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(U) The Evolution of Warfare
UNCLASSIFIED (U) The Evolution of Warfare The overall classification of this brief is: UNCLASSIFIED Fred P. Ruonavar Chief, Mission Assurance Division May 2019 UNCLASSIFIED UNITED IN SERVICE TO OUR NATION
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Why we do what we do… Global Reach Size of the Active Force
1.4 Million Deployed Operations 130K(+) Troops 150(+) countries Warfighting Domains Land Maritime Air & Space Cyber Partner Nations 60(+) Allies 180(+) Partnerships 2
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Industrial Revolutions and Generations of Warfare
1st Industrial Revolution – “Mechanical Production” ( ) James Watt and his steam engine Coal, iron, railroads, telegraph, modern factory, electric generator, photography 2nd Industrial Revolution – “Science Mass Production” (1870 – 1914) Development of the steel industry and giant corporations Electricity, petroleum, gasoline engines, airplanes, chemical fertilizer 3rd Industrial Revolution – “Digital Revolution” (1950s – 2000) Semiconductors, mainframe computing, transistors, microprocessors, personal computing, and the Internet Nuclear technology, energy, and weapons High-level automation in production thanks to two major inventions: automatons—programmable logic controllers (PLC)—and robots. 4th Industrial Revolution – “Cyber-physical Systems” (2000 – ?) Social media and mobility The Internet of things (IoT) and artificial intelligence (AI) Cloud and Quantum computing “Big Data” storage and processing 1st Generation – “Post-classical” (1648 – 1860) Massed manpower using line and column tactics Traditionally called “Napoleonic Warfare” 2nd Generation – “Early Modern” (1870 – 1920) Massed firepower: automatic weapons and artillery fire Objective: Attrition of military forces (linear) 3rd Generation – “Late Modern” (1930 – 2000) Technology-driven tactics leveraging speed, stealth, and surprise; bypass enemy lines, collapse forces from rear Traditionally called “Maneuver Warfare” (non-linear) Transitioned to nuclear stalemate—“Cold War” Objective: Annihilation of military forces 4th Generation – “Post Modern” (2000 – Present) Decentralized forms of warfare, blurring lines between war and politics, combatants and civilians due to nation states’ loss of their near-monopoly on combat forces Objective: Coercion of popular support 3
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1st Industrial Revolution and 1st Generation Warfare
1st Industrial Revolution ( ) “The Age of Mechanical Production” James Watt and the steam engine Coal, iron, railroads, textiles, telegraph, modern factory, electric generator, photography 1st Generation Warfare (1648 – 1860) “Post-classical” Traditionally called “Napoleonic Warfare” Massed manpower using line and column tactics Primarily smooth bore muskets with limited use of rifles Encyclopædia Britannica: 4
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1st Industrial Revolution and 1st Generation Warfare
1st Industrial Revolution ( ) “The Age of Mechanical Production” James Watt and the steam engine Coal, iron, railroads, textiles, telegraph, modern factory, electric generator, photography 1st Generation Warfare (1648 – 1860) “Post-classical” Traditionally called “Napoleonic Warfare” Massed manpower using line and column tactics Primarily smooth bore muskets with limited use of rifles Land and Maritime Domains of Warfare Encyclopædia Britannica: 5
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2nd Industrial Revolution and 2nd Generation Warfare
2nd Industrial Revolution (1870 – 1914) “The Age of Science and Mass Production” Development of the steel industry and giant corporations Electricity, petroleum, gasoline engines, airplanes, chemical fertilizer 2nd Generation (1870 – 1920) “Early Modern” Traditionally called “Trench Warfare” (linear) Massed firepower: automatic weapons and artillery fire Airpower and Steel battleships—“Dreadnaughts” Objective: Attrition of military forces Study.com: 6
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2nd Industrial Revolution and 2nd Generation Warfare
2nd Industrial Revolution (1870 – 1914) “The Age of Science and Mass Production” Development of the steel industry and giant corporations Electricity, petroleum, gasoline engines, airplanes, chemical fertilizer 2nd Generation (1870 – 1920) “Early Modern” Traditionally called “Trench Warfare” (linear) Massed firepower: automatic weapons and artillery fire Airpower and Steel battleships—“Dreadnaughts” Objective: Attrition of military forces Land, Maritime, and Air Domains of Warfare Study.com: 7
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3rd Industrial Revolution and 3rd Generation Warfare
3rd Industrial Revolution (1950s – 2000) “The Digital Revolution” Semiconductors, mainframe computing, transistors, microprocessors, personal computing, and the Internet Nuclear technology, energy, and weapons High-level automation in production thanks to two major inventions: automatons—programmable logic controllers (PLC)—and robots. 3rd Generation (1930 – 2000) “Late Modern” Traditionally called “Maneuver Warfare” (non-linear) Technology driven tactics leveraging speed, stealth, and surprise; bypass enemy lines, collapse forces from rear Transitioned to nuclear stalemate—“Cold War” Objective: Annihilation of military forces Sentryo: 8
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Land, Maritime, and Air & Space
3rd Industrial Revolution and 3rd Generation Warfare 3rd Industrial Revolution (1950s – 2000) “The Digital Revolution” Semiconductors, mainframe computing, transistors, microprocessors, personal computing, and the Internet Nuclear technology, energy, and weapons High-level automation in production thanks to two major inventions: automatons—programmable logic controllers (PLC)—and robots. 3rd Generation (1930 – 2000) “Late Modern” Traditionally called “Maneuver Warfare” (non-linear) Technology driven tactics leveraging speed, stealth, and surprise; bypass enemy lines, collapse forces from rear Transitioned to nuclear stalemate—“Cold War” Objective: Annihilation of military forces Land, Maritime, and Air & Space Domains of Warfare Sentryo: 9
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4th Industrial Revolution and 4th Generation Warfare
“Cyber-physical Systems” Social media and mobility The Internet of things (IoT) and artificial intelligence (AI) Cloud and Quantum computing “Big Data” storage and processing 4th Generation (2000 – ?) “Post Modern” Traditionally called “Hybrid Warfare” Decentralized forms of warfare Blurring lines between war and politics, combatants and civilians due to nation states’ loss of their near-monopoly on combat forces Objective: Coercion of popular support Trailhead: 10
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Land, Maritime, Air & Space, and Cyber
4th Industrial Revolution and 4th Generation Warfare 4th Industrial Revolution (2000 – ?) “Cyber-physical Systems” Social media and mobility The Internet of things (IoT) and artificial intelligence (AI) Cloud and Quantum computing “Big Data” storage and processing 4th Generation (2000 – ?) “Post Modern” Traditionally called “Hybrid Warfare” Decentralized forms of warfare Blurring lines between war and politics, combatants and civilians due to nation states’ loss of their near-monopoly on combat forces Objective: Coercion of popular support Land, Maritime, Air & Space, and Cyber Domains of Warfare Trailhead: 11
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Way Ahead 12
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Questions
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The “Generations of War” Model
Four Generations of War Visualized - Chet Richards 14
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