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Observed Points of Concern
Dangerous Play
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Dangerous Play Decisions
IFK – Dangerous Play In accordance with the LOTG Dangerous Play Decisions = Player Safety
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IFK - Dangerous Play Playing in a dangerous manner involves no physical contact between the players. A dangerous play situation is usually the result of an unintentional act that occurs in the close proximity of an opposing player. If contact does occur then the dangerous IFK offense may become a DFK foul.
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IFK - Dangerous Play The dangerous action becomes an offense only when an opponent is adversely or unfairly affected …. the dangerous offense can result in a danger to either an opponent or to oneself, but not a teammate. … if an opponent ignores the dangerous situation and follows thru and makes contact then that opponent has committed a DFK foul, which takes precedence over DP call.
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IFK – Dangerous Play Be careful not to categorize all potential dangerous play situations as a dangerous play offense. If an opponent is not involved, i.e. is not prevented from playing the ball in a safe manner or has not been caused to hesitate to play the ball, then a foul call is not valid.
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IFK – Dangerous Play Not all “high kicks” constitute a dangerous play
Not all “playing the ball while lying on the ground” constitute a dangerous play situation
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IFK – Dangerous Play Example Situation – A player, D5, involuntarily falls down on the ground with the ball near the chest or stomach and has no time or opportunity to play the ball or to stand up: When an opponent, A6, nearby hesitates and does not kick at the ball because of the downed player’s location, then a dangerous play has been created by D5 and an IFK should be awarded to A6’s team.
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IFK – Dangerous Play Example Situation – A player, D5, involuntarily falls down on the ground with the ball near the chest or stomach and has no time or opportunity to play the ball or to stand up: When an opponent, A7, takes a swing at the ball with her foot, then the kicker, A7, has created the danger, not the player on the ground. An IFK should then be given to D5’s team in this case, if no contact is made.
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