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Introduction to Computers

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1 Introduction to Computers
Lesson 4A Introduction to Computers

2 Decimal Number System Called base 10 because 10 symbols are available

3 Binary Number System Computers function in base 2, or the binary number system, where there are only two values

4 Bit A combination of binary digit
The smallest possible unit of data a computer can recognize or use

5 Byte A group of eight bits

6 Text Codes EBCDIC ASCII Unicode

7 CPU The CPU is the computer’s “brain” that manipulates data

8 CPU’s Two Basic Parts Control unit Arithmetic logic unit

9 Control Unit Manages all the computer’s resources

10 Arithmetic Logic Unit Performs the CPU’s arithmetic and logical operations

11 Machine Cycle The completed series of steps the CPU takes to execute an instruction

12 Machine Cycle’s Two Cycles
Instruction cycle Execution cycle

13 Instruction Cycle Fetching Decoding

14 Execution Cycle Executing Storing

15 Millions of Instructions Per Second (MIPS)
The CPU performance measurement

16 Pipelining Also called pipeline processing
The control unit begins a new machine cycle before the current cycle is completed

17 Memory Allows the CPU to store and retrieve data quickly

18 Two Kinds of Memory Read-only memory (ROM): nonvolatile
Random-access memory (RAM): volatile

19 ROM ROM always holds the same data, for example the computer’s start-up instructions

20 RAM RAM’s job is to hold programs and data while they are in use
RAM can change instantly

21 Other Kinds of RAM Dynamic RAM (DRAM) DRAM Variations
Static RAM (SRAM)

22 Factors Affecting Processing Speed
Registers Memory and computing power System clock The bus The databus The address bus Cache memory

23 Bus Types Industry standard architecture (ISA) bus Local bus
Peripheral component interconnect (PCI) bus Accelerated Graphics Port (AGP) bus Universal Serial Bus (USB) IEEE 1394 (FireWire)

24 Data Transfer Rate The amount of data buses can transfer in a second
Measured in megabits per second (Mbps) or megabytes per second (MBps)

25 Cache memory Speeds processing by storing frequently used data or instructions in its high-speed memory

26 Transforming Data Into Information
Lesson 4A Transforming Data Into Information


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