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CSS 290: Video Games and Computer Programming

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Presentation on theme: "CSS 290: Video Games and Computer Programming"— Presentation transcript:

1 CSS 290: Video Games and Computer Programming

2 Reading: Functions PLAD, Chapter 6 (“Functions”)
6.1: Overview – READ CLOSELY! 6.2: Writing Your Own Very good / helpful to read! 6.3: More Library Functions Skip 6.3 CSS 290 2

3 Reading: Functions C#2005: Chapter 7
This is mixed up with Object Oriented Programming & classes, so it may not be as useful Read PLAD first/most, then use this to figure out what to type  CSS 290 3

4 This lecture Functions CSS 290 4

5 A6 Get it to me before Friday, midnight, in order to get it back in time to do a revision OR A6 can be optional – if you don’t do it, then your grade for A6 will be the average of your other assignments CSS 290 5

6 Due This Lecture (May 29) Final Project: Milestone 2 CSS 290 6

7 Due Later June 3: A5 revision
June 5: All homeworks, revisions to homeworks (including A6) June 5: Final Exam! June 10: Final Project + Presentation To Class CSS 290 7

8 And now… The Quiz!! CSS 290 8


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