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Treasure Hunt By: Eric de Boer & Olaf van Zon. Introduction Assignment: use VRML and DLP VRML = 3D but not very fast DLP= Logic language, not fast either.

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Presentation on theme: "Treasure Hunt By: Eric de Boer & Olaf van Zon. Introduction Assignment: use VRML and DLP VRML = 3D but not very fast DLP= Logic language, not fast either."— Presentation transcript:

1 Treasure Hunt By: Eric de Boer & Olaf van Zon

2 Introduction Assignment: use VRML and DLP VRML = 3D but not very fast DLP= Logic language, not fast either STEP= Animated avatars Conclusion: Use 3d but not in real-time Idea:Turn based game.

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4 Description Turn based Game of goose crossed with Ludo Multiple possible paths to goal Special actions on a number of squares A special action is represented by a 3D animal figure Can be played against the computer

5 Implementation Flow of the game is guided by DLP Pawns are humans animated by STEP Actions animated by STEP or JavaScript Computer AI uses DLP

6 Planning 1.Generate basic terrain 2.Implement DLP game engine 3.Animate animals and pawns 4.Improve terrain and gameplay 5.Implement AI in DLP 6.(Implement networked version)


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