Download presentation
Presentation is loading. Please wait.
1
INTRAMURAL BASKETBALL 2019 Captain’s Meeting
2
Intramural & Club Sports
INTRAMURAL STAFF Matt Urbanczyk Coordinator Intramural & Club Sports
3
EQUIPMENT CHECK-OUT Equipment check-out is located at the Equipment Room Participants are allowed to check out equipment with a valid Emory ID Failure to return borrowed equipment will affect a participant’s eligibility Charged to Bursar account
4
PLAYER EQUIPMENT Athletic apparel NO boots, sandals, etc. Jerseys
Teams may check jerseys out or make their own Jerseys MUST be numbered NO JEWELRY!
5
RULES OF PLAY 3 minutes – if still tied, game ends
Teams may have a max of five (5) players Minimum of four (4) to start Two (2) 20-minute halves Continuous clock until final 2 minutes of game Overtime 3 minutes – if still tied, game ends Athletes are classified as the gender that they identify with!
6
RULES OF PLAY Substitutions Three (3) timeouts per game
MUST report to scorer’s table!, and wait for official’s signal Three (3) timeouts per game Held Ball – Alternating Possession Arrow Bonus/Double Bonus Bonus free throws on any foul after the 7th team foul Double Bonus free throws on any foul after the 10th team foul Technical/Intentional/Flagrant Fouls All two shots & possession Dunking is allowed and encouraged! Mercy Rule: Forty (40) points any point in second half Thirty (30) points at 5 minutes Twenty (20) points at 2 minutes
7
PLAYOFFS 3 minutes – continue periods until a winner is determined
Top two teams in each division advance to the playoffs! Teams must also maintain a 3.0 sportsmanship rating to advance to the playoffs Playoff Overtime 3 minutes – continue periods until a winner is determined
8
DEFAULTS / FORFEITS GAME TIME is FORFEIT TIME!
Default = Cancellation with notice Must notify office 24 hours in advance ONLY one default per sport Forfeit = No-show, player eligibility, etc. 1st forfeit: Team is out of playoffs 2nd forfeit: Team is out of the league GAME TIME is FORFEIT TIME! Must have the required number of players at game time in order to avoid a forfeit
9
FORFEITS Grace Period If Team A is ready at game time, and Team B is not at the game site, Team A will be given the option to give Team B a grace period to arrive, or take the win If Team A chooses to give Team B a grace period, the clock will start, and Team B has until halftime to arrive If Team B arrives before halftime, the game will start from the point on the clock. If they do not arrive, it will be a forfeit. If Team A chooses to wait the grace period, they must wait out the full period – they can not change their minds!
10
ROSTER POLICY Before participation, all participants MUST create an IMLeagues user account AND must be added as an eligible player on their team’s roster.
11
ROSTER POLICY One single-sex team, one co-rec team!
Locked into team after one appearance Varsity Athletes Varsity players are not eligible to participate in similar intramural sports. Result in forfeit for each game Ineligible for playoffs
12
NO ID = NO PARTICIPATION
IDENTIFICATION Must present own valid picture identification card every game Emory ID card Driver’s license Using someone else’s ID Team will forfeit the game Participant using illegal ID is suspended Participant whose ID was used is suspended NO ID = NO PARTICIPATION
13
TEAM CONDUCT Good sportsmanship is important at every contest
A team captain is ultimately responsible for his/her team’s and spectator’s behavior Sportsmanship ratings will be awarded to each team following each game Sportsmanship will affect playoff eligibility Alcohol/tobacco use is NOT permitted.
14
RESPECT THE OFFICIALS Remember they’re students too – they don’t deserve to be abused! Respect the officials. Without them, we wouldn’t be playing.
15
EJECTIONS & REINSTATEMENT
If a participant is ejected, he/she becomes INELIGIBLE for ALL future intramural activities until he/she meets with the Coordinator of Intramural & Club Sports, Matt Urbanczyk An ejection will result in a minimum one-game suspension Any ejection will result in a team sportsmanship rating of (0) Can be moved up to a maximum of (2) after meeting
16
SPORTSMANSHIP RATINGS
Sportsmanship will be evaluated on a 0 to 4 point scale. 4 = Excellent No incidents of poor sportsmanship and the team maintains an attitude of complete cooperation. 3 = Good Minimal instances of poor sportsmanship, little complaining. 2 = Fair Team members display abusive remarks towards officials, unnecessary roughness, and constant complaints. Teams that have players or coaches ejected for any reason will receive no higher than a 2 rating. 1 = Unsatisfactory Team fails to cooperate with officials and team is repeatedly warned about above infractions. The team captain is required to meet with a member of the IM Lead Team prior to the team’s next participation. 0 = Poor Team behavior is completely uncooperative. Conduct may include, but is not limited to, striking an opponent/staff, unnecessary roughness, discontinuance of game, and disregard for IM policies and procedures. A team receiving a 0 rating may face disqualification from the remainder of the season.
17
ATTENTION Games will be played on Tuesdays/Wednesdays
First game will be played on October 22nd All games will be in the Woodruff PE Center Arena Courts Teams are encouraged to bring own jerseys NO DUCK TAPE JERSEYS/NUMBERS Must all be Matching All Teams will play with a regular 29.5 Basketball No more CoRec Rules Teams will play normal 2/3 point scoring system No restriction on how many male or female players have to be on court.
18
SOCIAL NETWORKING Get the latest news, updates, view photos, and more!
Follow us Like us on Facebook at Emory Recreation & Wellness
19
Have a great season!
Similar presentations
© 2024 SlidePlayer.com. Inc.
All rights reserved.