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TESOL Materials Design and Development
Week 2 Tomlinson’s Features of Good Materials
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Review: Definition of “materials”
Anything that is used by teacher and/or learners to facilitate the learning of a language (p. 2) What are some examples of materials according to this definition? Please write a list of different materials that can be used in the classroom to help students learn.
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Examples of materials Realia and classroom objects Artifacts Textbooks
Handouts Pictures Games Other students/Teacher Audio-visual materials such as PPTs, videos, etc. White board or black board Seating arrangements and grouping
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Realia
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Artifacts Example: Life Map
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Students as Materials
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Using the Board At the start of lesson, draw a few lines on the board making columns and larger working areas.
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Grouping as Materials
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Kinds of Language Learning
Explicit language learning in which learners are aware of when and what they are learning Implicit language learning in which learners are not aware of when and what they are learning Language learning involving declarative knowledge which is knowledge about the language system Language learning involving procedural knowledge which is knowledge of how the language is used
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What is the position that most researchers take in terms of the kinds of language learning?
Communicative competence is primarily achieved as a result of implicit, procedural learning.
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What does the term “communicative competence” mean?
“Communicative competence refers to a learner's (second language) ability. It not only refers to a learner's ability to apply and use grammatical rules, but also to form correct utterances, and know how to use these utterances appropriately”. (definition from: Wikipedia on-line encyclopedia)
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What should the main objective of materials be?
To provide learners with meaningful experiences of language in use and opportunities to reflect on these experiences.
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When are learners guided to see explicit aspects of the target language?
Prior to students’ use After students’ use *NOTE: both can be done inductively so the teacher can facilitate students’ discovery of rules.
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Inductive Teaching Also called “discovery teaching” or “inquiry teaching”. Teacher provides students with many examples and induces the rule from students (students figure out, or “discover”, the rule from the examples provided).
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Deductive Teaching Also known as “direct instruction”.
Teacher provides students with the rule and students practice making examples based on the rule.
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How do the materials differ?
Controlled Less Controlled/Free Scaffolding and support provided Allows for silent period (such as the comparative 1 lesson where Ss get a chance to write before they speak) Makes Ss feel safe and comfortable Controlled Practice T-Ss to group before pair Ss-Ss practice) Repetition and recycling of examples and TL Support/scaffolding is gradually removed Practice, practice , practice that moves from easy to more difficult Confidence is boosted Activities become more meaningful and authentic Allows for personalization of the TL and creative use of the language they are learning
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Week 2 Segment 2
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Materials should achieve impact.
Materials should help learners to feel at ease Materials should help learners develop confidence What is being taught should be perceived as relevant and useful Materials should facilitate learner self-investment and discovery Learners must be ready to acquire the points being taught Materials should expose the learners to language in authentic use Learner’s attention should be drawn to the linguistic features of the input Materials should provided opportunities to use the TL for communicative purposes Materials should take into account that the positive effects of instruction are usually delayed Materials should take into account that learners have different learning styles Materials should take into account that learners differ in affective attitude Materials should permit a silent period at the beginning of instruction Materials should maximize learning potential Materials should not rely too much on controlled practice Materials should provide opportunities for outcome feedback
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1. Materials should achieve impact
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Ss made picture
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2. Materials should help learners to feel at ease
Things that a material developer can do to make Ss feel at ease: ’ lots of white space illustrations that learners can relate to balance Ss academic and emotional needs, so…. materials seem helpful rather than test like materials that have a humane personality and voice rather than semi-official documents that one might find at a government office use active voice rather than passive examples and stories that make it seem more real; concrete and connect to the Ss lives and social context Language should be inclusive It’s the learner’s language, too! How material developers/Ts use of the target language shouldn’t make Ss feel inferior; the level and the way the TL is ‘used’ should neither demean nor patronize
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Build rapport by sharing aspects of yourself
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3. Materials should help learners develop confidence
Challenge level (i+1). Staging and task sequencing Removing scaffolding and support language Success builds success and success = confidence
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4. What is being taught should be perceived as relevant and useful
Find out what your Ss like and want to learn through needs analysis Make task and activities “real” & “meaningful” Allow for Ss personalization of learning Use games, contest and competitions to create materials that have the perception of relevance
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5. Materials should facilitate learner self-investment and discovery
Learning situations are created in which the learning is often implicit Inductive methods are used Learner-centered, task-based, learn by doing Ss-Ss collaboration and peer learning maximized Teacher Talk Time (TTT) minimized Teacher’s don’t teach; students learn
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Classroom that facilitate learner self-investment and discovery often look like this.
Where’s the teacher? Present, but not directly involved.
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6. Learners must be ready to acquire the points being taught
Materials are developed so Ts can easily do initial and ongoing assessment Materials are created with the understanding that Ss learn at different rates, and not all Ss are necessarily ready to acquire what is being taught Developmental sequence is taken into account
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Developmental Sequence
The terms above refers to the passage of learners through a series (of in most cases) progressively more accurate manifestations of a given feature such as negation, question-forms, etc…The developmental sequence for L2 learners is very similar to the developmental sequence for L1 learners of English.
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7. Materials should expose the learners to language in authentic use
Authentic Input: listening and readign texts created by native speakers for native speakers Authentic Output: Tasks and activities that have a real context of use
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Homework Read Halliwell’s ‘Working With Young Learners’ and answer the guiding questions
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