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Statistical 3D Face Modeling
introduction to a literature review Chao Zhang CVPR Group, University of York
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2D image Ground-truth 3D model Reconstructed 3D model
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Background of Face Modeling
what is Face Model? the way people use to represent human faces point cloud, mesh a mapping from r-dimensional parameters to n-dimensional face surface (n>>r!)
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Background of Face Modeling
why we do Face Modeling? faces is the most important object in daily life lots of applications, including face animation, computer game, etc.
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How we do it in the PAST Geometric model
parameterize the changes of different parts Physics model muscle-model is used to simulate the expressions Statistical model collect face dataset, and use PCA to extract the principal modes
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how we do it NOW I have no idea. But, we know some directions
more realistic Minimizing the gap between state-of-the-art capture and modeling
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Future work More details wrinkles and folds high quality
50k vertices maybe more powerful expression transitions aging progression
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Capture results, not Modeling
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Question
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