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Entertainment Lair A Franchise of the Future
Julia Pinon Lee McLaughlin Victor Scott Derek Waddoups 7/17/2012 The Entertainment Lair
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The Lair provides gaming equipment and activities.
7/17/2012 The Entertainment Lair
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The Entertainment Lair
A Natural Franchise Gaming has never been more popular than it is today. Dedicated gamers want to utilize proven marketing and design concepts. Franchises would be individually owned and operated. 7/17/2012 The Entertainment Lair
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Year-to-Year Comparison
Category Last Year This Year Increase Board Games $75,915 $115,856 $39,941 Role-playing Games $47,404 $77,038 $29,634 Puzzles $31,590 $38,540 $6,950 Models $19,200 $28,200 $9,000 Events $25,755 $46,065 $20,310 Totals $199,864 $305,699 $105,835 Our first year was profitable Our second year was significantly better 7/17/2012 The Entertainment Lair
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Sales Increase by Category
Student Name 5/31/2019 Sales Increase by Category Year Board Games Role-playing Games Puzzles Models Events Last Year $75,915 $47,404 $31,590 $19,200 $25,755 This Year $115,856 $77,038 $38,540 $28,200 $46,065 7/17/2012 The Entertainment Lair Instructor Name, Class
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The Entertainment Lair
Qtr. 1 Sales Increase Year Qtr. 1 Last Year $37,761 This Year $61,594 7/17/2012 The Entertainment Lair
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The Entertainment Lair
What We Provide Site selection and initial setup consistent with our mission statement Inventory and product selection Detailed marketing program based on: Resources of all types A variety of gaming events Financial model 7/17/2012 The Entertainment Lair
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The Entertainment Lair
The Next Steps Create detailed financial proposal including funding requirements to launch franchise campaign Identify at least two potential franchisees for next year Expand to ten additional franchises in second year 7/17/2012 The Entertainment Lair
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