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Distributed Multimedia Systems Tarek Elshaarani Vahid Rafiei
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se Examples of DMMS And more!
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se Introduction Definition: "A distributed multimedia system (DMS) is an integrated communication, computing, and information system that enables the processing, management, delivery, and presentation of synchronized multimedia information with quality-of-service guarantees." http://encyclopedia.jrank.org/articles/pages/6729/Distributed-Multimedia-Systems.html
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se Characteristics Delivering the streams of multimedia data Audio samples, Video frames To meet the timing requirements QoS (Quality of Service) Flexibility (adapting to user needs) Availability Scalability
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se Factors that affect a system Server bandwidth Cache space Number of copies The number of clients
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se Basic Schema
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se Typical infrastructure components for multimedia applications
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se Different Designs and Architectures Database Proxy/information servers Clients Wired or wireless networks
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se Approaches Proxy-based approach Parallel or clustered servers approach Varies based on clip duration, number of clients, bandwidth available, etc Caching
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se Quality of Service (QoS) DMMS are real-time systems as data must be delivered on time Not critical – Some flexibility exists Loss is acceptable when resync is possible. “Acceptable” service is measured by: Bandwidth (Throughput) Latency (Access time) Data Loss Rate (Acceptable loss ratio)
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se QoS Management “QoS Management” Process of managing resources to meet the Acceptable service criteria. Resources include: CPU / processing power Network bandwidth Buffer memory(on both ends) Disk bandwidth Other factors affecting communication
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se Why do we need QoS? As multimedia becomes more widespread, strain on network increases! Networks provide insufficient QoS for distribution of multimedia. Ethernet (wired or wireless) is best effort Collisions, data loss, congestion, etc. For some multimedia applications, synchronization is vital.
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se QoS Managers Software that runs on network nodes which have two main functions: QoS negotiation: get requirements from apps and checks feasibility versus available resources. Admission control: If negotiation succeeds, provides a "resource contract" that guarantees reservation of resources for a certain time.
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se Ways to achieve QoS Buffering (on both ends) Compression More load on the nodes, but that is okay Bandwidth Reservation Resource Scheduling Traffic Shaping Flow Specifications Stream Adaptation
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se Traffic Shaping Output buffering at the source to keep data flowing smoothly. Two main algorithms: Leaky bucket: guarantees that data flows at a constant rate without bursts - completely eliminate bursty traffic. Token bucket: variation of leaky bucket where tokens are generated to allow for some bursty traffic when bandwidth is unused for a certain period of time.
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se Traffic Shaping
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se Flow specifications RFC 1363 defines QoS parameters: Bandwidth Latency and jitter constraints Data loss limits Token bucket size Instructor’s Guide for Coulouris, Dollimore and Kindberg Distributed Systems: Concepts and Design Edn. 3 © Pearson Education 2001
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se Stream Adaptation Adjust the data flow based on resource availability. Scaling Scale down content at the source to reduce bandwidth required: Audio: reduce the rate of audio sampling or dropping channels Video: reduce resolution, number of pixels, change compression algorithm, color depths, color spaces, and combinations. Filtering One target asks the source to reduce quality for all the clients, even if some can handle higher quality. Suitable for more than one simultaneous target and guarantees the same QoS for all the targets
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se Applications of DMMS Digital Libraries Distance learning Teleconferencing Video on Demand (VoD) & Video on Reservation (VoR) Pay Per View Audio Streaming Video Streaming E-commerce P2PTV
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se Voddler Video on Demand and Pay Per View Long movies Requires high bandwidth Hybrid P2P distribution network
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se Voddler http://en.wikipedia.org/wiki/File:P2ptv.PNG
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se YouTube, Platform Apache Python Linux MySQL Psyco lighttpd for video instead of Apache, because of overheads
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se YouTube, Serving Video Each video hosted by a mini-cluster. Each video is served by more than one machine. Most popular content is moved to a CDN (content delivery network) Less popular content (1-20 views per day) uses YouTube servers in various proper sites
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se YouTube, Data Center Strategy Used manage hosting providers at first. Living off credit cards so it was the only way. Managed hosting can't scale with you. You can't control hardware or make favorable networking agreements. So they went to a colocation arrangement. Now they can customize everything and negotiate their own contracts. Videos come out of any data center. Not closest match or anything. If a video is popular enough it will move into the CDN.
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Informationsteknologi Institutionen för informationsteknologi | www.it.uu.se Questions?
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