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No. 1 What is the Computer Vision?

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1 No. 1 What is the Computer Vision?

2 Instructor Katsushi Ikeuchi Pointers: 03-5452-6242
4-6-1 Komaba Meguro-ku

3 Evaluation attendance 50% report 50%

4 Schedule Shape-from-X Interpretation Special topics
Analysis of line-drawing Shape-from-shading Binocular stereo Interpretation Interpolation Representation Special topics Modeling from reality

5 Katsu Ikeuchi U. Tokyo ETL U. Tokyo MIT AI CMU Human visual system
Object recognition U. Tokyo Virtual heritage MIT AI Shape-from-shading CMU Assembly plan from observation Modeling from reality 1978 1980 1986 1996

6 Demonstration Videos

7 Photometric Stereo (1980) Brightness difference -> 3D shape
3D shape -> 3D Pose determination 3DPose -> Grasping

8 Bin Picking

9 Assembly Plan from Observation (1990)

10 Recent Result Assembly plan from observation

11

12 Learning Human Dance

13 Motion Capture Data

14 Robot Dancing

15 Modeling Cultural Heritage

16 Virtual City Probe Info 

17 Virtual City Speed:10km/h Vehicle Pedestrian Vehicle Near Yoyogi park
ampm-1.png Vehicle Pedestrian Speed:10km/h Near Yoyogi park Vehicle

18 Computer Vision (CV) To make a computer to recognize the 3D world as we do To generate 3D representations from 2D images

19 CV and related areas Image Understanding (AI) Pattern Recognition
(Mathematical theories) Image Processing (Signal processing)

20 CV and related areas Image Understanding (AI) Pattern Recognition
(Mathematical theories) Image Processing (Signal processing)

21 To get better images: 2D-to-2D
Image Processing To get better images: 2D-to-2D

22 CV and related areas Image Understanding (AI) Pattern Recognition
(Mathematical theories) Image Processing (Signal processing)

23 Decision making: mathematical theories
Pattern Recognition Decision making: mathematical theories

24 CV and related areas Image Understanding (AI) Pattern Recognition
(Mathematical theories) Image Processing (Signal processing)

25 Image Understanding Scene description

26 Why difficult ? A lot of data Ambiguity
Projection of a 3D world to a 2D image Many factors to influence the image Illumination condition Object shape Camera characteristics

27 Image Foggy golden triangle in Pittsburgh

28 But …

29 A lot of data Landsat image Color TV image
1scene: 3300 x 2300 x 4 = bytes 200 scenes/ day Color TV image 512 x 512 x 3 x 30 = bytes/sec

30 Why difficult ? A lot of data Ambiguity
Projection of a 3D world to a 2D image Many factors to influence the image Illumination condition Object shape Camera characteristics

31 Illusion due to the projection

32 Why difficult ? A lot of data Ambiguity
Projection of a 3D world to a 2D image Many factors to influence to the image Illumination condition Object shape Camera characteristics

33 Image A image is a matrix of pixels Each pixel brightness Color
Distance

34 Inside and Outside (Gestalt)

35 Common sense To formulate the common sense → research topics

36 Current issues A lot of data Ambiguity Many factors
Computational sensor Vision board Ambiguity Projective geometry constraints Many factors Physics-based vision

37 Application areas

38 Application areas

39 What is Computer Vision?
Vision is … an information processing task that constructs efficient symbolic descriptions of the world from images. (Marr) Vision is … inverse graphics. Vision is … looks easy, but is difficult. Vision is … difficult, but is fun. (Kanade) Vision is an engineering science to create an alternative of human visual systems on computers (Ikeuchi)

40 References Journals Inter. J. Computer Vision
IEEE Trans. Pattern Analysis and Machine Intelligence IEICE D-2 IPSJ Trans CVIM International conferences Inter. Conf. Computer Vision (ICCV) Computer Vision and Pattern Recognition (CVPR) Asian Conf. Computer Vision (ACCV) Special interest groups IPSJ CVIM IEICE PRMU

41 Schedule (April-May) 4/12 Introduction 4/19 Line drawing
4/26 Perspective projection 5/3 Holiday 5/10 Shape from Shading 5/17 Color Dr. Miyazaki 5/24 Stereo#1 5/31 Stereo# Dr. Vanno and Dr. Ogawara

42 Schedule (June-July) 6/7 Motion analysis 6/14 No class
6/21 EPI, IBR & MBR Dr. Ono 6/28 Interpolation 7/5 Object representation#1 Dr.Takamatsu 7/12 Object representation#2


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