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Object-Oriented Testbench Architecture
Sean Peng 2004 Copyright © Terasic Technologies Inc.
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Topics Part 1: Object-Oriented Design Methodology.
The relationship between a Class and its Objects. Object Programming Model: How do we attack problems using the model. Why need Base Class / Inheritance ? Virtual Base Class / Virtual Methods and their applications. Static Data Member and its application. ( All the above concepts are heavily used in our testbench ) Part 2: Object-Oriented Testbench Infrastructure. Skeleton: Object Model and Message Sending Mechanism. Why need Virtual Component and Packet Classes ? – the idea behind our testbench. How do we increase the reuseability of BFMs. QDR/ZBT Memory Models as an example. Summary
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