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User/System Interface

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Presentation on theme: "User/System Interface"— Presentation transcript:

1 User/System Interface
Meeting 7 October 8, 2019

2 Outline for Evening Goal: Setting up the learning situations for the rest of the semester so that each of you can think and create in your thinking space at your thinking time. Research project Table creation revisited Interface design foundations Examples Interface design project Research article presentation

3 Research Project Issues
My question: Suppose your hypothesis says that design A is faster than design B. You gather timing data from a number of subjects (say N=23). You compute the average total task time (summing over a number of tasks each subject performed). Design A: seconds Design B: seconds Do the data support your hypothesis? (Note data is plural.) What is the negation of the previous statement?

4 Research Project Issues
Your questions:

5 Table Creation Interesting semantic question arose:
Relevant to the Consistency GUEP Related to questions in spreadsheet and word processing systems In a spreadsheet, which cell becomes active when the user taps Tab Enter Another navigation key

6 Table Creation (2) In a word processing system, when entering data into a table, which cell becomes active when the user taps Tab Enter Another navigation key How might one model these situations?

7 Augmenting GUEPs and CDs
Our goals: Rephase GUEPs and CDs, if necessary Develop examples of interface items described by GUEPs and CDs Relate the approaches embodied in GUEPs and CDs See the handout for a summary of GUEPs and CDs

8 Themes Models, theories, frameworks
Form a foundation for understanding What users want (What do they want?) Which is interpreted by the Design principle hierarchy of GUEPs General design principles Implementable design guidelines

9 Themes (2) Users are directed in their approach to a system by
Mental models Problem space version: Set of states and paths from one state to the next leading to a solution Theory version: What users believe to be true about particular domains, devices, or systems And The cognitive dimensions (CDs) of understanding (which describe ways of thinking) Related to GUEPs as described by the 14 by 9 matrix

10 Themes (3) We have devised a path from abstraction to implementation based on: Cognitive dimensions GUEPs Design principles Task analysis

11 Silly Aside Exercise: For each of the 26 3-character strings [A-Z]UI, give the definition or description of the user interface described by the acronym. For example, GUI stands for Graphical User Interface and describes any interface using icons or other graphical elements to access data or operations.

12 Examples Now some examples of systems to which we can apply our interface development themes. For each example, Create a list of bad interface components or overly complicated tasks Describe the difficulties in terms of Failures to match design principles Failures to build on cognitive dimensions

13 Mapping System What do you want from a mapping system?
Does this match what the system provides? Explore: Google Maps Maps on iOS devices Waze What other mapping systems are in widespread use?

14 Rapid Transit Routing What do you want from a rapid transit routing system? Does this match with what the system provides? Explore Atlanta MARTA Philadelphia SEPTA Washington DC Metro San Francisco BART Denver DART

15 Appointment Calendar What do you want from an appointment calendar system? Does this match with what the system provides? Explore: Google Calendar Outlook Calendar iOS Calendar

16 The Smart Refrigerator Project (SRP)
Goal: Create a user interface design that is As powerful as possible As perfect as possible As intuitive as possible Process: Class will be divided into five design teams (3 or 4 persons per team) Brainstorm design and features in several rounds, tonight Choose interface components for actual design process

17 SRP(2) Design Teams are: Team P: Anusha, Bhavan, Greeshma, Josh C.
Team Q: Chaitanya, Jos, Mounika, Nitin Team R: Kowmudi, Moulika, Sheshank, Taylor Team S: Josh B., Usha, Vamsi Team T: Harsha, Jarred, Jess

18 SRP(3) Move into groups, separating each group from all others as much as possible. Take few minutes to get to know one another. The teams are purposely multicultural. And take two more minutes to think historically about refrigeration How did your grandparents keep food cold? And your great-grandparents?

19 SRP(4) We’ll approach understanding the design of the smart refrigerator in four ways: By perception By design philosophy By task By interface

20 SRP: Perception What do you think of when someone starts talking about a smart refrigerator? What is your mental model of the device? Theories or beliefs about its operations A “space” in which problems are solved through a sequence of steps A representation of the device in a more familiar or “easier” setting Created from an understanding of a textual description of the device

21 Perceptions; Mental Models
Screen on front Sensors, including temperature control Energy efficient Respond to power failures Manage contents Order groceries Check expiration dates Watch for spoilage Respond to food recalls Flexible interior layout with content and temperature management by compartment Continuous connection to internet and cloud

22 SRP: Design Philosophy
How does the perception of the smart refrigerator translate to an overall design? An analogy: A toaster should make toast A toaster can be easily made to toast more than bread (bagels, English muffins, crullers, …) Sometimes the item needing toasting is frozen A toaster should operate wherever it can be plugged in

23 Design Philosophy Keep things cold Produce ice
Produce cold filtered water Reasonably sized Touch pad for control Door closed monitoring via alarm or autoclose Inside lights Camera view of inside

24 SRP: Physical Interface
What should the physical design of the refrigerator and its physical widgets be?

25 Physical Interface Automatic reminders
Microphone / speakers for voice control Touch pad and screen Camera for inside view, hologram Exterior water dispenser Sections for food types, labeled Icons with optional text entry Locking mechanism

26 SRP: Task List What tasks would you like to accomplish using your smart refrigerator?

27 SRP: Design Task Each design team chooses X of the Y tasks in order of preference. Submit your choices by noon October 21. Your team may propose one alternate task, not on the union list. The instructor will assign tasks based on preference ordering Important: Teams are designing the user interface for the functionality described, not the implementation of the functionality itself. Design teams meet during class on October 29. Interim design reports are due that evening, by 9:00 pm EDT. Final design report and presentation is due November 12.

28 SRP: Design Task (2) Being as creative as possible
Develop a task analysis Propose a design for the SR to accomplish the team’s assigned tasks Implement a prototype of the design (implement can mean a paper model, screen shots, or a running program) Analyze the prototype in light of the GUEPs and CDs Use other ideas from the course as appropriate to justify your design Submit a report with the results of your work

29 SRP: Design Task (3) Results should be five designs that, when combined, describe a device that is close to a perfect smart refrigerator.

30 Article Presentation Choose one of the topic areas listed on the next slide Find an interesting recent paper in the area Recent means published in a journal or conference proceedings within the last 4 years, so 2015 and later. Prepare a 15 minute presentation of the paper The background The experiment, assuming there is one The results Your critique The relationship of the paper to other papers or concepts

31 Article Presentations (2)
Subject areas: Intelligent user interfaces (IUI) and especially the implementation and evaluation of features Interface personalization and especially its value on small devices Persuasive HCI and especially the acceptance of technology telling you what to do Adaptive user interfaces

32 Course planning 10/21 Choice of research article for presentation with area due 10/22 Class: topics to be determined Research Progress Report 1 due 10/29 Interface design team meetings Preliminary design report due by end of class Bibliography of supporting papers for research article presentation due

33 Course Planning (2) 11/5 11/12 11/19 11/26
Class: topics to be determined 11/12 Interface design presentations 11/19 Paper presentations Research Progress Report 2 due 11/26 First draft of research report sections Introduction, Background, Experimental Design due

34 Course Planning (3) 12/3 12/10 12/17 Paper presentations
First draft of research report sections Results and Conclusions due 12/10 Research project presentations Final version of research project report due Take-home part of final exam distributed 12/17 In-class part of final exam Poster abstract and design for research project due

35 Next Time Next time is October 22.
Continue work on the research project, completing experimental material and IRB application on Cayuse. Prepare Progress Report 1, a document that outlines the progress you’ve made on the research project, the steps you plan to take in the next 3-4 weeks, the barriers that are impeding your progress and how you plan to remove these barriers. Think creatively with your design team about smart refrigerators


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