Presentation is loading. Please wait.

Presentation is loading. Please wait.

Construct 2 Game Development: Flapping Bird

Similar presentations


Presentation on theme: "Construct 2 Game Development: Flapping Bird"— Presentation transcript:

1 Construct 2 Game Development: Flapping Bird
9/20/2019 Construct 2 Game Development: Flapping Bird Windows 8  Windows Phone 8  Web  Mobile  … and more! By Shahed Chowdhuri Sr. Technical Evangelist Title Page: Intro to Indie Game Development Windows  Web  Xbox  Mobile By Shahed Chowdhuri Technical Evangelist Blog: WakeUpAndCode.com WakeUpAndCode.com @shahedC © 2012 Microsoft Corporation. All rights reserved. Microsoft, Windows, and other product names are or may be registered trademarks and/or trademarks in the U.S. and/or other countries. The information herein is for informational purposes only and represents the current view of Microsoft Corporation as of the date of this presentation. Because Microsoft must respond to changing market conditions, it should not be interpreted to be a commitment on the part of Microsoft, and Microsoft cannot guarantee the accuracy of any information provided after the date of this presentation. MICROSOFT MAKES NO WARRANTIES, EXPRESS, IMPLIED OR STATUTORY, AS TO THE INFORMATION IN THIS PRESENTATION.

2 Getting Started

3 Getting Started: Step 1 Download!

4 Getting Started: Step 2 Run it!

5 Getting Started: Step 3 Click File  New

6 Getting Started: Step 4 Filter Scroll Up Or Down Open!

7 Getting Started: Step 5 Toolbar Projects/Layers
Tabs for Layouts & Event Sheets Properties Layout Objects

8 Getting Started: Step 6 Click File  Save

9 Getting Started: Step 7 Enter File name Save!

10 Getting Started: Done!

11 Prepare Your Layouts

12 Prepare Your Layouts: Step 1
Right-Click to Rename Layout

13 Prepare Your Layouts: Step 2
Enter “Start”

14 Prepare Your Layouts: Step 3
Right-click Layouts folder to Add layout

15 Prepare Your Layouts: Step 4
Add event sheet

16 Prepare Your Layouts: Step 5
Right-Click new Layout to Rename it

17 Prepare Your Layouts: Step 6
Enter “Game”

18 Prepare Your Layouts: Step 7
Change Layout Size for the “Game” Layer Layout Size: Width: 400 Height: 500

19 Prepare Your Layouts: Step 8
Change Layout Size for the “Start” Layer Layout Size: Width: 400 Height: 500

20 Prepare Your Layouts: Step 9
Select project

21 Prepare Your Layouts: Step 10
Update project properties Window Size: Width: 400 Height: 500 Fullscreen in browser: Off

22 Prepare Your Layouts: Done!

23 Add Play Button

24 Add Play Button: Step 1 Go to “Start” screen

25 Add Play Button: Step 2 Right-click, then Insert New Object

26 Add Play Button: Step 3 Select “Button” Click “Insert”

27 Add Play Button: Step 4 Click anywhere

28 Add Play Button: Step 5 Update the Text

29 Add Play Button: Step 6 Enter “Play”

30 Add Play Button: Done!

31 Add Button Event

32 Add Button Event: Step 1 Go to “Event sheet 1” for “Start” layout

33 Add Button Event: Step 2 Click “Add event”

34 Add Button Event: Step 3 Select “Button” Click “Next”

35 Add Button Event: Step 4 Select “On clicked” Click “Done”

36 Add Button Event: Step 5 Click “Add action”

37 Add Button Event: Step 6 Select “System” Click “Next”

38 Add Button Event: Step 7 Select “Go to layout” Click “Next”

39 Add Button Event: Step 8 Click “Done”

40 Add Button Event: Done!

41 Add Game Graphics

42 Add Game Graphics: Step 1
Go to the “Game” layout

43 Add Game Graphics: Step 2
Drag in these 4 images image one by one

44 Add Game Graphics: Step 3
Arrange them like this.

45 Add Game Graphics: Step 4
Top-left outside Near left edge

46 Add Game Graphics: Done!

47 Add Tiled Background

48 Add Tiled Background: Step 1
Right-click then Insert new object

49 Add Tiled Background: Step 2
Select “Tiled Background” Click “Insert”

50 Add Tiled Background: Step 3
Click near the bottom

51 Add Tiled Background: Step 4
Load an image

52 Add Tiled Background: Step 5
Select “floor.png” Click “Open”

53 Add Tiled Background: Step 6
Close popup

54 Add Tiled Background: Step 7
Size Width: 1000 Height: 28 Drag to lower left

55 Add Tiled Background: Done!

56 Add Floor

57 Add Floor: Step 1 Right-click again then Insert new object

58 Add Floor: Step 2 Select “Tiled Background” Click “Insert”

59 Add Floor: Step 3 Click above ground

60 Add Floor: Step 4 Load an image

61 Add Floor: Step 5 Select “floor2.png” Click “Open”

62 Add Floor: Step 6 Close popup

63 Add Floor: Step 7 Size Width: 1000 Height: 19 Drag above ground

64 Add Floor: Done!

65 Add Movement

66 Add Movement: Step 1 Select the bird

67 Add Movement: Step 2 Click Behaviors

68 Add Movement: Step 3 Click to “Add new”

69 Add Movement: Step 4 Select “Platform” Click “Add”

70 Add Movement: Step 5 Close popup

71 Add Movement: Step 6 Reduce Max Speed to 0 (prevents left-right

72 Add Globals

73 Add Globals: Step 1 Double-click “Event sheet 2”

74 Add Globals: Step 2 Right-click, then “Add global variable”

75 Add New Global Variable 3 times
Add Globals: Step 3 Add New Global Variable 3 times Name: SECONDSPEROBSTACLE Type: Number Initial Value: 1 Constant: [checked] Name: JUMPSTRENGTH Type: Number Initial Value: 500 Constant: [checked] Name: SCROLLSPEED Type: Number Initial Value: 1 Constant: [checked]

76 Also, add another global variable for Score
Add Globals: Step 4 Also, add another global variable for Score Name: Score Type: Number Initial Value: 0 Constant: [NOT checked]

77 Add Globals: Done!

78 Add Touch Support

79 Add Touch Support: Step 1
Right-click then Insert new object

80 Add Touch Support: Step 2
Select “Touch” Click “Insert”

81 Add Touch Support: Step 3
Verify that “Touch” has been added

82 Add Touch Input

83 Add Touch Input: Step 1 Stay on “Event sheet 2”

84 Add Touch Input: Step 2 Click “Add event”

85 Add Touch Input: Step 3 Select “Touch” Click “Next”

86 Add Touch Input: Step 4 Select “On any touch start” Click “Done”

87 Add Touch Input: Step 5 Click “Add action”

88 Add Touch Input: Step 6 Select “bird” Click “Next”

89 Add Touch Input: Step 7 Select “Set vector Y” Click “Next”

90 Add Touch Input: Step 8 Enter: Vector Y: -JUMPSTRENGTH Click “Done”

91 Add Touch Input: Step 9 Click “Add action”

92 Add Touch Input: Step 10 Select “bird” Click “Next”

93 Add Touch Input: Step 11 Select “Set angle” Click “Next”

94 Add Touch Input: Step 12 Enter: Angle: 320 Click “Done”

95 Add Touch Input: Done!

96 Rotate Bird

97 Rotate Bird: Step 1 Click “Add event”

98 Rotate Bird: Step 2 Select “System” Click “Next”

99 Rotate Bird: Step 3 Select “Every tick” Click “Done”

100 Rotate Bird: Step 4 Click “Add action”

101 Rotate Bird: Step 5 Select “bird” Click “Next”

102 Rotate Bird: Step 6 Select “Rotate clockwise” Click “Next”

103 Rotate Bird: Step 7 Enter: Degrees: 60 * dt Click “Done”
(dt means delta time)

104 Rotate Bird: Done!

105 Add Collisions

106 Add Collisions: Step 1 Click “Add event”

107 Add Collisions: Step 2 Select “bird” Click “Next”

108 Add Collisions: Step 3 Select “Is overlapping another object”
Click “Next”

109 <click to choose>
Add Collisions: Step 4 <click to choose>

110 Add Collisions: Step 5 Select “TiledBackground2” Click “OK”

111 Add Collisions: Step 6 Click “Done”

112 Add Collisions: Step 7 Click “Add action”

113 Add Collisions: Step 8 Select “System” Click “Next”

114 Add Collisions: Step 9 Select “Go to layout” Click “Next”

115 Add Collisions: Step 10 Select “Start” Layout Click “Done”

116 Repeat previous steps for pipe top and bottom
Add Collisions: Step 11… Repeat previous steps for pipe top and bottom

117 Add Collisions: Done!

118 Enforce Boundary

119 Enforce Boundary: Step 1
Click “Add event”

120 Enforce Boundary: Step 2
Select “bird” Click “Next”

121 Enforce Boundary: Step 3
Select “Is outside layout” Click “Done”

122 Enforce Boundary: Step 4
Click “Add action”

123 Enforce Boundary: Step 5
Select “System” Click “Next”

124 Enforce Boundary: Step 6
Select “Go to layout” Click “Next”

125 Enforce Boundary: Step 7
Select “Start” Layout Click “Done”

126 Enforce Boundary: Done!

127 Repeat Background

128 Repeat Background: Step 1
Click “Add event”

129 Repeat Background: Step 2
Select “TiledBackground” Click “Next”

130 Repeat Background: Step 3
Select “Compare X” Click “Next”

131 Repeat Background: Step 4
Select/Enter: Comparison: ≤ Less or Equal X co-ordinate: -560 Click “Done”

132 Repeat Background: Step 5
Click “Add action”

133 Repeat Background: Step 6
Select “TiledBackground” Click “Next”

134 Repeat Background: Step 7
Select “Set X” Click “Next”

135 Repeat Background: Step 8
Enter 0 Click “Done”

136 Repeat Background: Step 9…
Repeat previous steps for TileBackground2, … but check for X ≤ -410

137 Repeat Background: Done!

138 Scroll Background

139 Scroll Background: Step 1
Click “Add event”

140 Scroll Background: Step 2
Select “System” Click “Next”

141 Scroll Background: Step 3
Select “Every tick” Click “Done”

142 Scroll Background: Step 4
Click “Add action”

143 Scroll Background: Step 5
Select “pipebottom” Click “Next”

144 Scroll Background: Step 7
Select “Set X” Click “Next”

145 Scroll Background: Step 8
Enter pipebottom.X – SCROLLSPEED * dt Click “Done”

146 Scroll Background: Step 9…
Add similar actions for: pipetop, TiledBackground, TileBackground2

147 Scroll Background: Done!
Hint: Set X to [object].X – SCROLLSPEED * dt

148 Create Pipes

149 Create Pipes: Step 1 Click “Add event”

150 Create Pipes: Step 2 Select “System” Click “Next”

151 Create Pipes: Step 3 Select “Every X seconds” Click “Next”

152 Create Pipes: Step 4 Enter: Interval: SECONDSPEROBSTACLE Click “Done”

153 Create Pipes: Step 5 Click “Add action”

154 Create Pipes: Step 6 Select “System” Click “Next”

155 Create Pipes: Step 7 Select “Create object” Click “Next”

156 Create Pipes: Step 8 Click “Done” Select/Enter:
Object to create: pipetop Layer: 0 X: 440 Y: random(50, -250) Click “Done”

157 Create Pipes: Step 9… Add similar action for pipebottom
… but use Y = TopPipe.Y + 750

158 Create Pipes: Done!

159 Add Instance Variable

160 Add Instance Variable: Step 1
Select “pipebottom”

161 Add Instance Variable: Step 2
Click Instance variables

162 Add Instance Variable: Step 3
Click “Add new”

163 Add Instance Variable: Step 4
Enter: Name: Scored Type: Boolean Initial value: false Description (optional) Click “OK”

164 Add Instance Variable: Step 5
Close popup

165 Add Instance Variable: Step 6
Click “Add action”

166 Add Instance Variable: Step 7
Select “pipebottom” Click “Next”

167 Add Instance Variable: Step 8
Select “boolean” Click “Next”

168 Add Instance Variable: Step 9
Click “Done” Select Value: False

169 Add Instance Variable: Done!

170 Add Score TextBox

171 Add Score TextBox: Step 1
Right-click then Insert new object

172 Add Score TextBox: Step 2
Select “Text” Click “Insert”

173 Add Score TextBox: Step 3
Click inside Layout to place TextBox

174 Add Score TextBox: Step 3
Rename to “ScoreText”

175 Add Score TextBox: Step 4
Click “Add action”in Event Sheet 2

176 Add Score TextBox: Step 5
Select “ScoreText” Click “Next”

177 Add Score TextBox: Step 6
Select “Move to top” Click “Done”

178 Add Score TextBox: Done!

179 Add OnStart Events

180 Add OnStart Events: Step 1
Click “Add event”

181 Add OnStart Events: Step 2
Select “System” Click “Next”

182 Add OnStart Events: Step 3
Select “On start of layout” Click “Done”

183 Add OnStart Events: Step 4
Click “Add action”

184 Add OnStart Events: Step 5
Select “ScoreText” Click “Next”

185 Add OnStart Events: Step 6
Select “Set text” Click “Next”

186 Add OnStart Events: Step 8
Enter: Text: 0 Click “Done”

187 Add OnStart Events: Step 9…
Add more actions: TiledBackground2: Set X to 0 TiledBackground: Set X to 0 System: Set Score to 0

188 Add OnStart Events: Done!

189 Destroy Pipes

190 Destroy Pipes: Step 1 Click “Add action”

191 Destroy Pipes: Step 2 Select “pipetop” Click “Next”

192 Destroy Pipes: Step 3 Select “Destroy” Click “Done”

193 for pipebottom to Destroy it
Destroy Pipes: Step 4… Add a similar action for pipebottom to Destroy it

194 Destroy Pipes: Done!

195 Initialize Bird

196 Initialize Bird: Step 1 Click “Add action”

197 Initialize Bird: Step 2 Select “bird” Click “Next”

198 Initialize Bird: Step 3 Select “Set Vector Y” Click “Next”

199 Initialize Bird: Step 4 Enter: Vector Y: -JUMPSTRENGTH Click “Done”

200 Initialize Bird: Step 5 Click “Add action”

201 Initialize Bird: Step 6 Select “bird” Click “Next”

202 Initialize Bird: Step 7 Select “Set angle” Click “Next”

203 Initialize Bird: Step 8 Enter: Angle: 320 Click “Done”

204 Initialize Bird: Done!

205 Add Scoring Events

206 Add Scoring Events: Step 1
Click “Add event”

207 Add Scoring Events: Step 2
Select “pipebottom” Click “Next”

208 Add Scoring Events: Step 3
Select “Compare X” Click “Next”

209 Add Scoring Events: Step 4
Select/Enter: Comparison: ≤ Less or equal X co-ordinate: Bird.X Click “Done”

210 Add Scoring Events: Step 5
Click “Add action”

211 Add Scoring Events: Step 6
Select “System” Click “Next”

212 Add Scoring Events: Step 7
Select “Add to” Click “Next”

213 Add Scoring Events: Step 8
Click “Done” Select/Enter: Variable: Score Value: 1

214 Add Scoring Events: Step 9
Right-click, then Add another condition (C)

215 Add Scoring Events: Step 10
Select “pipebottom” Click “Next”

216 Add Scoring Events: Step 11
Select “Is boolean instance Variable set” Click “Next”

217 Add Scoring Events: Step 12
Click “Done” Select: Instance variable: Scored

218 Add Scoring Events: Step 13
Click “Add action”

219 Add Scoring Events: Step 14
Select “ScoreText” Click “Next”

220 Add Scoring Events: Step 15
Select “Set text” Click “Next”

221 Create Pipes: Step 16 Click “Done” Enter: Text: Score

222 Add Scoring Events: Step 17
Click “Add action”

223 Add Scoring Events: Step 19
Select “pipebottom” Click “Next”

224 Add Scoring Events: Step 20
Select “Set boolean” Click “Next”

225 Add Scoring Events: Step 16
Click “Done” Select/Enter: Instance variable: Scored Value: True

226 Add Scoring Events: Step 17
Right-click, then Invert

227 Add Scoring Events: Done!

228 (END of Flapping Bird tutorial)
Derived from ‘Make your own "Flappy Bird" game in 10 minutes’ originally published by Tom Updated with enhancements from Flappy Bird template


Download ppt "Construct 2 Game Development: Flapping Bird"

Similar presentations


Ads by Google