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Eye-Based Interaction in Graphical Systems: Theory & Practice

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Presentation on theme: "Eye-Based Interaction in Graphical Systems: Theory & Practice"— Presentation transcript:

1 Eye-Based Interaction in Graphical Systems: Theory & Practice
Fig.1: Scanpaths Andrew Duchowski Computer Science Clemson University Roel Vertegaal Computing and Information Science Queen’s University

2 Overview Basics of visual attention, human vision, eye movements and signal analysis Eye tracking hardware specifications Video eye tracker integration Principal eye tracking system modes interactive or diagnostic Example systems and potential applications

3 Course Schedule: Part I
Introduction to the Human Visual System (HVS) Neurological substrate of the HVS Physiological and functional descriptions Visual Perception Spatial, temporal, color vision Eye Movements Saccades, fixations, pursuits, nystagmus

4 Course Schedule: Part II
Part II: Eye tracking systems The eye tracker early developments video-based eye trackers system use Integration issues application design calibration data collection / analysis

5 Course Schedule: Part III / Demo
Part III: Potential applications VR Human Factors Collaborative systems Advertising Psychophysics Displays Demonstration: GAZE Groupware System


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