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1. Choose a starting point.
Standard MG Lessons 14.1 Objective: Find the perimeter using squares Perimeter is the total distance around a shape. Pretend you are an ant walking around the shape, you want to know how far you walked. l l l Steps 1. Choose a starting point. 2. Mark each unit with a hash mark as you “walk” around the shape. Created by Therese Duffy 2011
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1. Choose a starting point.
Standard MG Lessons 14.1 Objective: Find the perimeter using squares Perimeter is the total distance around a shape. Pretend you are an ant walking around the shape, you want to know how far you walked. l l l l l l Steps 1. Choose a starting point. l l l l 2. Mark each unit with a hash mark as you “walk” around the shape. l l Created by Therese Duffy 2011
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1. Choose a starting point.
Standard MG Lessons 14.1 Objective: Find the perimeter using squares Perimeter is the total distance around a shape. Pretend you are an ant walking around the shape, you want to know how far you walked. l l l l l l Steps 1. Choose a starting point. l l l l l l l l l l l 2. Mark each unit with a hash mark as you “walk” around the shape. l l 3. Count all your marks as you “walk” around the shape again to find the perimeter. l Created by Therese Duffy 2011
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