wave to bend and tend to align itself with underwater contours
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Reflection: Process by which a wave has part of its energy returned seaward by a reflecting surface (shoreline)
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Diffraction: Any bending of a wave around an obstacle that can not be interpreted as refraction or reflection
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Wave Breaking: Ideally, when water depth is 1.3 times breaker height, the crest will topple Spilling breaker Plunging breakers Surging breakers Deep water waves hit bottom in shallow water (reef, etc), look like walls of white water (tsunami)
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Erosion . . . Effects of waves . . .
Summer – low energy waves cause beaches to build out Winter – high energy waves cause the sand to be removed
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Erosion . . . Steep, narrow, rocky headlands or coast caused by HIGH ENERGY waves Broad gentle slopes with sandy beaches, calm coast or bay caused by LOW ENERGY waves
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Erosion
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Wave Effect: Headlands vs Bays
Energy is spread out = smaller waves Bay Shore Headland Shore Energy is concentrated = large waves
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Bay & Headland
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Protection Against Erosion:
Natural protection (dunes, plants) Man made objects - built to protect the shore and may work for a limited area, but often increases erosion to adjacent land (sea wall, breakwater, jetty/groin)
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Area of increased erosion
Sea Wall (revetment). . . Area of increased erosion
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Sea Wall (Revetment)
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Area of increased erosion
Breakwater Wall . . . Area of increased erosion Longshore current Calm area (sand deposited)
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Breakwater Wall Harbour
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Rock Groin (short) or Jetties (long) . . .
erosion erosion deposition deposition Longshore current Longshore current
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Jetty/Groin
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Natural - Vegetation
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Natural - Dune
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